Total blood points earned

12,102,405

Max blood points amount spent on one character

2,800,000

Time played

520h 3m

Time played in last two weeks

6h 24m

Blood points per hour

23,272

Estimated playtime per role

52% Survivor

Killer 48%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

30

Survivor full load-out matches

29

Ultra rare addon warded without a protection ward

7

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

29

Killer full load-out matches

8

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
107 459 Valendou 12 106 732 62 127 608
107 460 Silasss 12 104 089 427 25 146
107 461 Busfie 12 103 118 12 39 171
107 462 djct™ 12 102 405 622 158 848
107 463 MishasPengu 12 099 456 1 89 409
107 464 sloosh 12 098 894 10 79 371
107 465 CoWbOy 12 091 110 396 193 656

Currently at

107 462 place

djct™ needs another

713 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

419

Obsessions healed

116

Survivors healed while you are injured

105

Survivors healed while rest are injured

161

Survivors unhooked

487

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

98

Survivors healed that come to you first

42

Protection hits for unhooked survivors

59

Protection hits for carried survivors

10

Survivors saved using pallet

1

Survivors affected with boon totems

561

Survivors affected with speed boost

7

Recovered from dying state

116

Take a hit with the Endurance status effect

42

Survivors healed in the Basement

2

Heals completed after all generators have been completed

43

Safe unhooks while broken

0

Protection hits during End Game

15

Objective actions

Objective actions

Highest prestige level

5

Mystery boxes opened

242

Items depleted

349

Repaired generators

848

Repaired damaged generators

191

Successful skill checks

11,610

Exit gates opened

90

Hex totems cleansed

5

Hex totems blessed

0

Chests opened

201

Chests opened in basement

23

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

213

Great skill checks while injured

100

Swap held Survivor items for new ones from chests (counts once per chest)

25

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,254

Finished repairs of generators while injured

51

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

225

Hits dodged by vaults

15

Basic attacks and projectiles dodged

547

Escapes after stunning killer using pallet

85

Escapes from killer gasp

50

Hooks sabotaged

26

Chases escaped after being injured in this chase

278

Chases lost by hiding in locker

3

Revealed killer aura

324

Unhooked yourself

16

Amount of screams

2,617

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,500

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

54

Pallet stun the Killer while holding a rare, common, or uncommon item

36

Trials where you've revealed or seen the Killer's aura 11+ times

54

Escapes

Escapes

Total escapes

158

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

1

Escapes with new item

73

Escapes with somebody else item

2

Escapes being injured with for over half a match

21

Escapes while being downed at most once

92

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

139

Escapes healthy or injured through hatch

8

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

622

Obsessions sacrificed

143

Kills (Memento mories)

35

Kills (Memento mories) or sacrifices after last generator

284

All survivors sacrificed or killed (Memento Mori) before the last generator

24

Hooks

Hooks

Different survivors hooked in basement

72

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

77

Survivors hooked before single generator was repaired

453

Survivors hooked in endgame

64

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

427

Generators damaged with Undetectable effect

142

Survivors grabbed while repairing a generator

44

Survivors grabbed while cleansing a totem

1

Generators protection

25% Protected

Unprotected 75%

Hit survivors with a basic attack while you are Undetectable

309

Survivors injured while in the basement

65

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

167

Oblivious effect applied

1,233

Survivors with Exposed effect downed

109

Survivors downed while carrying another survivor

91

Make unique survivors scream

2,533

Survivors hit with haste effect

138

Injure or down survivors who are Hindered

46

Survivors that holding Special Item hit

264

Survivors downed next to a raised pallet

1,602

Survivors downed in Exit Gate

15

Survivors downed withit 30 seconds of breaking pallet or wall

12

Preventing escape

Preventing escape

Survivors grabbed from locker

554

Hatches closed

64

Survivors hit after they drop a pallet during chase

414

Survivors hit while carrying another survivor

202

Survivors detected using killer instinct

1,539

Killer vaults in chase

1,019

Survivors grabbed while performing a vault

29

Meters fallen

5,498

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

16

Uncloak attacks (The Wraith)

6

Blink attacks (The Nurse)

24

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

164

Matches finished with one or more Hex totems remaining

91

Traps triggered (The Hag)

63

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

112

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

66

Survivors put to sleep (The Nightmare)

1,056

Reverse bear-traps put on survivors (The Pig)

9

Survivors sent to Cage of Atonement (The Executioner)

13

Survivors hit with Lethal Rush (The Blight)

19

Max Lacerations dealt (The Trickster)

127

Survivors with Broken effect downed

75

Condemned survivors (The Onryō)

23

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

7

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

11

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

11

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

21

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

12

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

6

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

13

Survivors downed while having max Sickness (The Plague)

1

Marked survivors downed (The Ghostface)

69

Survivors downed with Demon Fury (The Oni)

17

Survivors downed while speared (The Deathslinger)

13

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

2

Survivors downed with Dire Crows (The Artist)

8

Survivors downed during Nightfall (The Dredge)

27

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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