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Dayman

76561197983808220

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

552,184,522

Max blood points amount spent on one character

46,148,000

Highest prestige level

100

Mystery boxes opened

1,023

Time played

2209h 41m

Time played in last two weeks

42h 21m

Blood points per hour

249,893

Estimated playtime per role

97% Survivor

Killer 3%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

10

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

1,068

Survivor full load-out matches

2,775

Ultra rare addon warded without a protection ward

240

Survivor rank
Bronze II

Bronze II

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

54

Killer full load-out matches

101

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
73 349 Juhnoooo:( 72 518 000 653 324 1 350
73 350 Twarx 72 511 218 613 659 3 493
73 351 tmuA 72 508 671 1 631 145 659
73 352 Dayman 72 505 191 269 871 3 727
73 353 Sunsplasch 72 503 001 209 524 2 216
73 354 vol 23 ? 72 496 352 315 267 1 164
73 355 天MESSATSU 72 493 299 1 078 388 1 708

Currently at

73 352 place

Dayman needs another

3 480 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

9,255

Obsessions healed

2,164

Survivors healed while you are injured

1,287

Survivors healed while rest are injured

1,977

Survivors unhooked

13,287

Survivors saved (from dying state/hook) in endgame

606

Knocked (In dying state) survivors healed

2,406

Survivors healed that come to you first

705

Protection hits for unhooked survivors

849

Protection hits for carried survivors

567

Survivors saved using pallet

89

Survivors affected with boon totems

68,190

Survivors affected with speed boost

0

Recovered from dying state

1,711

Take a hit with the Endurance status effect

546

Survivors healed in the Basement

213

Heals completed after all generators have been completed

553

Safe unhooks while broken

63

Protection hits during End Game

441

Objective actions

Objective actions

Items depleted

3,664

Repaired generators

11,405

Repaired damaged generators

5,966

Successful skill checks

43,034

Exit gates opened

1,575

Hex totems cleansed

767

Hex totems blessed

0

Chests opened

2,700

Chests opened in basement

790

Escapes when playing without any perk and repaired generator(s)

18

Matches with 300+ seconds of repairing generators

2,713

Matches in that picked up and used special item

779

Great skill checks while injured

4,413

Swap held Survivor items for new ones from chests (counts once per chest)

895

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

24,445

Finished repairs of generators while injured

280

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

12,080

Hits dodged by vaults

1,057

Basic attacks and projectiles dodged

14,591

Escapes after stunning killer using pallet

1,910

Escapes from killer gasp

183

Hooks sabotaged

902

Chases escaped after being injured in this chase

6,025

Chases lost by hiding in locker

542

Revealed killer aura

5,772

Unhooked yourself

84

Amount of screams

32,866

Reveal the Killer's aura for a total of 60 seconds in a single trial

24,780

Blind killer using flashlight

487

Perform a fast vault within 3 seconds of getting hit

1,533

Pallet stun the Killer while holding a rare, common, or uncommon item

2,172

Trials where you've revealed or seen the Killer's aura 11+ times

497

Escapes

Escapes

Total escapes

3,043

Escapes crawling (In dying state) through exit gates

309

Escapes through hatch

261

Escapes through hatch crawling (In dying state)

41

Escapes with new item

1,836

Escapes with somebody else item

75

Escapes being injured with for over half a match

187

Escapes while being downed at most once

1,675

Escapes after unhooked yourself

23

Escapes as obsession without getting a hit as last survivor

12

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

9

Escape through hatch using key

17

Escapes after fixing last generator as lone survivor

4

Escapes through exit gates

2,473

Escapes healthy or injured through hatch

220

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

12

Escapes while broken

23

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

21

Campbell's Chapel (Upstairs Main Building)

22

Family Residence (Main Building)

22

Sanctum of Wrath (Upstairs on Shrine)

24

Mother's Dwelling (Upstairs Cottage)

21

Temple of Purgation (Main Building Basement)

18

The Pale Rose (Steamboat)

25

The Game (Bathroom)

24

Mount Ormond Resort (Chalet/Main Building)

30

Dead Dawg Saloon (Upstairs Saloon)

45

Treatment Theatre (Operation Theatre)

42

Midwich Elementary School

28

Raccoon City Police Station (1st Floor Main Hall)

52

Eyrie of Crows (Inside Eyrie)

14

Garden of Joy (Upstairs Main Building)

11

Shattered Square (Upstairs Main Building)

12

Shelter Woods (by Command Centre)

11

Toba Landing repair (Upstairs Main Building)

23

Nostromo Wreckage (Mess Hall)

32

Greenville Square (Movie theatre)

13

Forgotten Ruins (Torture Room)

8

Fallen Refuge

4

Raccoon City Police Exit Opened and Escaped

52

Killer statistics

Killer statistics

Kills

Kills

Hooks

311

Obsessions sacrificed

49

Kills (Memento mories)

12

Kills (Memento mories) or sacrifices after last generator

88

All survivors sacrificed or killed (Memento Mori) before the last generator

41

Hooks

Hooks

Different survivors hooked in basement

59

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

32

Survivors hooked before single generator was repaired

40

Survivors hooked in endgame

12

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

181

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

4

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

14

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

2

Survivors downed while carrying another survivor

5

Make unique survivors scream

123

Survivors hit with haste effect

13

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

8

Survivors downed next to a raised pallet

121

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

24

Hatches closed

40

Survivors hit after they drop a pallet during chase

208

Survivors hit while carrying another survivor

78

Survivors detected using killer instinct

0

Killer vaults in chase

4

Survivors grabbed while performing a vault

1

Meters fallen

128

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

41

Blink attacks (The Nurse)

1,061

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

30

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

231

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

19

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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