Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

129,587,172

Max blood points amount spent on one character

16,841,594

Highest prestige level

17

Mystery boxes opened

948

Time played

767h 55m

Time played in last two weeks

12m

Blood points per hour

168,752

Estimated playtime per role

91% Survivor

Killer 9%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

186

Survivor full load-out matches

1,012

Ultra rare addon warded without a protection ward

43

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

36

Killer full load-out matches

5

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
70 007 Viper 67 459 505 542 752 3 632
70 008 sage 67 456 110 1 647 265 981
70 009 Luccky 67 454 612 496 248 1 228
70 010 Chubbiii 67 454 494 195 355 1 886
70 011 Apoch 67 452 784 697 151 739
70 012 mandinha ^^ 67 452 395 218 549 2 807
70 013 I Do Gens 67 444 923 1 585 432 1 756

Currently at

70 010 place

Chubbiii needs another

118 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,046

Obsessions healed

410

Survivors healed while you are injured

368

Survivors healed while rest are injured

728

Survivors unhooked

2,631

Survivors saved (from dying state/hook) in endgame

116

Knocked (In dying state) survivors healed

181

Survivors healed that come to you first

169

Protection hits for unhooked survivors

183

Protection hits for carried survivors

65

Survivors saved using pallet

19

Survivors affected with boon totems

13,345

Survivors affected with speed boost

14

Recovered from dying state

164

Take a hit with the Endurance status effect

141

Survivors healed in the Basement

12

Heals completed after all generators have been completed

62

Safe unhooks while broken

5

Protection hits during End Game

43

Objective actions

Objective actions

Items depleted

882

Repaired generators

3,683

Repaired damaged generators

1,418

Successful skill checks

37,769

Exit gates opened

304

Hex totems cleansed

107

Hex totems blessed

2

Chests opened

209

Chests opened in basement

26

Escapes when playing without any perk and repaired generator(s)

118

Matches with 300+ seconds of repairing generators

306

Matches in that picked up and used special item

277

Great skill checks while injured

650

Swap held Survivor items for new ones from chests (counts once per chest)

56

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,611

Finished repairs of generators while injured

87

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,499

Hits dodged by vaults

232

Basic attacks and projectiles dodged

4,793

Escapes after stunning killer using pallet

864

Escapes from killer gasp

64

Hooks sabotaged

119

Chases escaped after being injured in this chase

1,619

Chases lost by hiding in locker

1

Revealed killer aura

556

Unhooked yourself

28

Amount of screams

9,228

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,200

Blind killer using flashlight

16

Perform a fast vault within 3 seconds of getting hit

307

Pallet stun the Killer while holding a rare, common, or uncommon item

368

Trials where you've revealed or seen the Killer's aura 11+ times

555

Escapes

Escapes

Total escapes

658

Escapes crawling (In dying state) through exit gates

40

Escapes through hatch

39

Escapes through hatch crawling (In dying state)

6

Escapes with new item

100

Escapes with somebody else item

10

Escapes being injured with for over half a match

61

Escapes while being downed at most once

361

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

579

Escapes healthy or injured through hatch

33

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

9

The Pale Rose (Steamboat)

4

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

6

Forgotten Ruins (Torture Room)

5

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

303

Obsessions sacrificed

52

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

32

All survivors sacrificed or killed (Memento Mori) before the last generator

38

Hooks

Hooks

Different survivors hooked in basement

31

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

33

Survivors hooked before single generator was repaired

57

Survivors hooked in endgame

7

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

114

Generators damaged with Undetectable effect

17

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

0

Generators protection

83% Protected

Unprotected 17%

Hit survivors with a basic attack while you are Undetectable

16

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

7

Oblivious effect applied

29

Survivors with Exposed effect downed

8

Survivors downed while carrying another survivor

7

Make unique survivors scream

279

Survivors hit with haste effect

49

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

42

Survivors downed next to a raised pallet

200

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

28

Hatches closed

26

Survivors hit after they drop a pallet during chase

137

Survivors hit while carrying another survivor

15

Survivors detected using killer instinct

100

Killer vaults in chase

65

Survivors grabbed while performing a vault

0

Meters fallen

144

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

18

Blink attacks (The Nurse)

26

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

48

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

93

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

10

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

22

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

1

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

41

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

14

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

15

Marked survivors downed (The Ghostface)

9

Survivors downed with Demon Fury (The Oni)

24

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

10

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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