Overall statistics
Account overall
Total blood points earned
608,851,686
Max blood points amount spent on one character
70,095,876
Highest prestige level
100
Mystery boxes opened
4,913
Time played
6407h 9m
Time played in last two weeks
0m
Blood points per hour
95,027
Estimated playtime per role
60% Survivor
Killer 40%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
1
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
1,019
Survivor full load-out matches
909
Ultra rare addon warded without a protection ward
402
Silver III
31 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
1,790
Killer full load-out matches
1,388
Ultra rare offering burned
12
Ash IV
28 / 42
KillerLeaderboards
Currently at
12 949 place
Officer Farva needs another
12 138 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
11,551
Obsessions healed
2,175
Survivors healed while you are injured
3,023
Survivors healed while rest are injured
2,993
Survivors unhooked
13,305
Survivors saved (from dying state/hook) in endgame
763
Knocked (In dying state) survivors healed
1,674
Survivors healed that come to you first
703
Protection hits for unhooked survivors
1,398
Protection hits for carried survivors
597
Survivors saved using pallet
149
Survivors affected with boon totems
7,800
Survivors affected with speed boost
62
Recovered from dying state
389
Take a hit with the Endurance status effect
350
Survivors healed in the Basement
270
Heals completed after all generators have been completed
18
Safe unhooks while broken
0
Protection hits during End Game
5
Objective actions
Items depleted
2,236
Repaired generators
19,880
Repaired damaged generators
8,787
Successful skill checks
166,684
Exit gates opened
2,240
Hex totems cleansed
1,289
Hex totems blessed
21
Chests opened
3,206
Chests opened in basement
565
Escapes when playing without any perk and repaired generator(s)
37
Matches with 300+ seconds of repairing generators
44
Matches in that picked up and used special item
660
Great skill checks while injured
2,294
Swap held Survivor items for new ones from chests (counts once per chest)
37
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
1
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
1
Healing or repairing skill checks
365
Finished repairs of generators while injured
15
Chests opened with a key
1
Boldness actions
Vaults in chase
20,687
Hits dodged by vaults
1,520
Basic attacks and projectiles dodged
16,937
Escapes after stunning killer using pallet
3,571
Escapes from killer gasp
213
Hooks sabotaged
710
Chases escaped after being injured in this chase
6,222
Chases lost by hiding in locker
69
Revealed killer aura
789
Unhooked yourself
331
Amount of screams
12,293
Reveal the Killer's aura for a total of 60 seconds in a single trial
1,500
Blind killer using flashlight
736
Perform a fast vault within 3 seconds of getting hit
250
Pallet stun the Killer while holding a rare, common, or uncommon item
143
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
5,331
Escapes crawling (In dying state) through exit gates
539
Escapes through hatch
451
Escapes through hatch crawling (In dying state)
62
Escapes with new item
921
Escapes with somebody else item
66
Escapes being injured with for over half a match
713
Escapes while being downed at most once
2,675
Escapes after unhooked yourself
148
Escapes as obsession without getting a hit as last survivor
24
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
11
Escape through hatch using key
3
Escapes after fixing last generator as lone survivor
2
Escapes through exit gates
4,341
Escapes healthy or injured through hatch
389
Escaped by
92% Exit Gates
Hatch 8%
Find and use the Hand or Eye of Vecna and escape a Trial
5
Escapes while broken
2
Escapes from maps
Disturbed Ward (Upstairs Main Building)
44
Campbell's Chapel (Upstairs Main Building)
42
Family Residence (Main Building)
35
Sanctum of Wrath (Upstairs on Shrine)
48
Mother's Dwelling (Upstairs Cottage)
37
Temple of Purgation (Main Building Basement)
30
The Pale Rose (Steamboat)
52
The Game (Bathroom)
53
Mount Ormond Resort (Chalet/Main Building)
98
Dead Dawg Saloon (Upstairs Saloon)
26
Treatment Theatre (Operation Theatre)
44
Midwich Elementary School
59
Raccoon City Police Station (1st Floor Main Hall)
43
Eyrie of Crows (Inside Eyrie)
38
Garden of Joy (Upstairs Main Building)
34
Shattered Square (Upstairs Main Building)
13
Shelter Woods (by Command Centre)
12
Toba Landing repair (Upstairs Main Building)
10
Nostromo Wreckage (Mess Hall)
10
Greenville Square (Movie theatre)
5
Forgotten Ruins (Torture Room)
6
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
55
Killer statistics
Kills
Hooks
10,570
Obsessions sacrificed
2,362
Kills (Memento mories)
102
Kills (Memento mories) or sacrifices after last generator
2,632
All survivors sacrificed or killed (Memento Mori) before the last generator
1,380
Hooks
Different survivors hooked in basement
1,836
Basement trees (3 or 4 survivors hooked in basement in this same time)
43
Survivors hooked while all remaining were injured
814
Survivors hooked before single generator was repaired
1,664
Survivors hooked in endgame
401
Territory protection
Generators damaged with at least one survivor hooked
7,888
Generators damaged with Undetectable effect
57
Survivors grabbed while repairing a generator
141
Survivors grabbed while cleansing a totem
32
Generators protection
68% Protected
Unprotected 32%
Hit survivors with a basic attack while you are Undetectable
8
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
69
Oblivious effect applied
298
Survivors with Exposed effect downed
129
Survivors downed while carrying another survivor
65
Make unique survivors scream
477
Survivors hit with haste effect
388
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
10
Survivors downed next to a raised pallet
2,657
Survivors downed in Exit Gate
1
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
36
Hatches closed
1,035
Survivors hit after they drop a pallet during chase
2,776
Survivors hit while carrying another survivor
865
Survivors detected using killer instinct
280
Killer vaults in chase
50
Survivors grabbed while performing a vault
0
Meters fallen
0
Merciless Victories with 3 Universal Perks
1
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
180
Uncloak attacks (The Wraith)
388
Blink attacks (The Nurse)
652
Survivors grabbed after triple blink (The Nurse)
1
Obsessions hooked
1,622
Matches finished with one or more Hex totems remaining
2
Traps triggered (The Hag)
407
Trials where each survivor was hit after teleport (The Hag)
7
Shocks (The Doctor)
727
Trials where all survivors suffered from madness 3 (The Doctor)
35
Hatchets thrown (The Huntress)
102,075
Survivors put to sleep (The Nightmare)
242
Reverse bear-traps put on survivors (The Pig)
140
Survivors sent to Cage of Atonement (The Executioner)
34
Survivors hit with Lethal Rush (The Blight)
206
Max Lacerations dealt (The Trickster)
61
Survivors with Broken effect downed
61
Condemned survivors (The Onryō)
38
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
145
Survivors downed by 24m+ hatchet throw (The Huntress)
1,669
Survivors downed with chainsaw (The Cannibal)
132
Intoxicated survivors downed (The Clown)
282
Survivors downed after phase walk (The Spirit)
38
Deep wounded survivors downed (The Legion)
60
Survivors downed while having max Sickness (The Plague)
74
Marked survivors downed (The Ghostface)
56
Survivors downed with Demon Fury (The Oni)
232
Survivors downed while speared (The Deathslinger)
105
Survivors downed with Victor clinging (The Twins)
18
Survivors downed while contaminated (The Nemesis)
65
Survivors downed with Dire Crows (The Artist)
53
Survivors downed during Nightfall (The Dredge)
52
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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