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Mancs

76561198000691445

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

124,984,159

Max blood points amount spent on one character

17,464,000

Highest prestige level

12

Mystery boxes opened

623

Time played

1553h 4m

Time played in last two weeks

26h 33m

Blood points per hour

1,341

Estimated playtime per role

Survivor 44%
Killer 56%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

112

Survivor rank

Iridescent III, 4 pipes

Survivor full load-out matches

668

Ultra rare addon warded without a protection ward

64

Items depleted

772

Survivor Adepts

Adepts got 0
Adepts left 51
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

632

Killer rank

Ash I, 1 pipes

Killer full load-out matches

778

Ultra rare offering burned

17

Killer Adepts

Adepts got 4
Adepts left 38
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,187

Obsessions healed

489

Survivors healed while you are injured

446

Survivors healed while rest are injured

650

Survivors unhooked

2,341

Survivors saved (from dying state/hook) in endgame

81

Knocked (In dying state) survivors healed

283

Survivors healed that come to you first

237

Protection hits for unhooked survivors

224

Protection hits for carried survivors

94

Survivors saved using pallet

12

Survivors affected with boon totems

8,235

Survivors affected with speed boost

26

Recovered from dying state

89

Take a hit with the Endurance status effect

47

Survivors healed in the Basement

6

Heals completed after all generators have been completed

40

Safe unhooks while broken

2

Protection hits during End Game

21

Objective actions

Objective actions

Repaired generators

3,297

Repaired damaged generators

2,331

Successful skill checks

48,686

Exit gates opened

320

Hex totems cleansed

141

Hex totems blessed

13

Chests opened

319

Chests opened in basement

58

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

310

Matches in that picked up and used special item

43

Great skill checks while injured

285

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

2

Healing or repairing skill checks

2,392

Finished repairs of generators while injured

84

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,687

Hits dodged by vaults

291

Basic attacks and projectiles dodged

4,125

Escapes after stunning killer using pallet

467

Escapes from killer gasp

106

Hooks sabotaged

122

Chases escaped after being injured in this chase

2,223

Chases lost by hiding in locker

149

Revealed killer aura

152

Unhooked yourself

14

Amount of screams

3,117

Reveal the Killer's aura for a total of 60 seconds in a single trial

660

Blind killer using flashlight

17

Perform a fast vault within 3 seconds of getting hit

256

Pallet stun the Killer while holding a rare, common, or uncommon item

98

Trials where you've revealed or seen the Killer's aura 11+ times

205

Escapes

Escapes

Total escapes

653

Escapes crawling (In dying state) through exit gates

35

Escapes through hatch

38

Escapes through hatch crawling (In dying state)

7

Escapes with new item

103

Escapes with somebody else item

17

Escapes being injured with for over half a match

59

Escapes while being downed at most once

358

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

580

Escapes healthy or injured through hatch

31

Escaped by

Exit Gates 94%
Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

14

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

11

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

4

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

22

Dead Dawg Saloon (Upstairs Saloon)

12

Treatment Theatre (Operation Theatre)

17

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

13

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

3,380

Obsessions sacrificed

748

Kills (Memento mories)

120

Kills (Memento mories) or sacrifices after last generator

1,057

All survivors sacrificed or killed (Memento Mori) before the last generator

293

Hooks

Hooks

Different survivors hooked in basement

828

Basement trees (3 or 4 survivors hooked in basement in this same time)

96

Survivors hooked while all remaining were injured

318

Survivors hooked before single generator was repaired

911

Survivors hooked in endgame

548

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,292

Generators damaged with Undetectable effect

814

Survivors grabbed while repairing a generator

171

Survivors grabbed while cleansing a totem

12

Generators protection

Protected 53%
Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

570

Survivors injured while in the basement

28

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

959

Oblivious effect applied

2,763

Survivors with Exposed effect downed

1,341

Survivors downed while carrying another survivor

135

Make unique survivors scream

1,843

Survivors hit with haste effect

319

Injure or down survivors who are Hindered

10

Survivors that holding Special Item hit

195

Survivors downed next to a raised pallet

4,205

Survivors downed in Exit Gate

43

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

112

Hatches closed

212

Survivors hit after they drop a pallet during chase

1,409

Survivors hit while carrying another survivor

414

Survivors detected using killer instinct

3,308

Killer vaults in chase

899

Survivors grabbed while performing a vault

13

Meters fallen

2,786

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

456

Uncloak attacks (The Wraith)

1,558

Blink attacks (The Nurse)

69

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

436

Matches finished with one or more Hex totems remaining

29

Traps triggered (The Hag)

280

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

684

Trials where all survivors suffered from madness 3 (The Doctor)

44

Hatchets thrown (The Huntress)

922

Survivors put to sleep (The Nightmare)

1,613

Reverse bear-traps put on survivors (The Pig)

32

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

268

Max Lacerations dealt (The Trickster)

55

Survivors with Broken effect downed

11

Condemned survivors (The Onryō)

530

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

24

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

108

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

366

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

681

Survivors downed with Victor clinging (The Twins)

45

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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