Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

476,281,358

Max blood points amount spent on one character

37,016,008

Highest prestige level

100

Mystery boxes opened

1,813

Time played

2151h 45m

Time played in last two weeks

8h 26m

Blood points per hour

3,689

Estimated playtime per role

Survivor 39%
Killer 61%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

230

Survivor rank

Ash I, 4 pipes

Survivor full load-out matches

425

Ultra rare addon warded without a protection ward

7

Items depleted

992

Survivor Adepts

Adepts got 16
Adepts left 35
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

1,460

Killer rank

Ash I, 3 pipes

Killer full load-out matches

2,509

Ultra rare offering burned

14

Killer Adepts

Adepts got 29
Adepts left 13
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,179

Obsessions healed

810

Survivors healed while you are injured

783

Survivors healed while rest are injured

1,838

Survivors unhooked

4,071

Survivors saved (from dying state/hook) in endgame

111

Knocked (In dying state) survivors healed

335

Survivors healed that come to you first

379

Protection hits for unhooked survivors

266

Protection hits for carried survivors

67

Survivors saved using pallet

1

Survivors affected with boon totems

11,198

Survivors affected with speed boost

64

Recovered from dying state

131

Take a hit with the Endurance status effect

118

Survivors healed in the Basement

12

Heals completed after all generators have been completed

200

Safe unhooks while broken

8

Protection hits during End Game

80

Objective actions

Objective actions

Repaired generators

6,169

Repaired damaged generators

2,974

Successful skill checks

60,164

Exit gates opened

651

Hex totems cleansed

137

Hex totems blessed

4

Chests opened

370

Chests opened in basement

44

Escapes when playing without any perk and repaired generator(s)

402

Matches with 300+ seconds of repairing generators

1,203

Matches in that picked up and used special item

268

Great skill checks while injured

375

Swap held Survivor items for new ones from chests (counts once per chest)

34

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,291

Finished repairs of generators while injured

99

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,694

Hits dodged by vaults

382

Basic attacks and projectiles dodged

7,250

Escapes after stunning killer using pallet

963

Escapes from killer gasp

89

Hooks sabotaged

139

Chases escaped after being injured in this chase

3,215

Chases lost by hiding in locker

4

Revealed killer aura

5,358

Unhooked yourself

18

Amount of screams

8,680

Reveal the Killer's aura for a total of 60 seconds in a single trial

26,880

Blind killer using flashlight

68

Perform a fast vault within 3 seconds of getting hit

620

Pallet stun the Killer while holding a rare, common, or uncommon item

292

Trials where you've revealed or seen the Killer's aura 11+ times

5,034

Escapes

Escapes

Total escapes

1,222

Escapes crawling (In dying state) through exit gates

170

Escapes through hatch

88

Escapes through hatch crawling (In dying state)

19

Escapes with new item

136

Escapes with somebody else item

5

Escapes being injured with for over half a match

76

Escapes while being downed at most once

816

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

964

Escapes healthy or injured through hatch

69

Escaped by

Exit Gates 93%
Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

13

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

8

The Game (Bathroom)

13

Mount Ormond Resort (Chalet/Main Building)

15

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

13

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

13

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

7,593

Obsessions sacrificed

1,726

Kills (Memento mories)

448

Kills (Memento mories) or sacrifices after last generator

1,800

All survivors sacrificed or killed (Memento Mori) before the last generator

620

Hooks

Hooks

Different survivors hooked in basement

940

Basement trees (3 or 4 survivors hooked in basement in this same time)

71

Survivors hooked while all remaining were injured

927

Survivors hooked before single generator was repaired

3,418

Survivors hooked in endgame

963

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

5,305

Generators damaged with Undetectable effect

795

Survivors grabbed while repairing a generator

243

Survivors grabbed while cleansing a totem

32

Generators protection

Protected 58%
Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

1,281

Survivors injured while in the basement

89

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1,566

Oblivious effect applied

4,286

Survivors with Exposed effect downed

861

Survivors downed while carrying another survivor

224

Make unique survivors scream

8,601

Survivors hit with haste effect

1,763

Injure or down survivors who are Hindered

192

Survivors that holding Special Item hit

911

Survivors downed next to a raised pallet

10,085

Survivors downed in Exit Gate

78

Survivors downed withit 30 seconds of breaking pallet or wall

10

Preventing escape

Preventing escape

Survivors grabbed from locker

512

Hatches closed

673

Survivors hit after they drop a pallet during chase

5,337

Survivors hit while carrying another survivor

777

Survivors detected using killer instinct

8,961

Killer vaults in chase

3,111

Survivors grabbed while performing a vault

87

Meters fallen

7,365

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

88

Uncloak attacks (The Wraith)

968

Blink attacks (The Nurse)

1,266

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

638

Matches finished with one or more Hex totems remaining

20

Traps triggered (The Hag)

1,159

Trials where each survivor was hit after teleport (The Hag)

15

Shocks (The Doctor)

1,658

Trials where all survivors suffered from madness 3 (The Doctor)

452

Hatchets thrown (The Huntress)

4,500

Survivors put to sleep (The Nightmare)

2,104

Reverse bear-traps put on survivors (The Pig)

97

Survivors sent to Cage of Atonement (The Executioner)

787

Survivors hit with Lethal Rush (The Blight)

523

Max Lacerations dealt (The Trickster)

445

Survivors with Broken effect downed

503

Condemned survivors (The Onryō)

870

Slams of one Survivor into another (The Mastermind)

16

Damage Survivor pursued by a Guard (The Knight)

76

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

13

Survivors hit during Tail attack (The Xenomorph)

416

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

11

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

117

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

104

Damage Survivor pursued by a Guard (The First)

241

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

3

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9,860

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

482

Intoxicated survivors downed (The Clown)

107

Survivors downed after phase walk (The Spirit)

207

Deep wounded survivors downed (The Legion)

456

Survivors downed while having max Sickness (The Plague)

304

Marked survivors downed (The Ghostface)

217

Survivors downed with Demon Fury (The Oni)

215

Survivors downed while speared (The Deathslinger)

84

Survivors downed with Victor clinging (The Twins)

22

Survivors downed while contaminated (The Nemesis)

736

Survivors downed with Dire Crows (The Artist)

149

Survivors downed during Nightfall (The Dredge)

170

Down survivor you recently teleported to (The Singularity)

63

Down survivor using UVX (The Unknown)

62

Whip downs (The Krause)

55

Killer abilities chart

Killer abilities chart

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