Total blood points earned

174,913,831

Max blood points amount spent on one character

23,110,772

Time played

742h 5m

Time played in last two weeks

4h 3m

Blood points per hour

235,706

Estimated playtime per role

54% Survivor

Killer 46%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

146

Survivor full load-out matches

223

Ultra rare addon warded without a protection ward

14

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 14%

7 / 51

Survivor
Got 7 Left 44
Killer

Killer

Killer perfect matches (5 000 points each category)

290

Killer full load-out matches

391

Ultra rare offering burned

29

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 21%

9 / 42

Killer
Got 9 Left 33

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 037 EteleD 33 038 077 340 375 1 810
96 038 mracula104 33 036 278 382 268 1 244
96 039 El Gucci 33 032 883 395 85 467
96 040 IYDKMIGTHTKY 33 031 107 347 83 375
96 041 briarliar 33 030 273 695 138 618
96 042 ThiagoD16 33 029 581 228 157 632
96 043 ZaBiix 33 028 107 237 206 1 042

Currently at

96 040 place

IYDKMIGTHTKY needs another

1 776 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,582

Obsessions healed

351

Survivors healed while you are injured

331

Survivors healed while rest are injured

632

Survivors unhooked

1,791

Survivors saved (from dying state/hook) in endgame

44

Knocked (In dying state) survivors healed

210

Survivors healed that come to you first

164

Protection hits for unhooked survivors

144

Protection hits for carried survivors

26

Survivors saved using pallet

9

Survivors affected with boon totems

4,768

Survivors affected with speed boost

23

Recovered from dying state

146

Take a hit with the Endurance status effect

156

Survivors healed in the Basement

57

Heals completed after all generators have been completed

118

Safe unhooks while broken

11

Protection hits during End Game

46

Objective actions

Objective actions

Highest prestige level

27

Mystery boxes opened

712

Items depleted

457

Repaired generators

2,162

Repaired damaged generators

827

Successful skill checks

26,855

Exit gates opened

211

Hex totems cleansed

51

Hex totems blessed

1

Chests opened

335

Chests opened in basement

48

Escapes when playing without any perk and repaired generator(s)

75

Matches with 300+ seconds of repairing generators

603

Matches in that picked up and used special item

159

Great skill checks while injured

665

Swap held Survivor items for new ones from chests (counts once per chest)

79

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,445

Finished repairs of generators while injured

102

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,838

Hits dodged by vaults

168

Basic attacks and projectiles dodged

2,415

Escapes after stunning killer using pallet

422

Escapes from killer gasp

49

Hooks sabotaged

48

Chases escaped after being injured in this chase

1,029

Chases lost by hiding in locker

4

Revealed killer aura

993

Unhooked yourself

24

Amount of screams

7,077

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,800

Blind killer using flashlight

98

Perform a fast vault within 3 seconds of getting hit

311

Pallet stun the Killer while holding a rare, common, or uncommon item

235

Trials where you've revealed or seen the Killer's aura 11+ times

48

Escapes

Escapes

Total escapes

480

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

52

Escapes through hatch crawling (In dying state)

3

Escapes with new item

158

Escapes with somebody else item

14

Escapes being injured with for over half a match

54

Escapes while being downed at most once

310

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

397

Escapes healthy or injured through hatch

49

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,472

Obsessions sacrificed

275

Kills (Memento mories)

296

Kills (Memento mories) or sacrifices after last generator

280

All survivors sacrificed or killed (Memento Mori) before the last generator

164

Hooks

Hooks

Different survivors hooked in basement

232

Basement trees (3 or 4 survivors hooked in basement in this same time)

58

Survivors hooked while all remaining were injured

176

Survivors hooked before single generator was repaired

865

Survivors hooked in endgame

150

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

698

Generators damaged with Undetectable effect

103

Survivors grabbed while repairing a generator

32

Survivors grabbed while cleansing a totem

7

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

271

Survivors injured while in the basement

93

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

158

Oblivious effect applied

533

Survivors with Exposed effect downed

227

Survivors downed while carrying another survivor

58

Make unique survivors scream

2,437

Survivors hit with haste effect

241

Injure or down survivors who are Hindered

105

Survivors that holding Special Item hit

308

Survivors downed next to a raised pallet

2,282

Survivors downed in Exit Gate

62

Survivors downed withit 30 seconds of breaking pallet or wall

7

Preventing escape

Preventing escape

Survivors grabbed from locker

234

Hatches closed

90

Survivors hit after they drop a pallet during chase

1,127

Survivors hit while carrying another survivor

161

Survivors detected using killer instinct

1,905

Killer vaults in chase

755

Survivors grabbed while performing a vault

34

Meters fallen

3,649

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

85

Blink attacks (The Nurse)

194

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

144

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

82

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

445

Trials where all survivors suffered from madness 3 (The Doctor)

91

Hatchets thrown (The Huntress)

275

Survivors put to sleep (The Nightmare)

24

Reverse bear-traps put on survivors (The Pig)

29

Survivors sent to Cage of Atonement (The Executioner)

15

Survivors hit with Lethal Rush (The Blight)

266

Max Lacerations dealt (The Trickster)

35

Survivors with Broken effect downed

173

Condemned survivors (The Onryō)

302

Slams of one Survivor into another (The Mastermind)

13

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

209

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

249

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

3

Hit a Survivor using Hellfire (The Dark Lord)

45

Damage Survivor pursued by a Guard (The First)

48

Perfectly times grab attacks (The Ghoul)

17

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

13

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

28

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

168

Intoxicated survivors downed (The Clown)

7

Survivors downed after phase walk (The Spirit)

115

Deep wounded survivors downed (The Legion)

72

Survivors downed while having max Sickness (The Plague)

28

Marked survivors downed (The Ghostface)

45

Survivors downed with Demon Fury (The Oni)

51

Survivors downed while speared (The Deathslinger)

33

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

46

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

31

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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