Overall statistics
Account overall
Total blood points earned
518,481,483
Max blood points amount spent on one character
46,277,197
Highest prestige level
100
Mystery boxes opened
2,863
Time played
2936h 58m
Time played in last two weeks
28h 59m
Blood points per hour
176,536
Estimated playtime per role
68% Survivor
Killer 32%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
11
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
856
Survivor full load-out matches
4,566
Ultra rare addon warded without a protection ward
1,475
Ash IV
51 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
754
Killer full load-out matches
1,165
Ultra rare offering burned
91
Ash IV
14 / 42
KillerLeaderboards
Currently at
30 702 place
PsychoPate needs another
4 401 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
10,825
Obsessions healed
2,490
Survivors healed while you are injured
2,681
Survivors healed while rest are injured
3,289
Survivors unhooked
12,415
Survivors saved (from dying state/hook) in endgame
378
Knocked (In dying state) survivors healed
1,178
Survivors healed that come to you first
839
Protection hits for unhooked survivors
1,283
Protection hits for carried survivors
730
Survivors saved using pallet
111
Survivors affected with boon totems
41,532
Survivors affected with speed boost
190
Recovered from dying state
485
Take a hit with the Endurance status effect
566
Survivors healed in the Basement
78
Heals completed after all generators have been completed
192
Safe unhooks while broken
31
Protection hits during End Game
73
Objective actions
Items depleted
4,969
Repaired generators
10,932
Repaired damaged generators
7,047
Successful skill checks
176,614
Exit gates opened
1,134
Hex totems cleansed
517
Hex totems blessed
44
Chests opened
2,426
Chests opened in basement
265
Escapes when playing without any perk and repaired generator(s)
175
Matches with 300+ seconds of repairing generators
1,224
Matches in that picked up and used special item
390
Great skill checks while injured
1,675
Swap held Survivor items for new ones from chests (counts once per chest)
283
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
7,827
Finished repairs of generators while injured
221
Chests opened with a key
25
Boldness actions
Vaults in chase
11,061
Hits dodged by vaults
1,080
Basic attacks and projectiles dodged
19,057
Escapes after stunning killer using pallet
3,471
Escapes from killer gasp
579
Hooks sabotaged
580
Chases escaped after being injured in this chase
6,728
Chases lost by hiding in locker
127
Revealed killer aura
2,142
Unhooked yourself
126
Amount of screams
16,981
Reveal the Killer's aura for a total of 60 seconds in a single trial
7,860
Blind killer using flashlight
1,113
Perform a fast vault within 3 seconds of getting hit
750
Pallet stun the Killer while holding a rare, common, or uncommon item
722
Trials where you've revealed or seen the Killer's aura 11+ times
1,053
Escapes
Total escapes
2,630
Escapes crawling (In dying state) through exit gates
198
Escapes through hatch
357
Escapes through hatch crawling (In dying state)
28
Escapes with new item
589
Escapes with somebody else item
80
Escapes being injured with for over half a match
259
Escapes while being downed at most once
1,628
Escapes after unhooked yourself
44
Escapes as obsession without getting a hit as last survivor
12
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
3
Escape through hatch using key
9
Escapes after fixing last generator as lone survivor
2
Escapes through exit gates
2,075
Escapes healthy or injured through hatch
329
Escaped by
86% Exit Gates
Hatch 14%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
15
Escapes from maps
Disturbed Ward (Upstairs Main Building)
17
Campbell's Chapel (Upstairs Main Building)
21
Family Residence (Main Building)
29
Sanctum of Wrath (Upstairs on Shrine)
14
Mother's Dwelling (Upstairs Cottage)
22
Temple of Purgation (Main Building Basement)
9
The Pale Rose (Steamboat)
18
The Game (Bathroom)
28
Mount Ormond Resort (Chalet/Main Building)
31
Dead Dawg Saloon (Upstairs Saloon)
51
Treatment Theatre (Operation Theatre)
31
Midwich Elementary School
29
Raccoon City Police Station (1st Floor Main Hall)
34
Eyrie of Crows (Inside Eyrie)
33
Garden of Joy (Upstairs Main Building)
33
Shattered Square (Upstairs Main Building)
26
Shelter Woods (by Command Centre)
6
Toba Landing repair (Upstairs Main Building)
15
Nostromo Wreckage (Mess Hall)
4
Greenville Square (Movie theatre)
7
Forgotten Ruins (Torture Room)
0
Fallen Refuge
2
Raccoon City Police Exit Opened and Escaped
43
Killer statistics
Kills
Hooks
4,157
Obsessions sacrificed
927
Kills (Memento mories)
207
Kills (Memento mories) or sacrifices after last generator
925
All survivors sacrificed or killed (Memento Mori) before the last generator
525
Hooks
Different survivors hooked in basement
592
Basement trees (3 or 4 survivors hooked in basement in this same time)
65
Survivors hooked while all remaining were injured
526
Survivors hooked before single generator was repaired
1,711
Survivors hooked in endgame
512
Territory protection
Generators damaged with at least one survivor hooked
1,591
Generators damaged with Undetectable effect
473
Survivors grabbed while repairing a generator
192
Survivors grabbed while cleansing a totem
32
Generators protection
69% Protected
Unprotected 31%
Hit survivors with a basic attack while you are Undetectable
613
Survivors injured while in the basement
18
Downs and effects
Survivors with Oblivious effect downed
370
Oblivious effect applied
1,221
Survivors with Exposed effect downed
1,044
Survivors downed while carrying another survivor
187
Make unique survivors scream
2,156
Survivors hit with haste effect
1,094
Injure or down survivors who are Hindered
158
Survivors that holding Special Item hit
223
Survivors downed next to a raised pallet
5,359
Survivors downed in Exit Gate
32
Survivors downed withit 30 seconds of breaking pallet or wall
18
Preventing escape
Survivors grabbed from locker
187
Hatches closed
406
Survivors hit after they drop a pallet during chase
1,952
Survivors hit while carrying another survivor
535
Survivors detected using killer instinct
4,495
Killer vaults in chase
573
Survivors grabbed while performing a vault
28
Meters fallen
1,475
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
73
Uncloak attacks (The Wraith)
309
Blink attacks (The Nurse)
1,597
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
365
Matches finished with one or more Hex totems remaining
8
Traps triggered (The Hag)
381
Trials where each survivor was hit after teleport (The Hag)
4
Shocks (The Doctor)
1,430
Trials where all survivors suffered from madness 3 (The Doctor)
279
Hatchets thrown (The Huntress)
5,723
Survivors put to sleep (The Nightmare)
256
Reverse bear-traps put on survivors (The Pig)
133
Survivors sent to Cage of Atonement (The Executioner)
67
Survivors hit with Lethal Rush (The Blight)
228
Max Lacerations dealt (The Trickster)
230
Survivors with Broken effect downed
359
Condemned survivors (The Onryō)
355
Slams of one Survivor into another (The Mastermind)
47
Damage Survivor pursued by a Guard (The Knight)
87
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
13
Survivors hit during Tail attack (The Xenomorph)
56
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
1
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
1
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
41
Damage Survivor pursued by a Guard (The First)
150
Perfectly times grab attacks (The Ghoul)
7
Survivors immobilized to a wall (The Slasher)
3
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
130
Survivors downed by 24m+ hatchet throw (The Huntress)
29
Survivors downed with chainsaw (The Cannibal)
220
Intoxicated survivors downed (The Clown)
129
Survivors downed after phase walk (The Spirit)
83
Deep wounded survivors downed (The Legion)
298
Survivors downed while having max Sickness (The Plague)
314
Marked survivors downed (The Ghostface)
248
Survivors downed with Demon Fury (The Oni)
86
Survivors downed while speared (The Deathslinger)
90
Survivors downed with Victor clinging (The Twins)
19
Survivors downed while contaminated (The Nemesis)
148
Survivors downed with Dire Crows (The Artist)
53
Survivors downed during Nightfall (The Dredge)
179
Down survivor you recently teleported to (The Singularity)
11
Down survivor using UVX (The Unknown)
12
Whip downs (The Krause)
0
Killer abilities chart
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