Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

68,582,922

Max blood points amount spent on one character

4,731,000

Highest prestige level

11

Mystery boxes opened

657

Time played

561h 19m

Time played in last two weeks

0m

Blood points per hour

122,182

Estimated playtime per role

75% Survivor

Killer 25%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

49

Survivor full load-out matches

494

Ultra rare addon warded without a protection ward

23

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 33%

17 / 51

Survivor
Got 17 Left 34
Killer

Killer

Killer perfect matches (5 000 points each category)

93

Killer full load-out matches

130

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 19%

8 / 42

Killer
Got 8 Left 34

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
71 700 plimbo 66 415 101 1 732 148 777
71 701 墨忆笙梦 66 390 481 889 38 123
71 702 Enigma Double Sonic 66 389 790 728 230 866
71 703 Registered Flex Offender 66 388 823 745 614 2 742
71 704 Cleganne 66 387 443 1 687 3 800
71 705 Øksehoved 66 387 034 556 359 1 909
71 706 Anthrax 66 383 904 1 647 78 448

Currently at

71 703 place

Registered Flex Offender needs another

967 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,097

Obsessions healed

175

Survivors healed while you are injured

225

Survivors healed while rest are injured

288

Survivors unhooked

1,864

Survivors saved (from dying state/hook) in endgame

115

Knocked (In dying state) survivors healed

109

Survivors healed that come to you first

92

Protection hits for unhooked survivors

162

Protection hits for carried survivors

58

Survivors saved using pallet

6

Survivors affected with boon totems

5,063

Survivors affected with speed boost

5

Recovered from dying state

1

Take a hit with the Endurance status effect

3

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

625

Repaired generators

2,805

Repaired damaged generators

952

Successful skill checks

34,786

Exit gates opened

373

Hex totems cleansed

97

Hex totems blessed

1

Chests opened

631

Chests opened in basement

121

Escapes when playing without any perk and repaired generator(s)

13

Matches with 300+ seconds of repairing generators

8

Matches in that picked up and used special item

0

Great skill checks while injured

29

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,380

Hits dodged by vaults

241

Basic attacks and projectiles dodged

2,152

Escapes after stunning killer using pallet

447

Escapes from killer gasp

115

Hooks sabotaged

97

Chases escaped after being injured in this chase

798

Chases lost by hiding in locker

25

Revealed killer aura

27

Unhooked yourself

32

Amount of screams

91

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

10

Pallet stun the Killer while holding a rare, common, or uncommon item

3

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

630

Escapes crawling (In dying state) through exit gates

58

Escapes through hatch

69

Escapes through hatch crawling (In dying state)

5

Escapes with new item

164

Escapes with somebody else item

16

Escapes being injured with for over half a match

60

Escapes while being downed at most once

325

Escapes after unhooked yourself

18

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

503

Escapes healthy or injured through hatch

64

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

7

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

13

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

9

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

745

Obsessions sacrificed

140

Kills (Memento mories)

20

Kills (Memento mories) or sacrifices after last generator

111

All survivors sacrificed or killed (Memento Mori) before the last generator

106

Hooks

Hooks

Different survivors hooked in basement

117

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

46

Survivors hooked before single generator was repaired

297

Survivors hooked in endgame

30

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

311

Generators damaged with Undetectable effect

122

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

2

Generators protection

79% Protected

Unprotected 21%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

48

Oblivious effect applied

111

Survivors with Exposed effect downed

15

Survivors downed while carrying another survivor

18

Make unique survivors scream

0

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

565

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

46

Survivors hit after they drop a pallet during chase

308

Survivors hit while carrying another survivor

45

Survivors detected using killer instinct

1

Killer vaults in chase

19

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

11

Uncloak attacks (The Wraith)

1,234

Blink attacks (The Nurse)

68

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

198

Survivors put to sleep (The Nightmare)

10

Reverse bear-traps put on survivors (The Pig)

255

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

15

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

3

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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