Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

73,881,758

Max blood points amount spent on one character

3,733,000

Highest prestige level

10

Mystery boxes opened

520

Time played

696h 21m

Time played in last two weeks

0m

Blood points per hour

106,099

Estimated playtime per role

85% Survivor

Killer 15%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

57

Survivor full load-out matches

452

Ultra rare addon warded without a protection ward

50

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

44

Killer full load-out matches

101

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
77 528 /)⎛⎝☣Ẳ†Θⴅî¢Y☣⎠⎞(\ 65 140 688 356 370 1 676
77 529 Modyh 65 140 282 201 548 2 314
77 530 Mutha Fuckin Fry Cook 65 137 621 1 969 171 725
77 531 Bärchen 65 134 768 470 720 3 279
77 532 aimツ 65 134 392 119 421 1 301
77 533 Narlathan 65 133 641 280 552 2 336
77 534 Kirari † 65 129 815 1 828 144 528

Currently at

77 531 place

Bärchen needs another

2 853 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,363

Obsessions healed

68

Survivors healed while you are injured

148

Survivors healed while rest are injured

188

Survivors unhooked

2,944

Survivors saved (from dying state/hook) in endgame

179

Knocked (In dying state) survivors healed

54

Survivors healed that come to you first

29

Protection hits for unhooked survivors

194

Protection hits for carried survivors

18

Survivors saved using pallet

0

Survivors affected with boon totems

2,036

Survivors affected with speed boost

0

Recovered from dying state

20

Take a hit with the Endurance status effect

13

Survivors healed in the Basement

3

Heals completed after all generators have been completed

6

Safe unhooks while broken

3

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

127

Repaired generators

3,398

Repaired damaged generators

947

Successful skill checks

19,732

Exit gates opened

402

Hex totems cleansed

188

Hex totems blessed

0

Chests opened

665

Chests opened in basement

82

Escapes when playing without any perk and repaired generator(s)

21

Matches with 300+ seconds of repairing generators

10

Matches in that picked up and used special item

43

Great skill checks while injured

71

Swap held Survivor items for new ones from chests (counts once per chest)

18

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

54

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,957

Hits dodged by vaults

238

Basic attacks and projectiles dodged

1,157

Escapes after stunning killer using pallet

54

Escapes from killer gasp

41

Hooks sabotaged

47

Chases escaped after being injured in this chase

287

Chases lost by hiding in locker

1

Revealed killer aura

250

Unhooked yourself

22

Amount of screams

1,203

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

25

Pallet stun the Killer while holding a rare, common, or uncommon item

4

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

743

Escapes crawling (In dying state) through exit gates

79

Escapes through hatch

77

Escapes through hatch crawling (In dying state)

5

Escapes with new item

250

Escapes with somebody else item

25

Escapes being injured with for over half a match

48

Escapes while being downed at most once

217

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

587

Escapes healthy or injured through hatch

72

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

14

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

10

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

10

The Game (Bathroom)

12

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

478

Obsessions sacrificed

60

Kills (Memento mories)

15

Kills (Memento mories) or sacrifices after last generator

82

All survivors sacrificed or killed (Memento Mori) before the last generator

14

Hooks

Hooks

Different survivors hooked in basement

83

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

4

Survivors hooked before single generator was repaired

13

Survivors hooked in endgame

12

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

163

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

41% Protected

Unprotected 59%

Hit survivors with a basic attack while you are Undetectable

14

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

55

Oblivious effect applied

75

Survivors with Exposed effect downed

49

Survivors downed while carrying another survivor

4

Make unique survivors scream

80

Survivors hit with haste effect

29

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

6

Survivors downed next to a raised pallet

72

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

1

Hatches closed

9

Survivors hit after they drop a pallet during chase

100

Survivors hit while carrying another survivor

14

Survivors detected using killer instinct

7

Killer vaults in chase

19

Survivors grabbed while performing a vault

0

Meters fallen

1

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

64

Blink attacks (The Nurse)

56

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

94

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

242

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

160

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

471

Survivors put to sleep (The Nightmare)

872

Reverse bear-traps put on survivors (The Pig)

40

Survivors sent to Cage of Atonement (The Executioner)

14

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

30

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

36

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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