Total blood points earned

104,813,248

Max blood points amount spent on one character

7,087,064

Time played

384h 16m

Time played in last two weeks

6h 22m

Blood points per hour

272,762

Estimated playtime per role

63% Survivor

Killer 37%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

121

Survivor full load-out matches

527

Ultra rare addon warded without a protection ward

25

Survivor rank
Ash I

Ash I

3 / 4 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

159

Killer full load-out matches

110

Ultra rare offering burned

3

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
101 265 Illusive 23 231 811 634 143 556
101 266 emrey mysterio 23 231 683 321 73 338
101 267 Mop 23 231 508 202 105 385
101 268 Twitch | VikingCouple 23 230 773 254 104 459
101 269 Fishy Tishy 23 229 957 48 147 576
101 270 Sina 23 228 293 778 8 36
101 271 Campbell 23 224 665 654 89 344

Currently at

101 268 place

Twitch | VikingCouple needs another

735 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,040

Obsessions healed

388

Survivors healed while you are injured

362

Survivors healed while rest are injured

933

Survivors unhooked

1,761

Survivors saved (from dying state/hook) in endgame

29

Knocked (In dying state) survivors healed

145

Survivors healed that come to you first

197

Protection hits for unhooked survivors

104

Protection hits for carried survivors

54

Survivors saved using pallet

5

Survivors affected with boon totems

5,418

Survivors affected with speed boost

1

Recovered from dying state

89

Take a hit with the Endurance status effect

92

Survivors healed in the Basement

8

Heals completed after all generators have been completed

68

Safe unhooks while broken

2

Protection hits during End Game

27

Objective actions

Objective actions

Highest prestige level

75

Mystery boxes opened

284

Items depleted

549

Repaired generators

1,812

Repaired damaged generators

638

Successful skill checks

20,569

Exit gates opened

134

Hex totems cleansed

57

Hex totems blessed

0

Chests opened

430

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

161

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

201

Great skill checks while injured

699

Swap held Survivor items for new ones from chests (counts once per chest)

121

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,252

Finished repairs of generators while injured

54

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,372

Hits dodged by vaults

114

Basic attacks and projectiles dodged

2,157

Escapes after stunning killer using pallet

368

Escapes from killer gasp

27

Hooks sabotaged

39

Chases escaped after being injured in this chase

1,062

Chases lost by hiding in locker

16

Revealed killer aura

456

Unhooked yourself

7

Amount of screams

5,275

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,740

Blind killer using flashlight

239

Perform a fast vault within 3 seconds of getting hit

350

Pallet stun the Killer while holding a rare, common, or uncommon item

228

Trials where you've revealed or seen the Killer's aura 11+ times

1,363

Escapes

Escapes

Total escapes

372

Escapes crawling (In dying state) through exit gates

39

Escapes through hatch

27

Escapes through hatch crawling (In dying state)

2

Escapes with new item

142

Escapes with somebody else item

2

Escapes being injured with for over half a match

16

Escapes while being downed at most once

282

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

306

Escapes healthy or injured through hatch

25

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

864

Obsessions sacrificed

128

Kills (Memento mories)

38

Kills (Memento mories) or sacrifices after last generator

166

All survivors sacrificed or killed (Memento Mori) before the last generator

48

Hooks

Hooks

Different survivors hooked in basement

71

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

171

Survivors hooked before single generator was repaired

286

Survivors hooked in endgame

77

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

323

Generators damaged with Undetectable effect

144

Survivors grabbed while repairing a generator

22

Survivors grabbed while cleansing a totem

2

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

270

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

13

Oblivious effect applied

105

Survivors with Exposed effect downed

60

Survivors downed while carrying another survivor

13

Make unique survivors scream

1,432

Survivors hit with haste effect

611

Injure or down survivors who are Hindered

91

Survivors that holding Special Item hit

247

Survivors downed next to a raised pallet

1,317

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

11

Preventing escape

Preventing escape

Survivors grabbed from locker

62

Hatches closed

84

Survivors hit after they drop a pallet during chase

412

Survivors hit while carrying another survivor

30

Survivors detected using killer instinct

608

Killer vaults in chase

285

Survivors grabbed while performing a vault

23

Meters fallen

920

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

92

Blink attacks (The Nurse)

59

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

73

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

14

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

992

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

7

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

366

Max Lacerations dealt (The Trickster)

64

Survivors with Broken effect downed

22

Condemned survivors (The Onryō)

50

Slams of one Survivor into another (The Mastermind)

8

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

35

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

39

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

26

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

6

Intoxicated survivors downed (The Clown)

28

Survivors downed after phase walk (The Spirit)

10

Deep wounded survivors downed (The Legion)

14

Survivors downed while having max Sickness (The Plague)

1

Marked survivors downed (The Ghostface)

15

Survivors downed with Demon Fury (The Oni)

20

Survivors downed while speared (The Deathslinger)

20

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

6

Survivors downed with Dire Crows (The Artist)

7

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

36

Whip downs (The Krause)

1

Killer abilities chart

Killer abilities chart

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