Total blood points earned

1,238,314,876

Max blood points amount spent on one character

100,633,445

Time played

6158h 15m

Time played in last two weeks

66h 4m

Blood points per hour

201,082

Estimated playtime per role

99% Survivor

Killer 1%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

1,662

Survivor full load-out matches

9,367

Ultra rare addon warded without a protection ward

2,637

Survivor rank
Iridescent I

Iridescent I

Adept progress 69%

35 / 51

Survivor
Got 35 Left 16
Killer

Killer

Killer perfect matches (5 000 points each category)

23

Killer full load-out matches

58

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
2 930 Stein 1 213 395 604 25 657 2 633 12 412
2 931 ari<3mel 1 212 886 534 10 768 6 083 18 854
2 932 $1.50 Costco Hotdog 1 212 776 761 2 165 4 356 22 027
2 933 Strangelittleknopf 1 212 696 093 202 7 139 32 850
2 934 Evo 1 212 552 880 5 336 7 285 25 403
2 935 Ayc 1 212 472 115 4 940 7 000 20 897
2 936 Sergiu1270 1 212 420 893 7 884 5 994 21 213

Currently at

2 933 place

Strangelittleknopf needs another

80 668 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

33,100

Obsessions healed

8,866

Survivors healed while you are injured

6,519

Survivors healed while rest are injured

10,412

Survivors unhooked

41,814

Survivors saved (from dying state/hook) in endgame

1,104

Knocked (In dying state) survivors healed

5,964

Survivors healed that come to you first

2,215

Protection hits for unhooked survivors

5,626

Protection hits for carried survivors

733

Survivors saved using pallet

34

Survivors affected with boon totems

39,194

Survivors affected with speed boost

7

Recovered from dying state

7,668

Take a hit with the Endurance status effect

1,208

Survivors healed in the Basement

151

Heals completed after all generators have been completed

760

Safe unhooks while broken

53

Protection hits during End Game

311

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

6,291

Items depleted

13,399

Repaired generators

33,097

Repaired damaged generators

15,400

Successful skill checks

529,258

Exit gates opened

3,194

Hex totems cleansed

1,682

Hex totems blessed

20

Chests opened

4,065

Chests opened in basement

330

Escapes when playing without any perk and repaired generator(s)

529

Matches with 300+ seconds of repairing generators

2,748

Matches in that picked up and used special item

1,609

Great skill checks while injured

7,228

Swap held Survivor items for new ones from chests (counts once per chest)

657

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

2

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

29,466

Finished repairs of generators while injured

1,086

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

10,733

Hits dodged by vaults

688

Basic attacks and projectiles dodged

32,903

Escapes after stunning killer using pallet

1,595

Escapes from killer gasp

6,436

Hooks sabotaged

5,664

Chases escaped after being injured in this chase

12,726

Chases lost by hiding in locker

67

Revealed killer aura

4,290

Unhooked yourself

170

Amount of screams

74,356

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

47

Reveal the Killer's aura for a total of 60 seconds in a single trial

18,720

Blind killer using flashlight

37

Perform a fast vault within 3 seconds of getting hit

1,175

Pallet stun the Killer while holding a rare, common, or uncommon item

663

Trials where you've revealed or seen the Killer's aura 11+ times

3,817

Escapes

Escapes

Total escapes

7,199

Escapes crawling (In dying state) through exit gates

511

Escapes through hatch

1,121

Escapes through hatch crawling (In dying state)

117

Escapes with new item

850

Escapes with somebody else item

117

Escapes being injured with for over half a match

314

Escapes while being downed at most once

4,404

Escapes after unhooked yourself

58

Escapes as obsession without getting a hit as last survivor

27

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

23

Escape through hatch using key

10

Escapes after fixing last generator as lone survivor

7

Escapes through exit gates

5,567

Escapes healthy or injured through hatch

1,004

Escaped by

84% Exit Gates

Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

12

Escapes while broken

19

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

62

Campbell's Chapel (Upstairs Main Building)

45

Family Residence (Main Building)

38

Sanctum of Wrath (Upstairs on Shrine)

28

Mother's Dwelling (Upstairs Cottage)

34

Temple of Purgation (Main Building Basement)

38

The Pale Rose (Steamboat)

46

The Game (Bathroom)

102

Mount Ormond Resort (Chalet/Main Building)

44

Dead Dawg Saloon (Upstairs Saloon)

73

Treatment Theatre (Operation Theatre)

100

Midwich Elementary School

90

Raccoon City Police Station (1st Floor Main Hall)

41

Eyrie of Crows (Inside Eyrie)

47

Garden of Joy (Upstairs Main Building)

49

Shattered Square (Upstairs Main Building)

36

Shelter Woods (by Command Centre)

7

Toba Landing repair (Upstairs Main Building)

56

Nostromo Wreckage (Mess Hall)

31

Greenville Square (Movie theatre)

23

Forgotten Ruins (Torture Room)

34

Fallen Refuge

7

Raccoon City Police Exit Opened and Escaped

106

Killer statistics

Killer statistics

Kills

Kills

Hooks

202

Obsessions sacrificed

51

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

52

All survivors sacrificed or killed (Memento Mori) before the last generator

13

Hooks

Hooks

Different survivors hooked in basement

30

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

9

Survivors hooked before single generator was repaired

109

Survivors hooked in endgame

34

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

164

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

0

Generators protection

50% Protected

Unprotected 50%

Hit survivors with a basic attack while you are Undetectable

8

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

52

Survivors downed while carrying another survivor

1

Make unique survivors scream

241

Survivors hit with haste effect

44

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

23

Survivors downed next to a raised pallet

194

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

44

Hatches closed

20

Survivors hit after they drop a pallet during chase

139

Survivors hit while carrying another survivor

10

Survivors detected using killer instinct

2

Killer vaults in chase

56

Survivors grabbed while performing a vault

10

Meters fallen

209

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

5

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

18

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

33

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

15

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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