Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

64,506,764

Max blood points amount spent on one character

13,669,117

Highest prestige level

12

Mystery boxes opened

116

Time played

894h 49m

Time played in last two weeks

4h 31m

Blood points per hour

72,089

Estimated playtime per role

69% Survivor

Killer 31%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

102

Survivor full load-out matches

591

Ultra rare addon warded without a protection ward

21

Survivor rank
Gold II

Gold II

5 / 5 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

94

Killer full load-out matches

174

Ultra rare offering burned

12

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 589 kobitnhe 30 278 143 286 256 780
88 590 Mariotti 30 273 081 207 43 289
88 591 Nicho 30 272 862 388 271 1 205
88 592 T.TV/shama1o 30 271 394 1 385 676 2 821
88 593 -`♡´-Sonneillon-`♡´- 30 269 205 77 183 818
88 594 pfffffffffft 30 269 035 729 43 159
88 595 hahahaha 30 263 602 1 996 281 1 042

Currently at

88 592 place

T.TV/shama1o needs another

1 468 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,714

Obsessions healed

479

Survivors healed while you are injured

346

Survivors healed while rest are injured

480

Survivors unhooked

3,181

Survivors saved (from dying state/hook) in endgame

252

Knocked (In dying state) survivors healed

223

Survivors healed that come to you first

133

Protection hits for unhooked survivors

153

Protection hits for carried survivors

17

Survivors saved using pallet

5

Survivors affected with boon totems

1,931

Survivors affected with speed boost

1

Recovered from dying state

190

Take a hit with the Endurance status effect

63

Survivors healed in the Basement

19

Heals completed after all generators have been completed

33

Safe unhooks while broken

2

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

138

Repaired generators

4,250

Repaired damaged generators

907

Successful skill checks

37,664

Exit gates opened

242

Hex totems cleansed

36

Hex totems blessed

0

Chests opened

160

Chests opened in basement

10

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

914

Matches in that picked up and used special item

101

Great skill checks while injured

814

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,632

Finished repairs of generators while injured

29

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,102

Hits dodged by vaults

118

Basic attacks and projectiles dodged

2,044

Escapes after stunning killer using pallet

467

Escapes from killer gasp

45

Hooks sabotaged

24

Chases escaped after being injured in this chase

1,110

Chases lost by hiding in locker

0

Revealed killer aura

94

Unhooked yourself

9

Amount of screams

3,097

Reveal the Killer's aura for a total of 60 seconds in a single trial

600

Blind killer using flashlight

11

Perform a fast vault within 3 seconds of getting hit

160

Pallet stun the Killer while holding a rare, common, or uncommon item

105

Trials where you've revealed or seen the Killer's aura 11+ times

150

Escapes

Escapes

Total escapes

946

Escapes crawling (In dying state) through exit gates

60

Escapes through hatch

135

Escapes through hatch crawling (In dying state)

4

Escapes with new item

214

Escapes with somebody else item

22

Escapes being injured with for over half a match

34

Escapes while being downed at most once

258

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

14

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

751

Escapes healthy or injured through hatch

131

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

30

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

3

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,498

Obsessions sacrificed

79

Kills (Memento mories)

17

Kills (Memento mories) or sacrifices after last generator

90

All survivors sacrificed or killed (Memento Mori) before the last generator

41

Hooks

Hooks

Different survivors hooked in basement

88

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

23

Survivors hooked before single generator was repaired

133

Survivors hooked in endgame

51

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

284

Generators damaged with Undetectable effect

46

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

0

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

46

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

22

Oblivious effect applied

397

Survivors with Exposed effect downed

25

Survivors downed while carrying another survivor

10

Make unique survivors scream

485

Survivors hit with haste effect

64

Injure or down survivors who are Hindered

87

Survivors that holding Special Item hit

65

Survivors downed next to a raised pallet

424

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

16

Hatches closed

28

Survivors hit after they drop a pallet during chase

336

Survivors hit while carrying another survivor

55

Survivors detected using killer instinct

428

Killer vaults in chase

313

Survivors grabbed while performing a vault

0

Meters fallen

104

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

1,725

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

23

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

23

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

21

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

439

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

7

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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