Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

80,376,815

Max blood points amount spent on one character

5,886,857

Highest prestige level

6

Mystery boxes opened

165

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

52% Survivor

Killer 48%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

44

Survivor full load-out matches

86

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 14%

7 / 51

Survivor
Got 7 Left 44
Killer

Killer

Killer perfect matches (5 000 points each category)

156

Killer full load-out matches

137

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 29%

12 / 42

Killer
Got 12 Left 30

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 523 sticky toes 80 376 815 1 014 283 1 364
96 524 Lebster1 20 854 838 301 106 507
96 525 MonkeyRP 20 853 693 241 109 503
96 526 Jrinkvar 20 852 697 69 105 524
96 527 猫Yumi 20 850 710 100 126 612
96 528 hachi0924imokenp 20 849 292 113 61 327
96 529 shiza 20 845 134 315 23 131

Currently at

96 526 place

Jrinkvar needs another

996 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

954

Obsessions healed

169

Survivors healed while you are injured

230

Survivors healed while rest are injured

335

Survivors unhooked

1,172

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

81

Survivors healed that come to you first

71

Protection hits for unhooked survivors

140

Protection hits for carried survivors

27

Survivors saved using pallet

2

Survivors affected with boon totems

791

Survivors affected with speed boost

55

Recovered from dying state

56

Take a hit with the Endurance status effect

54

Survivors healed in the Basement

10

Heals completed after all generators have been completed

47

Safe unhooks while broken

8

Protection hits during End Game

22

Objective actions

Objective actions

Items depleted

246

Repaired generators

1,364

Repaired damaged generators

347

Successful skill checks

12,161

Exit gates opened

119

Hex totems cleansed

31

Hex totems blessed

1

Chests opened

412

Chests opened in basement

60

Escapes when playing without any perk and repaired generator(s)

48

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

67

Great skill checks while injured

200

Swap held Survivor items for new ones from chests (counts once per chest)

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,859

Finished repairs of generators while injured

36

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

797

Hits dodged by vaults

79

Basic attacks and projectiles dodged

1,009

Escapes after stunning killer using pallet

114

Escapes from killer gasp

52

Hooks sabotaged

70

Chases escaped after being injured in this chase

355

Chases lost by hiding in locker

2

Revealed killer aura

774

Unhooked yourself

9

Amount of screams

2,124

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,120

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

136

Pallet stun the Killer while holding a rare, common, or uncommon item

48

Trials where you've revealed or seen the Killer's aura 11+ times

346

Escapes

Escapes

Total escapes

283

Escapes crawling (In dying state) through exit gates

28

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

3

Escapes with new item

133

Escapes with somebody else item

8

Escapes being injured with for over half a match

23

Escapes while being downed at most once

141

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

242

Escapes healthy or injured through hatch

10

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,014

Obsessions sacrificed

165

Kills (Memento mories)

40

Kills (Memento mories) or sacrifices after last generator

170

All survivors sacrificed or killed (Memento Mori) before the last generator

78

Hooks

Hooks

Different survivors hooked in basement

137

Basement trees (3 or 4 survivors hooked in basement in this same time)

21

Survivors hooked while all remaining were injured

190

Survivors hooked before single generator was repaired

295

Survivors hooked in endgame

61

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

358

Generators damaged with Undetectable effect

59

Survivors grabbed while repairing a generator

34

Survivors grabbed while cleansing a totem

7

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

64

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

52

Oblivious effect applied

113

Survivors with Exposed effect downed

103

Survivors downed while carrying another survivor

26

Make unique survivors scream

1,258

Survivors hit with haste effect

174

Injure or down survivors who are Hindered

42

Survivors that holding Special Item hit

124

Survivors downed next to a raised pallet

949

Survivors downed in Exit Gate

13

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

83

Hatches closed

98

Survivors hit after they drop a pallet during chase

544

Survivors hit while carrying another survivor

68

Survivors detected using killer instinct

681

Killer vaults in chase

225

Survivors grabbed while performing a vault

5

Meters fallen

706

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

209

Blink attacks (The Nurse)

56

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

93

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

34

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

632

Trials where all survivors suffered from madness 3 (The Doctor)

91

Hatchets thrown (The Huntress)

300

Survivors put to sleep (The Nightmare)

69

Reverse bear-traps put on survivors (The Pig)

10

Survivors sent to Cage of Atonement (The Executioner)

22

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

17

Survivors with Broken effect downed

55

Condemned survivors (The Onryō)

4

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

6

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

29

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

38

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

187

Intoxicated survivors downed (The Clown)

17

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

57

Survivors downed while having max Sickness (The Plague)

44

Marked survivors downed (The Ghostface)

6

Survivors downed with Demon Fury (The Oni)

59

Survivors downed while speared (The Deathslinger)

46

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

75

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

11

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

4

Killer abilities chart

Killer abilities chart

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