Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

44,247,544

Max blood points amount spent on one character

6,998,391

Highest prestige level

10

Mystery boxes opened

402

Time played

214h 39m

Time played in last two weeks

0m

Blood points per hour

206,138

Estimated playtime per role

11% Survivor

Killer 89%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

2

Survivor full load-out matches

26

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

174

Killer full load-out matches

248

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 38%

16 / 42

Killer
Got 16 Left 26

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 144 Big Flex 16 311 551 245 53 324
102 145 メリオダス 16 311 006 527 273 1 068
102 146 iliruzz 16 308 195 183 66 362
102 147 BuckyCannons 16 307 650 326 7 27
102 148 𝖘 𝖔 𝖋 𝖙 𝖊 𝖗 16 305 009 201 49 241
102 149 [WSUK] Klucek 16 303 137 1 000 54 240
102 150 Muad'Dib 16 301 650 290 53 296

Currently at

102 147 place

BuckyCannons needs another

545 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

70

Obsessions healed

21

Survivors healed while you are injured

18

Survivors healed while rest are injured

25

Survivors unhooked

75

Survivors saved (from dying state/hook) in endgame

1

Knocked (In dying state) survivors healed

7

Survivors healed that come to you first

6

Protection hits for unhooked survivors

4

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

295

Survivors affected with speed boost

5

Recovered from dying state

13

Take a hit with the Endurance status effect

5

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

27

Repaired generators

132

Repaired damaged generators

79

Successful skill checks

1,678

Exit gates opened

16

Hex totems cleansed

3

Hex totems blessed

0

Chests opened

31

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

7

Great skill checks while injured

10

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

76

Hits dodged by vaults

6

Basic attacks and projectiles dodged

101

Escapes after stunning killer using pallet

13

Escapes from killer gasp

3

Hooks sabotaged

5

Chases escaped after being injured in this chase

47

Chases lost by hiding in locker

0

Revealed killer aura

313

Unhooked yourself

1

Amount of screams

256

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

33

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

0

Escapes with new item

13

Escapes with somebody else item

1

Escapes being injured with for over half a match

3

Escapes while being downed at most once

13

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

27

Escapes healthy or injured through hatch

3

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

899

Obsessions sacrificed

206

Kills (Memento mories)

18

Kills (Memento mories) or sacrifices after last generator

179

All survivors sacrificed or killed (Memento Mori) before the last generator

121

Hooks

Hooks

Different survivors hooked in basement

159

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

78

Survivors hooked before single generator was repaired

471

Survivors hooked in endgame

81

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

680

Generators damaged with Undetectable effect

59

Survivors grabbed while repairing a generator

23

Survivors grabbed while cleansing a totem

7

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

100

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

34

Oblivious effect applied

362

Survivors with Exposed effect downed

85

Survivors downed while carrying another survivor

14

Make unique survivors scream

1,074

Survivors hit with haste effect

211

Injure or down survivors who are Hindered

128

Survivors that holding Special Item hit

149

Survivors downed next to a raised pallet

956

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

136

Hatches closed

90

Survivors hit after they drop a pallet during chase

482

Survivors hit while carrying another survivor

36

Survivors detected using killer instinct

380

Killer vaults in chase

258

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

44

Uncloak attacks (The Wraith)

6

Blink attacks (The Nurse)

45

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

103

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

497

Trials where all survivors suffered from madness 3 (The Doctor)

88

Hatchets thrown (The Huntress)

471

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

4

Survivors with Broken effect downed

55

Condemned survivors (The Onryō)

471

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

53

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

55

Survivors hit during Tail attack (The Xenomorph)

150

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

4

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4,779

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

28

Intoxicated survivors downed (The Clown)

25

Survivors downed after phase walk (The Spirit)

21

Deep wounded survivors downed (The Legion)

6

Survivors downed while having max Sickness (The Plague)

83

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

104

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

11

Survivors downed during Nightfall (The Dredge)

8

Down survivor you recently teleported to (The Singularity)

4

Down survivor using UVX (The Unknown)

43

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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