Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

122,225,667

Max blood points amount spent on one character

9,464,000

Highest prestige level

71

Mystery boxes opened

1,245

Time played

763h 39m

Time played in last two weeks

0m

Blood points per hour

160,055

Estimated playtime per role

72% Survivor

Killer 28%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

213

Survivor full load-out matches

154

Ultra rare addon warded without a protection ward

23

Survivor rank
Silver IV

Silver IV

1 / 5 pips
Adept progress 45%

23 / 51

Survivor
Got 23 Left 28
Killer

Killer

Killer perfect matches (5 000 points each category)

142

Killer full load-out matches

23

Ultra rare offering burned

8

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
53 470 似非森 112 506 228 2 307 230 842
53 471 Domrex 112 504 232 1 419 632 3 242
53 472 NimoMuru 112 499 258 1 083 670 3 077
53 473 SFA Palace 112 493 336 811 627 2 687
53 474 顾以白丶 112 487 832 459 375 1 405
53 475 PriestAtWalmart 112 487 502 2 779 219 1 097
53 476 Hot Grand Daddy Jenkins 112 480 105 1 1 314 4 539

Currently at

53 473 place

SFA Palace needs another

5 922 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,995

Obsessions healed

456

Survivors healed while you are injured

476

Survivors healed while rest are injured

479

Survivors unhooked

2,781

Survivors saved (from dying state/hook) in endgame

97

Knocked (In dying state) survivors healed

254

Survivors healed that come to you first

95

Protection hits for unhooked survivors

193

Protection hits for carried survivors

80

Survivors saved using pallet

5

Survivors affected with boon totems

2,406

Survivors affected with speed boost

5

Recovered from dying state

74

Take a hit with the Endurance status effect

95

Survivors healed in the Basement

7

Heals completed after all generators have been completed

20

Safe unhooks while broken

9

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

195

Repaired generators

2,800

Repaired damaged generators

1,341

Successful skill checks

25,391

Exit gates opened

292

Hex totems cleansed

116

Hex totems blessed

0

Chests opened

375

Chests opened in basement

33

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

229

Great skill checks while injured

404

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,550

Hits dodged by vaults

487

Basic attacks and projectiles dodged

3,117

Escapes after stunning killer using pallet

599

Escapes from killer gasp

39

Hooks sabotaged

30

Chases escaped after being injured in this chase

1,140

Chases lost by hiding in locker

1

Revealed killer aura

272

Unhooked yourself

22

Amount of screams

4,543

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

100

Perform a fast vault within 3 seconds of getting hit

194

Pallet stun the Killer while holding a rare, common, or uncommon item

143

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

658

Escapes crawling (In dying state) through exit gates

41

Escapes through hatch

47

Escapes through hatch crawling (In dying state)

8

Escapes with new item

177

Escapes with somebody else item

20

Escapes being injured with for over half a match

67

Escapes while being downed at most once

284

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

570

Escapes healthy or injured through hatch

39

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

4

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

854

Obsessions sacrificed

195

Kills (Memento mories)

23

Kills (Memento mories) or sacrifices after last generator

143

All survivors sacrificed or killed (Memento Mori) before the last generator

121

Hooks

Hooks

Different survivors hooked in basement

93

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

72

Survivors hooked before single generator was repaired

342

Survivors hooked in endgame

48

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

388

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

23

Survivors grabbed while cleansing a totem

3

Generators protection

77% Protected

Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

7

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

19

Oblivious effect applied

10

Survivors with Exposed effect downed

165

Survivors downed while carrying another survivor

30

Make unique survivors scream

351

Survivors hit with haste effect

134

Injure or down survivors who are Hindered

7

Survivors that holding Special Item hit

35

Survivors downed next to a raised pallet

760

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

30

Hatches closed

67

Survivors hit after they drop a pallet during chase

321

Survivors hit while carrying another survivor

98

Survivors detected using killer instinct

77

Killer vaults in chase

42

Survivors grabbed while performing a vault

2

Meters fallen

164

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

12

Blink attacks (The Nurse)

2,303

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

55

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

4

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

13

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

426

Survivors put to sleep (The Nightmare)

13

Reverse bear-traps put on survivors (The Pig)

33

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

13

Max Lacerations dealt (The Trickster)

10

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

202

Intoxicated survivors downed (The Clown)

17

Survivors downed after phase walk (The Spirit)

37

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

16

Survivors downed with Demon Fury (The Oni)

175

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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