Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

66,011,679

Max blood points amount spent on one character

4,756,000

Highest prestige level

100

Mystery boxes opened

6

Time played

219h 50m

Time played in last two weeks

7h 24m

Blood points per hour

300,281

Estimated playtime per role

97% Survivor

Killer 3%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

117

Survivor full load-out matches

260

Ultra rare addon warded without a protection ward

231

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

5

Killer full load-out matches

0

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
115 311 Akerbeltz 335 866 0 1 8
115 312 c67f 335 090 2 2 14
115 313 富有且孤独 335 081 0 7 20
115 314 ベンジさん 334 314 0 3 17
115 315 SHOW OFF 333 325 3 11 29
115 316 KaeOh 332 666 0 5 27
115 317 ИГРОК В БОУЛИНГ 332 628 16 3 14

Currently at

115 314 place

ベンジさん needs another

767 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,052

Obsessions healed

269

Survivors healed while you are injured

149

Survivors healed while rest are injured

379

Survivors unhooked

1,280

Survivors saved (from dying state/hook) in endgame

86

Knocked (In dying state) survivors healed

131

Survivors healed that come to you first

134

Protection hits for unhooked survivors

94

Protection hits for carried survivors

27

Survivors saved using pallet

6

Survivors affected with boon totems

1,698

Survivors affected with speed boost

0

Recovered from dying state

104

Take a hit with the Endurance status effect

71

Survivors healed in the Basement

2

Heals completed after all generators have been completed

172

Safe unhooks while broken

6

Protection hits during End Game

88

Objective actions

Objective actions

Items depleted

354

Repaired generators

1,591

Repaired damaged generators

812

Successful skill checks

18,179

Exit gates opened

180

Hex totems cleansed

42

Hex totems blessed

0

Chests opened

88

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

59

Matches with 300+ seconds of repairing generators

1,500

Matches in that picked up and used special item

133

Great skill checks while injured

387

Swap held Survivor items for new ones from chests (counts once per chest)

17

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,620

Finished repairs of generators while injured

170

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,906

Hits dodged by vaults

138

Basic attacks and projectiles dodged

1,701

Escapes after stunning killer using pallet

378

Escapes from killer gasp

5

Hooks sabotaged

0

Chases escaped after being injured in this chase

1,011

Chases lost by hiding in locker

0

Revealed killer aura

859

Unhooked yourself

2

Amount of screams

5,337

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,980

Blind killer using flashlight

51

Perform a fast vault within 3 seconds of getting hit

433

Pallet stun the Killer while holding a rare, common, or uncommon item

385

Trials where you've revealed or seen the Killer's aura 11+ times

554

Escapes

Escapes

Total escapes

339

Escapes crawling (In dying state) through exit gates

22

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

1

Escapes with new item

37

Escapes with somebody else item

1

Escapes being injured with for over half a match

18

Escapes while being downed at most once

233

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

302

Escapes healthy or injured through hatch

14

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

40

Obsessions sacrificed

4

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

9

All survivors sacrificed or killed (Memento Mori) before the last generator

3

Hooks

Hooks

Different survivors hooked in basement

0

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

10

Survivors hooked before single generator was repaired

4

Survivors hooked in endgame

6

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

0

Generators damaged with Undetectable effect

1

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

16

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

5

Survivors downed while carrying another survivor

0

Make unique survivors scream

60

Survivors hit with haste effect

8

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

11

Survivors downed next to a raised pallet

31

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

2

Survivors hit after they drop a pallet during chase

16

Survivors hit while carrying another survivor

0

Survivors detected using killer instinct

65

Killer vaults in chase

2

Survivors grabbed while performing a vault

0

Meters fallen

24

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

10

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

6

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

10

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!