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Doiver

76561197986760790

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

159,945,980

Max blood points amount spent on one character

12,196,083

Highest prestige level

100

Mystery boxes opened

637

Time played

550h 2m

Time played in last two weeks

4h 42m

Blood points per hour

290,793

Estimated playtime per role

92% Survivor

Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

168

Survivor full load-out matches

1,348

Ultra rare addon warded without a protection ward

781

Survivor rank
Bronze III

Bronze III

4 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

34

Killer full load-out matches

84

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
52 590 沈羽羽 132 420 425 1 476 163 570
52 591 MaxiTango 132 418 427 1 427 288 1 538
52 592 Magic Mexican Flame Unicorn 132 415 612 2 534 747 3 057
52 593 Doiver 132 405 384 166 635 2 449
52 594 TerrorByte 132 399 918 1 040 653 2 326
52 595 Yee 132 396 553 3 066 287 1 738
52 596 RequiemPugTTV 132 394 051 1 534 722 3 106

Currently at

52 593 place

Doiver needs another

10 228 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,477

Obsessions healed

534

Survivors healed while you are injured

320

Survivors healed while rest are injured

851

Survivors unhooked

2,888

Survivors saved (from dying state/hook) in endgame

78

Knocked (In dying state) survivors healed

229

Survivors healed that come to you first

238

Protection hits for unhooked survivors

155

Protection hits for carried survivors

66

Survivors saved using pallet

12

Survivors affected with boon totems

9,241

Survivors affected with speed boost

5

Recovered from dying state

135

Take a hit with the Endurance status effect

210

Survivors healed in the Basement

9

Heals completed after all generators have been completed

144

Safe unhooks while broken

14

Protection hits during End Game

53

Objective actions

Objective actions

Items depleted

972

Repaired generators

3,004

Repaired damaged generators

2,772

Successful skill checks

37,595

Exit gates opened

376

Hex totems cleansed

129

Hex totems blessed

0

Chests opened

669

Chests opened in basement

31

Escapes when playing without any perk and repaired generator(s)

137

Matches with 300+ seconds of repairing generators

307

Matches in that picked up and used special item

329

Great skill checks while injured

1,457

Swap held Survivor items for new ones from chests (counts once per chest)

216

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,703

Finished repairs of generators while injured

119

Chests opened with a key

29

Boldness actions

Boldness actions

Vaults in chase

2,892

Hits dodged by vaults

190

Basic attacks and projectiles dodged

4,014

Escapes after stunning killer using pallet

1,075

Escapes from killer gasp

78

Hooks sabotaged

37

Chases escaped after being injured in this chase

1,752

Chases lost by hiding in locker

12

Revealed killer aura

1,617

Unhooked yourself

25

Amount of screams

9,219

Reveal the Killer's aura for a total of 60 seconds in a single trial

11,040

Blind killer using flashlight

208

Perform a fast vault within 3 seconds of getting hit

398

Pallet stun the Killer while holding a rare, common, or uncommon item

578

Trials where you've revealed or seen the Killer's aura 11+ times

4,316

Escapes

Escapes

Total escapes

774

Escapes crawling (In dying state) through exit gates

59

Escapes through hatch

72

Escapes through hatch crawling (In dying state)

7

Escapes with new item

176

Escapes with somebody else item

2

Escapes being injured with for over half a match

73

Escapes while being downed at most once

516

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

643

Escapes healthy or injured through hatch

65

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

7

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

14

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

11

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

16

Killer statistics

Killer statistics

Kills

Kills

Hooks

199

Obsessions sacrificed

53

Kills (Memento mories)

43

Kills (Memento mories) or sacrifices after last generator

60

All survivors sacrificed or killed (Memento Mori) before the last generator

25

Hooks

Hooks

Different survivors hooked in basement

27

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

26

Survivors hooked before single generator was repaired

168

Survivors hooked in endgame

22

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

165

Generators damaged with Undetectable effect

131

Survivors grabbed while repairing a generator

38

Survivors grabbed while cleansing a totem

1

Generators protection

63% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

342

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

2

Survivors with Exposed effect downed

40

Survivors downed while carrying another survivor

10

Make unique survivors scream

357

Survivors hit with haste effect

54

Injure or down survivors who are Hindered

9

Survivors that holding Special Item hit

97

Survivors downed next to a raised pallet

315

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

32

Hatches closed

24

Survivors hit after they drop a pallet during chase

119

Survivors hit while carrying another survivor

31

Survivors detected using killer instinct

64

Killer vaults in chase

105

Survivors grabbed while performing a vault

1

Meters fallen

369

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

52

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

511

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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