Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

19,334,408

Max blood points amount spent on one character

1,655,380

Highest prestige level

6

Mystery boxes opened

125

Time played

283h 10m

Time played in last two weeks

54m

Blood points per hour

68,279

Estimated playtime per role

66% Survivor

Killer 34%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

12

Survivor full load-out matches

71

Ultra rare addon warded without a protection ward

15

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 31%

16 / 51

Survivor
Got 16 Left 35
Killer

Killer

Killer perfect matches (5 000 points each category)

26

Killer full load-out matches

16

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 26%

11 / 42

Killer
Got 11 Left 31

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 952 WRDFY 10 563 162 4 30 98
104 953 Sammy Wildfire 10 561 449 0 74 432
104 954 Hi 10 557 008 92 33 144
104 955 hex:Carnage 10 555 529 179 66 296
104 956 † sórrøώ † 10 551 714 167 120 539
104 957 sangollori <3 10 551 639 42 82 371
104 958 GMG 10 551 448 83 34 200

Currently at

104 955 place

hex:Carnage needs another

1 479 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

420

Obsessions healed

103

Survivors healed while you are injured

104

Survivors healed while rest are injured

131

Survivors unhooked

457

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

37

Survivors healed that come to you first

25

Protection hits for unhooked survivors

52

Protection hits for carried survivors

10

Survivors saved using pallet

0

Survivors affected with boon totems

856

Survivors affected with speed boost

0

Recovered from dying state

39

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

2

Heals completed after all generators have been completed

10

Safe unhooks while broken

1

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

92

Repaired generators

507

Repaired damaged generators

213

Successful skill checks

3,410

Exit gates opened

40

Hex totems cleansed

17

Hex totems blessed

0

Chests opened

42

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

11

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

15

Great skill checks while injured

69

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

26

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

307

Hits dodged by vaults

28

Basic attacks and projectiles dodged

396

Escapes after stunning killer using pallet

51

Escapes from killer gasp

19

Hooks sabotaged

62

Chases escaped after being injured in this chase

187

Chases lost by hiding in locker

0

Revealed killer aura

39

Unhooked yourself

44

Amount of screams

1,178

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

20

Pallet stun the Killer while holding a rare, common, or uncommon item

5

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

111

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

1

Escapes with new item

11

Escapes with somebody else item

3

Escapes being injured with for over half a match

10

Escapes while being downed at most once

56

Escapes after unhooked yourself

14

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

96

Escapes healthy or injured through hatch

7

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

209

Obsessions sacrificed

53

Kills (Memento mories)

15

Kills (Memento mories) or sacrifices after last generator

27

All survivors sacrificed or killed (Memento Mori) before the last generator

36

Hooks

Hooks

Different survivors hooked in basement

29

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

20

Survivors hooked before single generator was repaired

152

Survivors hooked in endgame

16

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

141

Generators damaged with Undetectable effect

16

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

1

Generators protection

84% Protected

Unprotected 16%

Hit survivors with a basic attack while you are Undetectable

18

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

40

Oblivious effect applied

84

Survivors with Exposed effect downed

2

Survivors downed while carrying another survivor

8

Make unique survivors scream

68

Survivors hit with haste effect

6

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

7

Survivors downed next to a raised pallet

190

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

35

Hatches closed

17

Survivors hit after they drop a pallet during chase

108

Survivors hit while carrying another survivor

28

Survivors detected using killer instinct

50

Killer vaults in chase

76

Survivors grabbed while performing a vault

0

Meters fallen

91

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

41

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

104

Survivors put to sleep (The Nightmare)

53

Reverse bear-traps put on survivors (The Pig)

2

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

9

Condemned survivors (The Onryō)

47

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

38

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

6

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

8

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

20

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!