Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

223,949,395

Max blood points amount spent on one character

12,359,757

Highest prestige level

100

Mystery boxes opened

1,508

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

97% Survivor

Killer 3%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

149

Survivor full load-out matches

958

Ultra rare addon warded without a protection ward

162

Survivor rank
Gold II

Gold II

4 / 5 pips
Adept progress 43%

22 / 51

Survivor
Got 22 Left 29
Killer

Killer

Killer perfect matches (5 000 points each category)

11

Killer full load-out matches

0

Ultra rare offering burned

17

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
76 379 yexianglun 50 670 878 236 401 1 460
76 380 plant 50 670 657 657 145 749
76 381 GuGoS552 50 670 603 465 330 1 343
76 382 brony12500 50 662 552 2 290 1 457
76 383 Anry_M 50 661 740 937 253 1 032
76 384 Sa1nt 50 659 965 102 436 1 863
76 385 兮狐 50 659 567 732 303 1 204

Currently at

76 382 place

brony12500 needs another

8 051 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,923

Obsessions healed

1,317

Survivors healed while you are injured

900

Survivors healed while rest are injured

1,740

Survivors unhooked

5,378

Survivors saved (from dying state/hook) in endgame

51

Knocked (In dying state) survivors healed

412

Survivors healed that come to you first

480

Protection hits for unhooked survivors

390

Protection hits for carried survivors

19

Survivors saved using pallet

5

Survivors affected with boon totems

11,650

Survivors affected with speed boost

71

Recovered from dying state

224

Take a hit with the Endurance status effect

144

Survivors healed in the Basement

75

Heals completed after all generators have been completed

137

Safe unhooks while broken

23

Protection hits during End Game

30

Objective actions

Objective actions

Items depleted

1,868

Repaired generators

4,013

Repaired damaged generators

2,584

Successful skill checks

68,037

Exit gates opened

381

Hex totems cleansed

254

Hex totems blessed

0

Chests opened

1,680

Chests opened in basement

278

Escapes when playing without any perk and repaired generator(s)

84

Matches with 300+ seconds of repairing generators

303

Matches in that picked up and used special item

377

Great skill checks while injured

392

Swap held Survivor items for new ones from chests (counts once per chest)

226

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,864

Finished repairs of generators while injured

24

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,967

Hits dodged by vaults

252

Basic attacks and projectiles dodged

5,217

Escapes after stunning killer using pallet

586

Escapes from killer gasp

125

Hooks sabotaged

145

Chases escaped after being injured in this chase

2,588

Chases lost by hiding in locker

8

Revealed killer aura

6,735

Unhooked yourself

25

Amount of screams

14,333

Reveal the Killer's aura for a total of 60 seconds in a single trial

12,660

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

400

Pallet stun the Killer while holding a rare, common, or uncommon item

134

Trials where you've revealed or seen the Killer's aura 11+ times

556

Escapes

Escapes

Total escapes

966

Escapes crawling (In dying state) through exit gates

49

Escapes through hatch

114

Escapes through hatch crawling (In dying state)

14

Escapes with new item

286

Escapes with somebody else item

14

Escapes being injured with for over half a match

32

Escapes while being downed at most once

655

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

803

Escapes healthy or injured through hatch

100

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

10

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

4

The Game (Bathroom)

20

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

20

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

8

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

22

Killer statistics

Killer statistics

Kills

Kills

Hooks

97

Obsessions sacrificed

12

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

18

All survivors sacrificed or killed (Memento Mori) before the last generator

2

Hooks

Hooks

Different survivors hooked in basement

1

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

20

Survivors hooked before single generator was repaired

2

Survivors hooked in endgame

6

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

0

Generators damaged with Undetectable effect

20

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

0

Generators protection

31% Protected

Unprotected 69%

Hit survivors with a basic attack while you are Undetectable

71

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

0

Make unique survivors scream

148

Survivors hit with haste effect

16

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

31

Survivors downed next to a raised pallet

79

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

9

Survivors hit after they drop a pallet during chase

39

Survivors hit while carrying another survivor

0

Survivors detected using killer instinct

422

Killer vaults in chase

62

Survivors grabbed while performing a vault

0

Meters fallen

112

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

8

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

17

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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