Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

45,219,451

Max blood points amount spent on one character

4,164,568

Highest prestige level

13

Mystery boxes opened

453

Time played

860h 17m

Time played in last two weeks

0m

Blood points per hour

52,563

Estimated playtime per role

7% Survivor

Killer 93%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

4

Survivor full load-out matches

8

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

235

Killer full load-out matches

412

Ultra rare offering burned

17

Killer rank
Ash II

Ash II

3 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
101 721 Tottie 17 505 201 69 136 587
101 722 kiddymb 17 501 772 4 102 432
101 723 †MONA 17 495 936 107 91 394
101 724 Mr. Coconuts 17 494 600 911 17 62
101 725 tz 17 494 523 67 207 732
101 726 랫 챗 17 494 327 452 79 199
101 727 Mid 17 494 192 380 82 355

Currently at

101 724 place

Mr. Coconuts needs another

1 336 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

83

Obsessions healed

11

Survivors healed while you are injured

14

Survivors healed while rest are injured

50

Survivors unhooked

79

Survivors saved (from dying state/hook) in endgame

2

Knocked (In dying state) survivors healed

8

Survivors healed that come to you first

7

Protection hits for unhooked survivors

2

Protection hits for carried survivors

2

Survivors saved using pallet

2

Survivors affected with boon totems

289

Survivors affected with speed boost

0

Recovered from dying state

1

Take a hit with the Endurance status effect

1

Survivors healed in the Basement

0

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

28

Repaired generators

135

Repaired damaged generators

21

Successful skill checks

597

Exit gates opened

14

Hex totems cleansed

0

Hex totems blessed

0

Chests opened

52

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

18

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

4

Great skill checks while injured

10

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

97

Hits dodged by vaults

9

Basic attacks and projectiles dodged

81

Escapes after stunning killer using pallet

18

Escapes from killer gasp

0

Hooks sabotaged

3

Chases escaped after being injured in this chase

45

Chases lost by hiding in locker

1

Revealed killer aura

3

Unhooked yourself

0

Amount of screams

82

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,080

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

11

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

37

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

1

Escapes with new item

17

Escapes with somebody else item

0

Escapes being injured with for over half a match

1

Escapes while being downed at most once

23

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

26

Escapes healthy or injured through hatch

8

Escaped by

76% Exit Gates

Hatch 24%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,522

Obsessions sacrificed

247

Kills (Memento mories)

114

Kills (Memento mories) or sacrifices after last generator

283

All survivors sacrificed or killed (Memento Mori) before the last generator

134

Hooks

Hooks

Different survivors hooked in basement

262

Basement trees (3 or 4 survivors hooked in basement in this same time)

27

Survivors hooked while all remaining were injured

118

Survivors hooked before single generator was repaired

453

Survivors hooked in endgame

89

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

604

Generators damaged with Undetectable effect

33

Survivors grabbed while repairing a generator

39

Survivors grabbed while cleansing a totem

3

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

214

Survivors injured while in the basement

42

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

250

Oblivious effect applied

631

Survivors with Exposed effect downed

154

Survivors downed while carrying another survivor

27

Make unique survivors scream

937

Survivors hit with haste effect

177

Injure or down survivors who are Hindered

118

Survivors that holding Special Item hit

189

Survivors downed next to a raised pallet

937

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

63

Hatches closed

144

Survivors hit after they drop a pallet during chase

941

Survivors hit while carrying another survivor

112

Survivors detected using killer instinct

1,180

Killer vaults in chase

182

Survivors grabbed while performing a vault

14

Meters fallen

897

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

93

Uncloak attacks (The Wraith)

180

Blink attacks (The Nurse)

218

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

21

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

368

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

130

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

28

Survivors put to sleep (The Nightmare)

494

Reverse bear-traps put on survivors (The Pig)

101

Survivors sent to Cage of Atonement (The Executioner)

62

Survivors hit with Lethal Rush (The Blight)

109

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

6

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

139

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

60

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

144

Intoxicated survivors downed (The Clown)

250

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

32

Survivors downed while having max Sickness (The Plague)

5

Marked survivors downed (The Ghostface)

26

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

12

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

156

Survivors downed with Dire Crows (The Artist)

34

Survivors downed during Nightfall (The Dredge)

110

Down survivor you recently teleported to (The Singularity)

96

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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