Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

62,040,119

Max blood points amount spent on one character

3,502,000

Highest prestige level

8

Mystery boxes opened

63

Time played

243h 7m

Time played in last two weeks

15h 6m

Blood points per hour

255,187

Estimated playtime per role

45% Survivor

Killer 55%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

22

Survivor full load-out matches

286

Ultra rare addon warded without a protection ward

8

Survivor rank
Bronze I

Bronze I

4 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

155

Killer full load-out matches

316

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 098 nematode 62 050 955 423 273 1 260
80 099 Darksyles 62 047 512 593 179 984
80 100 Air. 62 043 717 246 203 1 020
80 101 ВЯЛАЯ ХУРМА ПРАЙМ 62 040 119 767 158 785
80 102 sovee 62 039 918 14 1 606 6 424
80 103 NRM | flower 62 033 117 386 394 1 652
80 104 c 62 019 857 392 227 953

Currently at

80 101 place

ВЯЛАЯ ХУРМА ПРАЙМ needs another

3 598 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

383

Obsessions healed

93

Survivors healed while you are injured

68

Survivors healed while rest are injured

136

Survivors unhooked

404

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

59

Survivors healed that come to you first

50

Protection hits for unhooked survivors

37

Protection hits for carried survivors

4

Survivors saved using pallet

2

Survivors affected with boon totems

680

Survivors affected with speed boost

0

Recovered from dying state

31

Take a hit with the Endurance status effect

39

Survivors healed in the Basement

2

Heals completed after all generators have been completed

37

Safe unhooks while broken

4

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

216

Repaired generators

785

Repaired damaged generators

232

Successful skill checks

9,018

Exit gates opened

77

Hex totems cleansed

30

Hex totems blessed

1

Chests opened

35

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

901

Matches in that picked up and used special item

19

Great skill checks while injured

170

Swap held Survivor items for new ones from chests (counts once per chest)

20

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,062

Finished repairs of generators while injured

48

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

427

Hits dodged by vaults

32

Basic attacks and projectiles dodged

572

Escapes after stunning killer using pallet

70

Escapes from killer gasp

23

Hooks sabotaged

1

Chases escaped after being injured in this chase

285

Chases lost by hiding in locker

1

Revealed killer aura

499

Unhooked yourself

7

Amount of screams

1,787

Reveal the Killer's aura for a total of 60 seconds in a single trial

840

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

79

Pallet stun the Killer while holding a rare, common, or uncommon item

66

Trials where you've revealed or seen the Killer's aura 11+ times

29

Escapes

Escapes

Total escapes

158

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

1

Escapes with new item

12

Escapes with somebody else item

0

Escapes being injured with for over half a match

13

Escapes while being downed at most once

78

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

144

Escapes healthy or injured through hatch

9

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

767

Obsessions sacrificed

180

Kills (Memento mories)

138

Kills (Memento mories) or sacrifices after last generator

200

All survivors sacrificed or killed (Memento Mori) before the last generator

63

Hooks

Hooks

Different survivors hooked in basement

157

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

95

Survivors hooked before single generator was repaired

307

Survivors hooked in endgame

74

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

733

Generators damaged with Undetectable effect

64

Survivors grabbed while repairing a generator

24

Survivors grabbed while cleansing a totem

2

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

279

Survivors injured while in the basement

41

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

44

Oblivious effect applied

188

Survivors with Exposed effect downed

127

Survivors downed while carrying another survivor

33

Make unique survivors scream

1,097

Survivors hit with haste effect

8

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

87

Survivors downed next to a raised pallet

1,029

Survivors downed in Exit Gate

25

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

56

Hatches closed

68

Survivors hit after they drop a pallet during chase

313

Survivors hit while carrying another survivor

117

Survivors detected using killer instinct

807

Killer vaults in chase

504

Survivors grabbed while performing a vault

15

Meters fallen

2,372

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

9

Uncloak attacks (The Wraith)

112

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

3

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

37

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

16

Survivors sent to Cage of Atonement (The Executioner)

118

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

20

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

89

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

31

Intoxicated survivors downed (The Clown)

23

Survivors downed after phase walk (The Spirit)

18

Deep wounded survivors downed (The Legion)

2

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

223

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

91

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

64

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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