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CRNR

76561197977737751

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

10,982,079

Max blood points amount spent on one character

1,130,000

Highest prestige level

1

Mystery boxes opened

17

Time played

83h 11m

Time played in last two weeks

0m

Blood points per hour

132,023

Estimated playtime per role

27% Survivor

Killer 73%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

3

Survivor full load-out matches

45

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

67

Killer full load-out matches

63

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 14%

6 / 42

Killer
Got 6 Left 36

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 733 helsean 10 988 833 107 193 750
102 734 SunShine:D 10 988 580 289 139 529
102 735 Scout 10 988 312 146 54 193
102 736 CRNR 10 982 079 343 37 156
102 737 Akrokta 10 981 789 93 77 402
102 738 Elolvido 10 980 001 421 85 321
102 739 JUwUles 10 977 089 137 13 60

Currently at

102 736 place

CRNR needs another

6 233 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

107

Obsessions healed

21

Survivors healed while you are injured

24

Survivors healed while rest are injured

27

Survivors unhooked

173

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

9

Survivors healed that come to you first

8

Protection hits for unhooked survivors

33

Protection hits for carried survivors

2

Survivors saved using pallet

0

Survivors affected with boon totems

410

Survivors affected with speed boost

13

Recovered from dying state

10

Take a hit with the Endurance status effect

8

Survivors healed in the Basement

10

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

37

Repaired generators

156

Repaired damaged generators

52

Successful skill checks

2,477

Exit gates opened

18

Hex totems cleansed

2

Hex totems blessed

0

Chests opened

25

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

15

Great skill checks while injured

9

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

23

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

91

Hits dodged by vaults

13

Basic attacks and projectiles dodged

178

Escapes after stunning killer using pallet

13

Escapes from killer gasp

5

Hooks sabotaged

15

Chases escaped after being injured in this chase

45

Chases lost by hiding in locker

5

Revealed killer aura

227

Unhooked yourself

3

Amount of screams

468

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

3

Pallet stun the Killer while holding a rare, common, or uncommon item

4

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

37

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

0

Escapes with new item

10

Escapes with somebody else item

2

Escapes being injured with for over half a match

1

Escapes while being downed at most once

17

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

34

Escapes healthy or injured through hatch

1

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

343

Obsessions sacrificed

73

Kills (Memento mories)

8

Kills (Memento mories) or sacrifices after last generator

39

All survivors sacrificed or killed (Memento Mori) before the last generator

41

Hooks

Hooks

Different survivors hooked in basement

55

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

18

Survivors hooked before single generator was repaired

140

Survivors hooked in endgame

11

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

243

Generators damaged with Undetectable effect

27

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

3

Generators protection

81% Protected

Unprotected 19%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

10

Oblivious effect applied

61

Survivors with Exposed effect downed

8

Survivors downed while carrying another survivor

19

Make unique survivors scream

385

Survivors hit with haste effect

129

Injure or down survivors who are Hindered

16

Survivors that holding Special Item hit

65

Survivors downed next to a raised pallet

303

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

28

Hatches closed

18

Survivors hit after they drop a pallet during chase

205

Survivors hit while carrying another survivor

57

Survivors detected using killer instinct

333

Killer vaults in chase

69

Survivors grabbed while performing a vault

1

Meters fallen

5

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

141

Blink attacks (The Nurse)

21

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

174

Trials where all survivors suffered from madness 3 (The Doctor)

27

Hatchets thrown (The Huntress)

166

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

43

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

2

Max Lacerations dealt (The Trickster)

18

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

248

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

341

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

10

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

28

Down survivor you recently teleported to (The Singularity)

16

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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