Total blood points earned
2,624,206,176
Max blood points amount spent on one character
235,240,975
Time played
7647h 0m
Time played in last two weeks
34h 48m
Blood points per hour
343,168
Estimated playtime per role
96% Survivor
Killer 4%
Survivor
Survivor perfect matches (5 000 points each category)
4,872
Survivor full load-out matches
18,999
Ultra rare addon warded without a protection ward
5,430
Iridescent I
33 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
257
Killer full load-out matches
366
Ultra rare offering burned
80
Ash IV
3 / 42
KillerLeaderboards
Currently at
219 place
Pipper needs another
129 013 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
44,884
Obsessions healed
10,510
Survivors healed while you are injured
10,506
Survivors healed while rest are injured
15,716
Survivors unhooked
42,572
Survivors saved (from dying state/hook) in endgame
1,746
Knocked (In dying state) survivors healed
6,959
Survivors healed that come to you first
3,531
Protection hits for unhooked survivors
5,237
Protection hits for carried survivors
2,204
Survivors saved using pallet
554
Survivors affected with boon totems
201,513
Survivors affected with speed boost
637
Recovered from dying state
2,734
Take a hit with the Endurance status effect
2,406
Survivors healed in the Basement
278
Heals completed after all generators have been completed
1,197
Safe unhooks while broken
68
Protection hits during End Game
663
Objective actions
Highest prestige level
100
Mystery boxes opened
22,646
Items depleted
17,204
Repaired generators
36,325
Repaired damaged generators
19,628
Successful skill checks
531,258
Exit gates opened
4,345
Hex totems cleansed
2,430
Hex totems blessed
280
Chests opened
22,796
Chests opened in basement
1,367
Escapes when playing without any perk and repaired generator(s)
858
Matches with 300+ seconds of repairing generators
654
Matches in that picked up and used special item
2,916
Great skill checks while injured
18,429
Swap held Survivor items for new ones from chests (counts once per chest)
8,929
Highest bloodweb level
50
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
15,693
Finished repairs of generators while injured
441
Chests opened with a key
708
Boldness actions
Vaults in chase
56,982
Hits dodged by vaults
5,001
Basic attacks and projectiles dodged
81,419
Escapes after stunning killer using pallet
16,756
Escapes from killer gasp
769
Hooks sabotaged
1,603
Chases escaped after being injured in this chase
34,800
Chases lost by hiding in locker
276
Revealed killer aura
16,892
Unhooked yourself
604
Amount of screams
69,662
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
32
Reveal the Killer's aura for a total of 60 seconds in a single trial
67,020
Blind killer using flashlight
5,372
Perform a fast vault within 3 seconds of getting hit
3,450
Pallet stun the Killer while holding a rare, common, or uncommon item
6,295
Trials where you've revealed or seen the Killer's aura 11+ times
12,954
Escapes
Total escapes
11,302
Escapes crawling (In dying state) through exit gates
2,765
Escapes through hatch
788
Escapes through hatch crawling (In dying state)
114
Escapes with new item
3,723
Escapes with somebody else item
611
Escapes being injured with for over half a match
1,373
Escapes while being downed at most once
7,710
Escapes after unhooked yourself
271
Escapes as obsession without getting a hit as last survivor
18
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
6
Escape through hatch using key
32
Escapes after fixing last generator as lone survivor
3
Escapes through exit gates
7,749
Escapes healthy or injured through hatch
674
Escaped by
93% Exit Gates
Hatch 7%
Find and use the Hand or Eye of Vecna and escape a Trial
39
Escapes while broken
51
Escapes from maps
Disturbed Ward (Upstairs Main Building)
93
Campbell's Chapel (Upstairs Main Building)
104
Family Residence (Main Building)
83
Sanctum of Wrath (Upstairs on Shrine)
80
Mother's Dwelling (Upstairs Cottage)
66
Temple of Purgation (Main Building Basement)
57
The Pale Rose (Steamboat)
63
The Game (Bathroom)
124
Mount Ormond Resort (Chalet/Main Building)
143
Dead Dawg Saloon (Upstairs Saloon)
124
Treatment Theatre (Operation Theatre)
150
Midwich Elementary School
106
Raccoon City Police Station (1st Floor Main Hall)
170
Eyrie of Crows (Inside Eyrie)
119
Garden of Joy (Upstairs Main Building)
80
Shattered Square (Upstairs Main Building)
52
Shelter Woods (by Command Centre)
32
Toba Landing repair (Upstairs Main Building)
39
Nostromo Wreckage (Mess Hall)
46
Greenville Square (Movie theatre)
16
Forgotten Ruins (Torture Room)
17
Fallen Refuge
2
Raccoon City Police Exit Opened and Escaped
165
Killer statistics
Kills
Hooks
1,113
Obsessions sacrificed
296
Kills (Memento mories)
71
Kills (Memento mories) or sacrifices after last generator
286
All survivors sacrificed or killed (Memento Mori) before the last generator
137
Hooks
Different survivors hooked in basement
229
Basement trees (3 or 4 survivors hooked in basement in this same time)
7
Survivors hooked while all remaining were injured
154
Survivors hooked before single generator was repaired
547
Survivors hooked in endgame
150
Territory protection
Generators damaged with at least one survivor hooked
764
Generators damaged with Undetectable effect
58
Survivors grabbed while repairing a generator
31
Survivors grabbed while cleansing a totem
9
Generators protection
66% Protected
Unprotected 34%
Hit survivors with a basic attack while you are Undetectable
25
Survivors injured while in the basement
1
Downs and effects
Survivors with Oblivious effect downed
109
Oblivious effect applied
811
Survivors with Exposed effect downed
224
Survivors downed while carrying another survivor
40
Make unique survivors scream
238
Survivors hit with haste effect
68
Injure or down survivors who are Hindered
35
Survivors that holding Special Item hit
13
Survivors downed next to a raised pallet
1,453
Survivors downed in Exit Gate
8
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
19
Hatches closed
89
Survivors hit after they drop a pallet during chase
760
Survivors hit while carrying another survivor
127
Survivors detected using killer instinct
1,267
Killer vaults in chase
187
Survivors grabbed while performing a vault
4
Meters fallen
237
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
7
Uncloak attacks (The Wraith)
421
Blink attacks (The Nurse)
348
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
55
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
177
Trials where all survivors suffered from madness 3 (The Doctor)
35
Hatchets thrown (The Huntress)
615
Survivors put to sleep (The Nightmare)
64
Reverse bear-traps put on survivors (The Pig)
145
Survivors sent to Cage of Atonement (The Executioner)
6
Survivors hit with Lethal Rush (The Blight)
400
Max Lacerations dealt (The Trickster)
54
Survivors with Broken effect downed
298
Condemned survivors (The Onryō)
73
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
4
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
25
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
15
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
4
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
2,152
Survivors downed by 24m+ hatchet throw (The Huntress)
1
Survivors downed with chainsaw (The Cannibal)
94
Intoxicated survivors downed (The Clown)
83
Survivors downed after phase walk (The Spirit)
2
Deep wounded survivors downed (The Legion)
35
Survivors downed while having max Sickness (The Plague)
55
Marked survivors downed (The Ghostface)
22
Survivors downed with Demon Fury (The Oni)
25
Survivors downed while speared (The Deathslinger)
28
Survivors downed with Victor clinging (The Twins)
1
Survivors downed while contaminated (The Nemesis)
93
Survivors downed with Dire Crows (The Artist)
29
Survivors downed during Nightfall (The Dredge)
28
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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