Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

191,710,805

Max blood points amount spent on one character

15,412,444

Highest prestige level

53

Mystery boxes opened

987

Time played

1319h 32m

Time played in last two weeks

0m

Blood points per hour

145,287

Estimated playtime per role

77% Survivor

Killer 23%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

257

Survivor full load-out matches

1,161

Ultra rare addon warded without a protection ward

174

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 69%

35 / 51

Survivor
Got 35 Left 16
Killer

Killer

Killer perfect matches (5 000 points each category)

105

Killer full load-out matches

183

Ultra rare offering burned

130

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 74%

31 / 42

Killer
Got 31 Left 11

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
59 421 meepmeep6 106 512 958 122 617 2 478
59 422 Belt 106 504 889 1 350 354 1 708
59 423 yksh 106 500 385 686 222 1 205
59 424 GarLeDon 106 499 880 646 790 3 044
59 425 crazycat 106 493 100 350 319 1 495
59 426 TTV | viperx_6814 106 491 955 46 456 2 422
59 427 мспох 106 491 288 1 196 389 1 752

Currently at

59 424 place

GarLeDon needs another

505 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,065

Obsessions healed

396

Survivors healed while you are injured

783

Survivors healed while rest are injured

779

Survivors unhooked

4,477

Survivors saved (from dying state/hook) in endgame

113

Knocked (In dying state) survivors healed

407

Survivors healed that come to you first

175

Protection hits for unhooked survivors

584

Protection hits for carried survivors

230

Survivors saved using pallet

22

Survivors affected with boon totems

4,866

Survivors affected with speed boost

56

Recovered from dying state

77

Take a hit with the Endurance status effect

370

Survivors healed in the Basement

3

Heals completed after all generators have been completed

30

Safe unhooks while broken

2

Protection hits during End Game

18

Objective actions

Objective actions

Items depleted

335

Repaired generators

4,343

Repaired damaged generators

2,449

Successful skill checks

43,737

Exit gates opened

386

Hex totems cleansed

187

Hex totems blessed

20

Chests opened

450

Chests opened in basement

31

Escapes when playing without any perk and repaired generator(s)

15

Matches with 300+ seconds of repairing generators

8

Matches in that picked up and used special item

68

Great skill checks while injured

270

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,896

Hits dodged by vaults

451

Basic attacks and projectiles dodged

6,889

Escapes after stunning killer using pallet

1,400

Escapes from killer gasp

114

Hooks sabotaged

131

Chases escaped after being injured in this chase

2,097

Chases lost by hiding in locker

40

Revealed killer aura

878

Unhooked yourself

60

Amount of screams

5,452

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,700

Blind killer using flashlight

173

Perform a fast vault within 3 seconds of getting hit

76

Pallet stun the Killer while holding a rare, common, or uncommon item

152

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,069

Escapes crawling (In dying state) through exit gates

129

Escapes through hatch

70

Escapes through hatch crawling (In dying state)

20

Escapes with new item

132

Escapes with somebody else item

21

Escapes being injured with for over half a match

147

Escapes while being downed at most once

491

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

870

Escapes healthy or injured through hatch

50

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

4

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

25

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,066

Obsessions sacrificed

156

Kills (Memento mories)

31

Kills (Memento mories) or sacrifices after last generator

114

All survivors sacrificed or killed (Memento Mori) before the last generator

137

Hooks

Hooks

Different survivors hooked in basement

105

Basement trees (3 or 4 survivors hooked in basement in this same time)

16

Survivors hooked while all remaining were injured

39

Survivors hooked before single generator was repaired

393

Survivors hooked in endgame

24

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

360

Generators damaged with Undetectable effect

60

Survivors grabbed while repairing a generator

26

Survivors grabbed while cleansing a totem

10

Generators protection

83% Protected

Unprotected 17%

Hit survivors with a basic attack while you are Undetectable

21

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

81

Oblivious effect applied

130

Survivors with Exposed effect downed

144

Survivors downed while carrying another survivor

31

Make unique survivors scream

463

Survivors hit with haste effect

109

Injure or down survivors who are Hindered

7

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

381

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

28

Hatches closed

66

Survivors hit after they drop a pallet during chase

484

Survivors hit while carrying another survivor

46

Survivors detected using killer instinct

216

Killer vaults in chase

106

Survivors grabbed while performing a vault

1

Meters fallen

135

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

120

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

307

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,044

Survivors put to sleep (The Nightmare)

1,017

Reverse bear-traps put on survivors (The Pig)

129

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

11

Damage Survivor pursued by a Guard (The Knight)

51

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

16

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

3

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

109

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

107

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

34

Deep wounded survivors downed (The Legion)

42

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

53

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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