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Leks

76561197989730566

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

190,089,461

Max blood points amount spent on one character

10,061,150

Highest prestige level

100

Mystery boxes opened

697

Time played

707h 22m

Time played in last two weeks

22h 3m

Blood points per hour

268,728

Estimated playtime per role

99% Survivor

Killer 1%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

9

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

148

Survivor full load-out matches

1,878

Ultra rare addon warded without a protection ward

786

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 100%

51 / 51

Survivor
Got 51 Left 0
Killer

Killer

Killer perfect matches (5 000 points each category)

7

Killer full load-out matches

7

Ultra rare offering burned

3

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
115 085 Gofert 222 412 0 3 8
115 086 Grey 222 294 17 0 0
115 087 Twinion 222 053 5 7 19
115 088 Leks 222 022 0 3 11
115 089 Claylex.TTV 221 810 7 0 4
115 090 AJ 221 641 0 3 10
115 091 hi 221 148 0 5 33

Currently at

115 088 place

Leks needs another

31 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,164

Obsessions healed

790

Survivors healed while you are injured

455

Survivors healed while rest are injured

959

Survivors unhooked

4,954

Survivors saved (from dying state/hook) in endgame

94

Knocked (In dying state) survivors healed

522

Survivors healed that come to you first

334

Protection hits for unhooked survivors

267

Protection hits for carried survivors

49

Survivors saved using pallet

9

Survivors affected with boon totems

13,901

Survivors affected with speed boost

55

Recovered from dying state

325

Take a hit with the Endurance status effect

323

Survivors healed in the Basement

87

Heals completed after all generators have been completed

182

Safe unhooks while broken

24

Protection hits during End Game

52

Objective actions

Objective actions

Items depleted

2,733

Repaired generators

4,510

Repaired damaged generators

2,255

Successful skill checks

61,484

Exit gates opened

497

Hex totems cleansed

226

Hex totems blessed

7

Chests opened

1,250

Chests opened in basement

212

Escapes when playing without any perk and repaired generator(s)

62

Matches with 300+ seconds of repairing generators

604

Matches in that picked up and used special item

482

Great skill checks while injured

1,806

Swap held Survivor items for new ones from chests (counts once per chest)

787

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,377

Finished repairs of generators while injured

127

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,773

Hits dodged by vaults

190

Basic attacks and projectiles dodged

3,015

Escapes after stunning killer using pallet

402

Escapes from killer gasp

38

Hooks sabotaged

114

Chases escaped after being injured in this chase

2,010

Chases lost by hiding in locker

16

Revealed killer aura

17,170

Unhooked yourself

86

Amount of screams

12,966

Reveal the Killer's aura for a total of 60 seconds in a single trial

53,760

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

757

Pallet stun the Killer while holding a rare, common, or uncommon item

412

Trials where you've revealed or seen the Killer's aura 11+ times

505

Escapes

Escapes

Total escapes

1,011

Escapes crawling (In dying state) through exit gates

45

Escapes through hatch

166

Escapes through hatch crawling (In dying state)

13

Escapes with new item

257

Escapes with somebody else item

11

Escapes being injured with for over half a match

78

Escapes while being downed at most once

674

Escapes after unhooked yourself

34

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

800

Escapes healthy or injured through hatch

153

Escaped by

84% Exit Gates

Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

6

Escapes while broken

18

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

21

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

12

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

9

The Game (Bathroom)

12

Mount Ormond Resort (Chalet/Main Building)

15

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

19

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

15

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

9

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

7

Forgotten Ruins (Torture Room)

4

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

26

Killer statistics

Killer statistics

Kills

Kills

Hooks

19

Obsessions sacrificed

6

Kills (Memento mories)

2

Kills (Memento mories) or sacrifices after last generator

2

All survivors sacrificed or killed (Memento Mori) before the last generator

2

Hooks

Hooks

Different survivors hooked in basement

6

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

4

Survivors hooked before single generator was repaired

7

Survivors hooked in endgame

1

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

26

Generators damaged with Undetectable effect

21

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

80% Protected

Unprotected 20%

Hit survivors with a basic attack while you are Undetectable

4

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

20

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

2

Make unique survivors scream

39

Survivors hit with haste effect

5

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

39

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

7

Preventing escape

Preventing escape

Survivors grabbed from locker

10

Hatches closed

2

Survivors hit after they drop a pallet during chase

28

Survivors hit while carrying another survivor

3

Survivors detected using killer instinct

0

Killer vaults in chase

31

Survivors grabbed while performing a vault

0

Meters fallen

70

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

53

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

9

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

106

Trials where all survivors suffered from madness 3 (The Doctor)

35

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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