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Ner01se

76561198004613647

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

42,943,556

Max blood points amount spent on one character

6,290,000

Highest prestige level

6

Mystery boxes opened

129

Time played

415h 58m

Time played in last two weeks

26m

Blood points per hour

103,238

Estimated playtime per role

55% Survivor

Killer 45%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

49

Survivor full load-out matches

31

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

176

Killer full load-out matches

95

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 641 Zelainer 38 804 441 760 133 612
90 642 C1mp 38 803 975 394 35 136
90 643 酱紫狐闹 38 801 851 160 269 1 363
90 644 Ner01se 38 801 812 652 242 972
90 645 以德服人 38 800 497 1 254 202 774
90 646 Batman 38 799 716 573 288 1 188
90 647 %KAREK% 38 799 559 701 235 996

Currently at

90 644 place

Ner01se needs another

39 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

772

Obsessions healed

147

Survivors healed while you are injured

107

Survivors healed while rest are injured

304

Survivors unhooked

929

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

47

Survivors healed that come to you first

52

Protection hits for unhooked survivors

35

Protection hits for carried survivors

3

Survivors saved using pallet

2

Survivors affected with boon totems

846

Survivors affected with speed boost

1

Recovered from dying state

30

Take a hit with the Endurance status effect

44

Survivors healed in the Basement

5

Heals completed after all generators have been completed

43

Safe unhooks while broken

1

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

315

Repaired generators

1,062

Repaired damaged generators

258

Successful skill checks

12,487

Exit gates opened

109

Hex totems cleansed

19

Hex totems blessed

0

Chests opened

292

Chests opened in basement

38

Escapes when playing without any perk and repaired generator(s)

69

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

61

Great skill checks while injured

300

Swap held Survivor items for new ones from chests (counts once per chest)

94

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,804

Finished repairs of generators while injured

98

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,109

Hits dodged by vaults

85

Basic attacks and projectiles dodged

894

Escapes after stunning killer using pallet

177

Escapes from killer gasp

16

Hooks sabotaged

5

Chases escaped after being injured in this chase

454

Chases lost by hiding in locker

4

Revealed killer aura

206

Unhooked yourself

10

Amount of screams

2,740

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,700

Blind killer using flashlight

16

Perform a fast vault within 3 seconds of getting hit

264

Pallet stun the Killer while holding a rare, common, or uncommon item

115

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

265

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

38

Escapes through hatch crawling (In dying state)

4

Escapes with new item

96

Escapes with somebody else item

3

Escapes being injured with for over half a match

18

Escapes while being downed at most once

145

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

221

Escapes healthy or injured through hatch

34

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

705

Obsessions sacrificed

162

Kills (Memento mories)

146

Kills (Memento mories) or sacrifices after last generator

153

All survivors sacrificed or killed (Memento Mori) before the last generator

48

Hooks

Hooks

Different survivors hooked in basement

93

Basement trees (3 or 4 survivors hooked in basement in this same time)

21

Survivors hooked while all remaining were injured

114

Survivors hooked before single generator was repaired

401

Survivors hooked in endgame

62

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

562

Generators damaged with Undetectable effect

175

Survivors grabbed while repairing a generator

22

Survivors grabbed while cleansing a totem

2

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

213

Survivors injured while in the basement

31

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

57

Oblivious effect applied

179

Survivors with Exposed effect downed

138

Survivors downed while carrying another survivor

23

Make unique survivors scream

1,205

Survivors hit with haste effect

136

Injure or down survivors who are Hindered

132

Survivors that holding Special Item hit

298

Survivors downed next to a raised pallet

1,157

Survivors downed in Exit Gate

33

Survivors downed withit 30 seconds of breaking pallet or wall

28

Preventing escape

Preventing escape

Survivors grabbed from locker

130

Hatches closed

71

Survivors hit after they drop a pallet during chase

770

Survivors hit while carrying another survivor

52

Survivors detected using killer instinct

788

Killer vaults in chase

805

Survivors grabbed while performing a vault

29

Meters fallen

2,860

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

173

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

145

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

10

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

144

Trials where all survivors suffered from madness 3 (The Doctor)

28

Hatchets thrown (The Huntress)

23

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

11

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

18

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

58

Condemned survivors (The Onryō)

354

Slams of one Survivor into another (The Mastermind)

9

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

9

Damage Survivor pursued by a Guard (The First)

26

Perfectly times grab attacks (The Ghoul)

105

Survivors immobilized to a wall (The Slasher)

5

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

17

Intoxicated survivors downed (The Clown)

116

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

163

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

29

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

36

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

11

Killer abilities chart

Killer abilities chart

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