Total blood points earned

229,203,932

Max blood points amount spent on one character

20,053,266

Time played

2363h 31m

Time played in last two weeks

0m

Blood points per hour

96,976

Estimated playtime per role

38% Survivor

Killer 62%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

230

Survivor full load-out matches

558

Ultra rare addon warded without a protection ward

60

Survivor rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 18%

9 / 51

Survivor
Got 9 Left 42
Killer

Killer

Killer perfect matches (5 000 points each category)

1,050

Killer full load-out matches

2,181

Ultra rare offering burned

44

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 14%

6 / 42

Killer
Got 6 Left 36

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
42 668 둠칫둠칫차차차 229 232 264 3 273 1 132 4 004
42 669 Miquueias 229 228 335 1 663 948 4 562
42 670 Loukanikos 229 224 057 3 560 253 950
42 671 Felps 229 203 932 7 481 1 540 5 770
42 672 Amana 229 190 987 1 035 951 4 205
42 673 Vira 229 190 242 3 991 277 1 157
42 674 Emczan 229 189 976 832 1 065 4 157

Currently at

42 671 place

Felps needs another

20 125 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,815

Obsessions healed

153

Survivors healed while you are injured

464

Survivors healed while rest are injured

126

Survivors unhooked

6,058

Survivors saved (from dying state/hook) in endgame

360

Knocked (In dying state) survivors healed

195

Survivors healed that come to you first

6

Protection hits for unhooked survivors

418

Protection hits for carried survivors

82

Survivors saved using pallet

0

Survivors affected with boon totems

1,050

Survivors affected with speed boost

0

Recovered from dying state

5

Take a hit with the Endurance status effect

5

Survivors healed in the Basement

2

Heals completed after all generators have been completed

0

Safe unhooks while broken

3

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

10

Mystery boxes opened

1,572

Items depleted

140

Repaired generators

5,770

Repaired damaged generators

1,888

Successful skill checks

29,323

Exit gates opened

555

Hex totems cleansed

372

Hex totems blessed

0

Chests opened

926

Chests opened in basement

134

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

27

Matches in that picked up and used special item

2

Great skill checks while injured

36

Swap held Survivor items for new ones from chests (counts once per chest)

8

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

6,766

Hits dodged by vaults

677

Basic attacks and projectiles dodged

978

Escapes after stunning killer using pallet

108

Escapes from killer gasp

57

Hooks sabotaged

64

Chases escaped after being injured in this chase

69

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

28

Amount of screams

235

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

12

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,540

Escapes crawling (In dying state) through exit gates

162

Escapes through hatch

217

Escapes through hatch crawling (In dying state)

33

Escapes with new item

430

Escapes with somebody else item

37

Escapes being injured with for over half a match

158

Escapes while being downed at most once

344

Escapes after unhooked yourself

50

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

8

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

11

Escapes through exit gates

1,161

Escapes healthy or injured through hatch

184

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

18

Campbell's Chapel (Upstairs Main Building)

23

Family Residence (Main Building)

20

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

22

Temple of Purgation (Main Building Basement)

10

The Pale Rose (Steamboat)

26

The Game (Bathroom)

18

Mount Ormond Resort (Chalet/Main Building)

18

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

7,481

Obsessions sacrificed

1,188

Kills (Memento mories)

209

Kills (Memento mories) or sacrifices after last generator

979

All survivors sacrificed or killed (Memento Mori) before the last generator

713

Hooks

Hooks

Different survivors hooked in basement

1,381

Basement trees (3 or 4 survivors hooked in basement in this same time)

62

Survivors hooked while all remaining were injured

490

Survivors hooked before single generator was repaired

144

Survivors hooked in endgame

54

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

3,813

Generators damaged with Undetectable effect

11

Survivors grabbed while repairing a generator

71

Survivors grabbed while cleansing a totem

22

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

9

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

153

Oblivious effect applied

0

Survivors with Exposed effect downed

189

Survivors downed while carrying another survivor

27

Make unique survivors scream

84

Survivors hit with haste effect

90

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

5

Survivors downed next to a raised pallet

207

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

445

Survivors hit after they drop a pallet during chase

2,930

Survivors hit while carrying another survivor

596

Survivors detected using killer instinct

0

Killer vaults in chase

17

Survivors grabbed while performing a vault

0

Meters fallen

63

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

191

Uncloak attacks (The Wraith)

2,283

Blink attacks (The Nurse)

3,911

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

499

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

4,279

Trials where each survivor was hit after teleport (The Hag)

108

Shocks (The Doctor)

1,225

Trials where all survivors suffered from madness 3 (The Doctor)

103

Hatchets thrown (The Huntress)

3,413

Survivors put to sleep (The Nightmare)

901

Reverse bear-traps put on survivors (The Pig)

555

Survivors sent to Cage of Atonement (The Executioner)

12

Survivors hit with Lethal Rush (The Blight)

99

Max Lacerations dealt (The Trickster)

109

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

993

Survivors downed by 24m+ hatchet throw (The Huntress)

6

Survivors downed with chainsaw (The Cannibal)

647

Intoxicated survivors downed (The Clown)

260

Survivors downed after phase walk (The Spirit)

139

Deep wounded survivors downed (The Legion)

119

Survivors downed while having max Sickness (The Plague)

528

Marked survivors downed (The Ghostface)

244

Survivors downed with Demon Fury (The Oni)

263

Survivors downed while speared (The Deathslinger)

103

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

52

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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