Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

1,192,398,857

Max blood points amount spent on one character

98,073,445

Highest prestige level

100

Mystery boxes opened

6,291

Time played

6074h 11m

Time played in last two weeks

52h 51m

Blood points per hour

3,272

Estimated playtime per role

Survivor 99%
Killer 1%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

46

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

1,626

Survivor rank

Iridescent I

Survivor full load-out matches

9,086

Ultra rare addon warded without a protection ward

2,637

Items depleted

13,185

Survivor Adepts

Adepts got 35
Adepts left 16
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

23

Killer rank

Ash IV

Killer full load-out matches

58

Ultra rare offering burned

0

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

32,545

Obsessions healed

8,737

Survivors healed while you are injured

6,356

Survivors healed while rest are injured

10,186

Survivors unhooked

41,008

Survivors saved (from dying state/hook) in endgame

1,086

Knocked (In dying state) survivors healed

5,722

Survivors healed that come to you first

2,180

Protection hits for unhooked survivors

5,510

Protection hits for carried survivors

721

Survivors saved using pallet

34

Survivors affected with boon totems

39,161

Survivors affected with speed boost

7

Recovered from dying state

7,364

Take a hit with the Endurance status effect

1,161

Survivors healed in the Basement

147

Heals completed after all generators have been completed

725

Safe unhooks while broken

50

Protection hits during End Game

290

Objective actions

Objective actions

Repaired generators

32,666

Repaired damaged generators

15,230

Successful skill checks

517,325

Exit gates opened

3,158

Hex totems cleansed

1,636

Hex totems blessed

20

Chests opened

4,041

Chests opened in basement

330

Escapes when playing without any perk and repaired generator(s)

529

Matches with 300+ seconds of repairing generators

2,748

Matches in that picked up and used special item

1,583

Great skill checks while injured

6,962

Swap held Survivor items for new ones from chests (counts once per chest)

653

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

2

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

27,102

Finished repairs of generators while injured

994

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

10,605

Hits dodged by vaults

682

Basic attacks and projectiles dodged

32,333

Escapes after stunning killer using pallet

1,577

Escapes from killer gasp

6,222

Hooks sabotaged

5,209

Chases escaped after being injured in this chase

12,513

Chases lost by hiding in locker

66

Revealed killer aura

4,084

Unhooked yourself

168

Amount of screams

72,208

Reveal the Killer's aura for a total of 60 seconds in a single trial

18,180

Blind killer using flashlight

37

Perform a fast vault within 3 seconds of getting hit

1,152

Pallet stun the Killer while holding a rare, common, or uncommon item

651

Trials where you've revealed or seen the Killer's aura 11+ times

3,817

Escapes

Escapes

Total escapes

7,100

Escapes crawling (In dying state) through exit gates

501

Escapes through hatch

1,108

Escapes through hatch crawling (In dying state)

114

Escapes with new item

849

Escapes with somebody else item

116

Escapes being injured with for over half a match

309

Escapes while being downed at most once

4,333

Escapes after unhooked yourself

58

Escapes as obsession without getting a hit as last survivor

26

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

23

Escape through hatch using key

10

Escapes after fixing last generator as lone survivor

7

Escapes through exit gates

5,491

Escapes healthy or injured through hatch

994

Escaped by

Exit Gates 84%
Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

12

Escapes while broken

18

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

62

Campbell's Chapel (Upstairs Main Building)

45

Family Residence (Main Building)

38

Sanctum of Wrath (Upstairs on Shrine)

28

Mother's Dwelling (Upstairs Cottage)

34

Temple of Purgation (Main Building Basement)

34

The Pale Rose (Steamboat)

46

The Game (Bathroom)

101

Mount Ormond Resort (Chalet/Main Building)

44

Dead Dawg Saloon (Upstairs Saloon)

72

Treatment Theatre (Operation Theatre)

100

Midwich Elementary School

89

Raccoon City Police Station (1st Floor Main Hall)

41

Eyrie of Crows (Inside Eyrie)

47

Garden of Joy (Upstairs Main Building)

49

Shattered Square (Upstairs Main Building)

35

Shelter Woods (by Command Centre)

7

Toba Landing repair (Upstairs Main Building)

55

Nostromo Wreckage (Mess Hall)

30

Greenville Square (Movie theatre)

22

Forgotten Ruins (Torture Room)

33

Fallen Refuge

7

Raccoon City Police Exit Opened and Escaped

103

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

202

Obsessions sacrificed

51

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

52

All survivors sacrificed or killed (Memento Mori) before the last generator

13

Hooks

Hooks

Different survivors hooked in basement

30

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

9

Survivors hooked before single generator was repaired

109

Survivors hooked in endgame

34

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

164

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

0

Generators protection

Protected 50%
Unprotected 50%

Hit survivors with a basic attack while you are Undetectable

8

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

52

Survivors downed while carrying another survivor

1

Make unique survivors scream

241

Survivors hit with haste effect

44

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

23

Survivors downed next to a raised pallet

194

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

44

Hatches closed

20

Survivors hit after they drop a pallet during chase

139

Survivors hit while carrying another survivor

10

Survivors detected using killer instinct

2

Killer vaults in chase

56

Survivors grabbed while performing a vault

10

Meters fallen

209

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

5

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

18

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

33

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

15

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!