Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

18,112,679

Max blood points amount spent on one character

1,300,000

Highest prestige level

1

Mystery boxes opened

50

Time played

129h 8m

Time played in last two weeks

0m

Blood points per hour

140,263

Estimated playtime per role

1% Survivor

Killer 99%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

0

Survivor full load-out matches

3

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

118

Killer full load-out matches

88

Ultra rare offering burned

6

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 826 The Gypsy Woman 18 112 679 543 3 7
102 827 orange321 14 496 069 57 82 382
102 828 ZeroTwoToT 14 494 988 132 99 489
102 829 xEliisax 14 492 768 744 1 325 359
102 830 guedes 14 490 421 230 91 424
102 831 kylian.ferdin 14 489 181 4 58 275
102 832 みこみこ 14 487 821 424 24 132

Currently at

102 829 place

xEliisax needs another

2 220 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2

Obsessions healed

0

Survivors healed while you are injured

0

Survivors healed while rest are injured

0

Survivors unhooked

10

Survivors saved (from dying state/hook) in endgame

0

Knocked (In dying state) survivors healed

1

Survivors healed that come to you first

0

Protection hits for unhooked survivors

0

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

27

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

5

Repaired generators

7

Repaired damaged generators

2

Successful skill checks

112

Exit gates opened

2

Hex totems cleansed

0

Hex totems blessed

0

Chests opened

1

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

2

Great skill checks while injured

6

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2

Hits dodged by vaults

1

Basic attacks and projectiles dodged

13

Escapes after stunning killer using pallet

1

Escapes from killer gasp

0

Hooks sabotaged

1

Chases escaped after being injured in this chase

3

Chases lost by hiding in locker

0

Revealed killer aura

30

Unhooked yourself

0

Amount of screams

36

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

1

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

3

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

0

Escapes with new item

0

Escapes with somebody else item

0

Escapes being injured with for over half a match

0

Escapes while being downed at most once

0

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

2

Escapes healthy or injured through hatch

1

Escaped by

67% Exit Gates

Hatch 33%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

543

Obsessions sacrificed

118

Kills (Memento mories)

44

Kills (Memento mories) or sacrifices after last generator

111

All survivors sacrificed or killed (Memento Mori) before the last generator

53

Hooks

Hooks

Different survivors hooked in basement

84

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

80

Survivors hooked before single generator was repaired

224

Survivors hooked in endgame

70

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

324

Generators damaged with Undetectable effect

106

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

2

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

80

Survivors injured while in the basement

32

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

32

Oblivious effect applied

173

Survivors with Exposed effect downed

37

Survivors downed while carrying another survivor

22

Make unique survivors scream

942

Survivors hit with haste effect

179

Injure or down survivors who are Hindered

50

Survivors that holding Special Item hit

211

Survivors downed next to a raised pallet

837

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

48

Hatches closed

41

Survivors hit after they drop a pallet during chase

232

Survivors hit while carrying another survivor

45

Survivors detected using killer instinct

657

Killer vaults in chase

156

Survivors grabbed while performing a vault

8

Meters fallen

2,367

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

208

Blink attacks (The Nurse)

234

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

423

Trials where all survivors suffered from madness 3 (The Doctor)

143

Hatchets thrown (The Huntress)

652

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

21

Survivors hit with Lethal Rush (The Blight)

152

Max Lacerations dealt (The Trickster)

53

Survivors with Broken effect downed

62

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

15

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

4

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

22

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

56

Survivors downed with Victor clinging (The Twins)

6

Survivors downed while contaminated (The Nemesis)

71

Survivors downed with Dire Crows (The Artist)

5

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!