Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

239,822,544

Max blood points amount spent on one character

20,052,832

Highest prestige level

51

Mystery boxes opened

1,841

Time played

1646h 29m

Time played in last two weeks

0m

Blood points per hour

145,657

Estimated playtime per role

96% Survivor

Killer 4%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

334

Survivor full load-out matches

3,270

Ultra rare addon warded without a protection ward

431

Survivor rank
Gold IV

Gold IV

5 / 5 pips
Adept progress 14%

7 / 51

Survivor
Got 7 Left 44
Killer

Killer

Killer perfect matches (5 000 points each category)

34

Killer full load-out matches

102

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
32 624 Shining Thomas 217 377 771 1 047 5 511 17 865
32 625 hxnjv 217 357 529 9 251 284 942
32 626 I LOVE TUNNELING 217 341 791 2 255 653 2 765
32 627 James Blond 217 341 582 292 1 798 8 330
32 628 MadMillie. 217 326 116 479 785 2 769
32 629 25時 ナイトコードで晓山瑞希 217 301 555 130 1 505 6 007
32 630 Christiaus 217 299 403 1 480 1 052 5 209

Currently at

32 627 place

James Blond needs another

209 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,716

Obsessions healed

1,199

Survivors healed while you are injured

1,115

Survivors healed while rest are injured

1,441

Survivors unhooked

7,543

Survivors saved (from dying state/hook) in endgame

159

Knocked (In dying state) survivors healed

787

Survivors healed that come to you first

128

Protection hits for unhooked survivors

1,188

Protection hits for carried survivors

177

Survivors saved using pallet

36

Survivors affected with boon totems

7,310

Survivors affected with speed boost

6

Recovered from dying state

46

Take a hit with the Endurance status effect

14

Survivors healed in the Basement

2

Heals completed after all generators have been completed

18

Safe unhooks while broken

4

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

1,602

Repaired generators

8,708

Repaired damaged generators

2,420

Successful skill checks

62,616

Exit gates opened

1,002

Hex totems cleansed

540

Hex totems blessed

18

Chests opened

1,620

Chests opened in basement

240

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

22

Matches in that picked up and used special item

37

Great skill checks while injured

102

Swap held Survivor items for new ones from chests (counts once per chest)

18

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

319

Finished repairs of generators while injured

24

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

7,251

Hits dodged by vaults

833

Basic attacks and projectiles dodged

10,440

Escapes after stunning killer using pallet

1,385

Escapes from killer gasp

173

Hooks sabotaged

223

Chases escaped after being injured in this chase

1,173

Chases lost by hiding in locker

28

Revealed killer aura

174

Unhooked yourself

71

Amount of screams

1,594

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

25

Perform a fast vault within 3 seconds of getting hit

61

Pallet stun the Killer while holding a rare, common, or uncommon item

49

Trials where you've revealed or seen the Killer's aura 11+ times

10

Escapes

Escapes

Total escapes

1,870

Escapes crawling (In dying state) through exit gates

93

Escapes through hatch

160

Escapes through hatch crawling (In dying state)

30

Escapes with new item

332

Escapes with somebody else item

59

Escapes being injured with for over half a match

163

Escapes while being downed at most once

786

Escapes after unhooked yourself

22

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

32

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,617

Escapes healthy or injured through hatch

130

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

14

Campbell's Chapel (Upstairs Main Building)

16

Family Residence (Main Building)

14

Sanctum of Wrath (Upstairs on Shrine)

12

Mother's Dwelling (Upstairs Cottage)

20

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

16

The Game (Bathroom)

24

Mount Ormond Resort (Chalet/Main Building)

21

Dead Dawg Saloon (Upstairs Saloon)

19

Treatment Theatre (Operation Theatre)

15

Midwich Elementary School

21

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

292

Obsessions sacrificed

48

Kills (Memento mories)

11

Kills (Memento mories) or sacrifices after last generator

70

All survivors sacrificed or killed (Memento Mori) before the last generator

44

Hooks

Hooks

Different survivors hooked in basement

24

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

7

Survivors hooked before single generator was repaired

43

Survivors hooked in endgame

59

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

159

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

3

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

17

Survivors with Exposed effect downed

90

Survivors downed while carrying another survivor

5

Make unique survivors scream

0

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

6

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

30

Survivors hit after they drop a pallet during chase

158

Survivors hit while carrying another survivor

25

Survivors detected using killer instinct

0

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

16

Uncloak attacks (The Wraith)

97

Blink attacks (The Nurse)

21

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

23

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

105

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

8

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

732

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

7

Survivors sent to Cage of Atonement (The Executioner)

10

Survivors hit with Lethal Rush (The Blight)

82

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

21

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

14

Intoxicated survivors downed (The Clown)

18

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

30

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

14

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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