Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

28,011,562

Max blood points amount spent on one character

2,360,000

Highest prestige level

13

Mystery boxes opened

154

Time played

380h 24m

Time played in last two weeks

57m

Blood points per hour

73,637

Estimated playtime per role

87% Survivor

Killer 13%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

37

Survivor full load-out matches

90

Ultra rare addon warded without a protection ward

7

Survivor rank
Ash I

Ash I

4 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

12

Killer full load-out matches

16

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
109 081 -_-Kimbo-_- 6 816 598 256 47 181
109 082 Galvanized Square Steel 6 816 161 75 32 147
109 083 HotelMario64 6 815 731 223 8 84
109 084 WreckTangled 6 815 502 3 166 728
109 085 ЗАПОМНИ МОЕ ЛИЦО 6 813 027 90 22 102
109 086 夜的第二曲 6 812 405 135 33 123
109 087 白龙 6 809 817 875 1 843 6 935

Currently at

109 084 place

WreckTangled needs another

229 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

878

Obsessions healed

225

Survivors healed while you are injured

157

Survivors healed while rest are injured

274

Survivors unhooked

1,244

Survivors saved (from dying state/hook) in endgame

43

Knocked (In dying state) survivors healed

120

Survivors healed that come to you first

64

Protection hits for unhooked survivors

62

Protection hits for carried survivors

23

Survivors saved using pallet

2

Survivors affected with boon totems

5,021

Survivors affected with speed boost

0

Recovered from dying state

48

Take a hit with the Endurance status effect

36

Survivors healed in the Basement

4

Heals completed after all generators have been completed

8

Safe unhooks while broken

1

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

93

Repaired generators

1,661

Repaired damaged generators

569

Successful skill checks

14,049

Exit gates opened

160

Hex totems cleansed

2

Hex totems blessed

0

Chests opened

61

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

21

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

38

Great skill checks while injured

203

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

302

Finished repairs of generators while injured

10

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

700

Hits dodged by vaults

94

Basic attacks and projectiles dodged

2,289

Escapes after stunning killer using pallet

225

Escapes from killer gasp

40

Hooks sabotaged

115

Chases escaped after being injured in this chase

471

Chases lost by hiding in locker

2

Revealed killer aura

3,172

Unhooked yourself

8

Amount of screams

2,988

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,760

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

36

Pallet stun the Killer while holding a rare, common, or uncommon item

50

Trials where you've revealed or seen the Killer's aura 11+ times

14

Escapes

Escapes

Total escapes

360

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

22

Escapes through hatch crawling (In dying state)

4

Escapes with new item

36

Escapes with somebody else item

6

Escapes being injured with for over half a match

22

Escapes while being downed at most once

167

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

329

Escapes healthy or injured through hatch

18

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

194

Obsessions sacrificed

47

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

45

All survivors sacrificed or killed (Memento Mori) before the last generator

22

Hooks

Hooks

Different survivors hooked in basement

22

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

18

Survivors hooked before single generator was repaired

71

Survivors hooked in endgame

40

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

56

Generators damaged with Undetectable effect

9

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

2

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

5

Survivors with Exposed effect downed

6

Survivors downed while carrying another survivor

7

Make unique survivors scream

374

Survivors hit with haste effect

96

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

7

Survivors downed next to a raised pallet

275

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

12

Survivors hit after they drop a pallet during chase

84

Survivors hit while carrying another survivor

21

Survivors detected using killer instinct

19

Killer vaults in chase

76

Survivors grabbed while performing a vault

7

Meters fallen

152

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

124

Blink attacks (The Nurse)

3

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

422

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

4

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

10

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

7

Survivors downed while speared (The Deathslinger)

9

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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