Total blood points earned

568,424,449

Max blood points amount spent on one character

47,331,530

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

97% Survivor

Killer 3%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

977

Survivor full load-out matches

2,057

Ultra rare addon warded without a protection ward

781

Survivor rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 80%

41 / 51

Survivor
Got 41 Left 10
Killer

Killer

Killer perfect matches (5 000 points each category)

39

Killer full load-out matches

96

Ultra rare offering burned

102

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
14 920 SneakyAlba 565 079 056 8 478 1 368 6 367
14 921 1 out = 8 out 565 032 683 2 947 2 453 11 957
14 922 Divine Monkey King 564 998 064 7 237 2 752 9 642
14 923 +moep+ 564 997 515 394 4 325 17 283
14 924 snuz 564 987 749 8 711 2 187 8 433
14 925 Eliminator 564 967 741 8 665 2 068 8 103
14 926 AwfulWaffle 564 956 007 1 432 4 656 19 228

Currently at

14 923 place

+moep+ needs another

549 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

16,546

Obsessions healed

2,572

Survivors healed while you are injured

3,241

Survivors healed while rest are injured

4,009

Survivors unhooked

18,447

Survivors saved (from dying state/hook) in endgame

1,045

Knocked (In dying state) survivors healed

1,266

Survivors healed that come to you first

810

Protection hits for unhooked survivors

1,696

Protection hits for carried survivors

405

Survivors saved using pallet

39

Survivors affected with boon totems

59,085

Survivors affected with speed boost

273

Recovered from dying state

459

Take a hit with the Endurance status effect

265

Survivors healed in the Basement

40

Heals completed after all generators have been completed

339

Safe unhooks while broken

24

Protection hits during End Game

109

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

3,451

Items depleted

2,041

Repaired generators

17,308

Repaired damaged generators

9,862

Successful skill checks

172,847

Exit gates opened

2,006

Hex totems cleansed

1,110

Hex totems blessed

112

Chests opened

4,656

Chests opened in basement

359

Escapes when playing without any perk and repaired generator(s)

271

Matches with 300+ seconds of repairing generators

646

Matches in that picked up and used special item

584

Great skill checks while injured

2,102

Swap held Survivor items for new ones from chests (counts once per chest)

547

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

2

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,141

Finished repairs of generators while injured

171

Chests opened with a key

379

Boldness actions

Boldness actions

Vaults in chase

15,822

Hits dodged by vaults

1,202

Basic attacks and projectiles dodged

15,304

Escapes after stunning killer using pallet

2,070

Escapes from killer gasp

254

Hooks sabotaged

270

Chases escaped after being injured in this chase

5,779

Chases lost by hiding in locker

21

Revealed killer aura

4,204

Unhooked yourself

69

Amount of screams

19,097

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Reveal the Killer's aura for a total of 60 seconds in a single trial

20,520

Blind killer using flashlight

102

Perform a fast vault within 3 seconds of getting hit

953

Pallet stun the Killer while holding a rare, common, or uncommon item

542

Trials where you've revealed or seen the Killer's aura 11+ times

11,759

Escapes

Escapes

Total escapes

4,331

Escapes crawling (In dying state) through exit gates

391

Escapes through hatch

725

Escapes through hatch crawling (In dying state)

45

Escapes with new item

1,406

Escapes with somebody else item

89

Escapes being injured with for over half a match

289

Escapes while being downed at most once

1,923

Escapes after unhooked yourself

25

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

19

Escape through hatch using key

51

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

3,215

Escapes healthy or injured through hatch

680

Escaped by

83% Exit Gates

Hatch 17%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

52

Campbell's Chapel (Upstairs Main Building)

51

Family Residence (Main Building)

30

Sanctum of Wrath (Upstairs on Shrine)

42

Mother's Dwelling (Upstairs Cottage)

43

Temple of Purgation (Main Building Basement)

31

The Pale Rose (Steamboat)

40

The Game (Bathroom)

33

Mount Ormond Resort (Chalet/Main Building)

77

Dead Dawg Saloon (Upstairs Saloon)

31

Treatment Theatre (Operation Theatre)

60

Midwich Elementary School

40

Raccoon City Police Station (1st Floor Main Hall)

27

Eyrie of Crows (Inside Eyrie)

20

Garden of Joy (Upstairs Main Building)

10

Shattered Square (Upstairs Main Building)

12

Shelter Woods (by Command Centre)

9

Toba Landing repair (Upstairs Main Building)

15

Nostromo Wreckage (Mess Hall)

11

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

25

Killer statistics

Killer statistics

Kills

Kills

Hooks

394

Obsessions sacrificed

49

Kills (Memento mories)

110

Kills (Memento mories) or sacrifices after last generator

131

All survivors sacrificed or killed (Memento Mori) before the last generator

37

Hooks

Hooks

Different survivors hooked in basement

103

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

34

Survivors hooked before single generator was repaired

31

Survivors hooked in endgame

58

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

369

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

47

Survivors grabbed while cleansing a totem

0

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

5

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

6

Oblivious effect applied

0

Survivors with Exposed effect downed

56

Survivors downed while carrying another survivor

6

Make unique survivors scream

19

Survivors hit with haste effect

10

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

129

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

7

Hatches closed

43

Survivors hit after they drop a pallet during chase

312

Survivors hit while carrying another survivor

51

Survivors detected using killer instinct

0

Killer vaults in chase

64

Survivors grabbed while performing a vault

2

Meters fallen

25

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

7

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

3

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

78

Trials where all survivors suffered from madness 3 (The Doctor)

13

Hatchets thrown (The Huntress)

399

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

764

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

1

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

11

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

7

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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