Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

166,937,024

Max blood points amount spent on one character

15,075,419

Highest prestige level

100

Mystery boxes opened

802

Time played

1130h 53m

Time played in last two weeks

2h 22m

Blood points per hour

147,616

Estimated playtime per role

100% Survivor

Killer 0%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

172

Survivor full load-out matches

2,521

Ultra rare addon warded without a protection ward

306

Survivor rank
Bronze I

Bronze I

3 / 4 pips
Adept progress 16%

8 / 51

Survivor
Got 8 Left 43
Killer

Killer

Killer perfect matches (5 000 points each category)

1

Killer full load-out matches

0

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
64 148 Guapo 84 742 834 1 580 597 2 630
64 149 Krieg - DeusBlitz 84 740 537 1 284 139 772
64 150 $3.00 taco 84 739 112 522 288 1 233
64 151 SuperSneakers 84 738 171 14 1 178 5 376
64 152 huj 84 720 851 1 839 560 2 155
64 153 Meowl 84 715 666 1 562 467 1 706
64 154 honey bee 84 707 502 1 131 461 1 302

Currently at

64 151 place

SuperSneakers needs another

941 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,554

Obsessions healed

1,255

Survivors healed while you are injured

725

Survivors healed while rest are injured

1,220

Survivors unhooked

6,015

Survivors saved (from dying state/hook) in endgame

121

Knocked (In dying state) survivors healed

563

Survivors healed that come to you first

268

Protection hits for unhooked survivors

445

Protection hits for carried survivors

37

Survivors saved using pallet

3

Survivors affected with boon totems

12,559

Survivors affected with speed boost

3

Recovered from dying state

127

Take a hit with the Endurance status effect

115

Survivors healed in the Basement

14

Heals completed after all generators have been completed

125

Safe unhooks while broken

12

Protection hits during End Game

37

Objective actions

Objective actions

Items depleted

2,145

Repaired generators

7,228

Repaired damaged generators

2,679

Successful skill checks

64,371

Exit gates opened

861

Hex totems cleansed

259

Hex totems blessed

25

Chests opened

1,005

Chests opened in basement

80

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

1,514

Matches in that picked up and used special item

156

Great skill checks while injured

1,244

Swap held Survivor items for new ones from chests (counts once per chest)

106

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,560

Finished repairs of generators while injured

105

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,116

Hits dodged by vaults

251

Basic attacks and projectiles dodged

5,504

Escapes after stunning killer using pallet

586

Escapes from killer gasp

87

Hooks sabotaged

55

Chases escaped after being injured in this chase

1,591

Chases lost by hiding in locker

11

Revealed killer aura

3,806

Unhooked yourself

57

Amount of screams

7,573

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,460

Blind killer using flashlight

36

Perform a fast vault within 3 seconds of getting hit

273

Pallet stun the Killer while holding a rare, common, or uncommon item

231

Trials where you've revealed or seen the Killer's aura 11+ times

38

Escapes

Escapes

Total escapes

1,552

Escapes crawling (In dying state) through exit gates

59

Escapes through hatch

105

Escapes through hatch crawling (In dying state)

32

Escapes with new item

221

Escapes with somebody else item

22

Escapes being injured with for over half a match

53

Escapes while being downed at most once

680

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

11

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

19

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,388

Escapes healthy or injured through hatch

73

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

5

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

9

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

23

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

10

The Pale Rose (Steamboat)

11

The Game (Bathroom)

30

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

15

Treatment Theatre (Operation Theatre)

26

Midwich Elementary School

22

Raccoon City Police Station (1st Floor Main Hall)

12

Eyrie of Crows (Inside Eyrie)

17

Garden of Joy (Upstairs Main Building)

11

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

7

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

15

Killer statistics

Killer statistics

Kills

Kills

Hooks

14

Obsessions sacrificed

2

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

1

All survivors sacrificed or killed (Memento Mori) before the last generator

3

Hooks

Hooks

Different survivors hooked in basement

0

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

0

Survivors hooked before single generator was repaired

1

Survivors hooked in endgame

0

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

7

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

92% Protected

Unprotected 8%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

2

Make unique survivors scream

0

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

0

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

1

Survivors hit after they drop a pallet during chase

5

Survivors hit while carrying another survivor

3

Survivors detected using killer instinct

4

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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