Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

249,464,912

Max blood points amount spent on one character

19,782,476

Highest prestige level

58

Mystery boxes opened

1,994

Time played

1776h 53m

Time played in last two weeks

8h 26m

Blood points per hour

140,395

Estimated playtime per role

91% Survivor

Killer 9%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

227

Survivor full load-out matches

1,423

Ultra rare addon warded without a protection ward

140

Survivor rank
Iridescent I

Iridescent I

Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

109

Killer full load-out matches

110

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
37 859 Lenore 209 566 174 996 1 098 4 466
37 860 Simping for Sable 209 562 548 5 707 519 1 870
37 861 Perty SKINS 209 552 684 1 261 1 229 5 718
37 862 steveondrugs 209 542 602 354 1 025 5 420
37 863 Lxko 209 540 254 185 1 067 4 540
37 864 Philly 209 533 325 1 672 875 2 766
37 865 meemers 209 533 074 1 035 1 565 6 434

Currently at

37 862 place

steveondrugs needs another

10 082 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,838

Obsessions healed

1,068

Survivors healed while you are injured

905

Survivors healed while rest are injured

1,575

Survivors unhooked

5,292

Survivors saved (from dying state/hook) in endgame

165

Knocked (In dying state) survivors healed

555

Survivors healed that come to you first

404

Protection hits for unhooked survivors

525

Protection hits for carried survivors

157

Survivors saved using pallet

23

Survivors affected with boon totems

15,327

Survivors affected with speed boost

87

Recovered from dying state

263

Take a hit with the Endurance status effect

292

Survivors healed in the Basement

19

Heals completed after all generators have been completed

80

Safe unhooks while broken

10

Protection hits during End Game

29

Objective actions

Objective actions

Items depleted

1,019

Repaired generators

6,195

Repaired damaged generators

3,193

Successful skill checks

96,521

Exit gates opened

539

Hex totems cleansed

319

Hex totems blessed

2

Chests opened

811

Chests opened in basement

86

Escapes when playing without any perk and repaired generator(s)

49

Matches with 300+ seconds of repairing generators

1,206

Matches in that picked up and used special item

276

Great skill checks while injured

1,171

Swap held Survivor items for new ones from chests (counts once per chest)

96

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

4

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,912

Finished repairs of generators while injured

61

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

6,159

Hits dodged by vaults

419

Basic attacks and projectiles dodged

8,955

Escapes after stunning killer using pallet

880

Escapes from killer gasp

204

Hooks sabotaged

155

Chases escaped after being injured in this chase

3,365

Chases lost by hiding in locker

17

Revealed killer aura

9,047

Unhooked yourself

23

Amount of screams

11,901

Reveal the Killer's aura for a total of 60 seconds in a single trial

13,440

Blind killer using flashlight

233

Perform a fast vault within 3 seconds of getting hit

516

Pallet stun the Killer while holding a rare, common, or uncommon item

300

Trials where you've revealed or seen the Killer's aura 11+ times

33

Escapes

Escapes

Total escapes

1,179

Escapes crawling (In dying state) through exit gates

126

Escapes through hatch

125

Escapes through hatch crawling (In dying state)

21

Escapes with new item

189

Escapes with somebody else item

13

Escapes being injured with for over half a match

114

Escapes while being downed at most once

785

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

928

Escapes healthy or injured through hatch

104

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

11

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

8

The Game (Bathroom)

23

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

19

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

13

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

7

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

506

Obsessions sacrificed

103

Kills (Memento mories)

9

Kills (Memento mories) or sacrifices after last generator

96

All survivors sacrificed or killed (Memento Mori) before the last generator

35

Hooks

Hooks

Different survivors hooked in basement

4

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

105

Survivors hooked before single generator was repaired

298

Survivors hooked in endgame

45

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

270

Generators damaged with Undetectable effect

107

Survivors grabbed while repairing a generator

78

Survivors grabbed while cleansing a totem

5

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

164

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

101

Oblivious effect applied

416

Survivors with Exposed effect downed

187

Survivors downed while carrying another survivor

25

Make unique survivors scream

732

Survivors hit with haste effect

136

Injure or down survivors who are Hindered

56

Survivors that holding Special Item hit

174

Survivors downed next to a raised pallet

816

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

42

Hatches closed

52

Survivors hit after they drop a pallet during chase

345

Survivors hit while carrying another survivor

55

Survivors detected using killer instinct

548

Killer vaults in chase

210

Survivors grabbed while performing a vault

5

Meters fallen

450

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

24

Blink attacks (The Nurse)

20

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

6

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

970

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

431

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

7

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

31

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

3

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

18

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

1

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

88

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

6

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

7

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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