Total blood points earned

180,062,546

Max blood points amount spent on one character

24,311,500

Time played

1382h 20m

Time played in last two weeks

25h 23m

Blood points per hour

130,260

Estimated playtime per role

52% Survivor

Killer 48%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

210

Survivor full load-out matches

527

Ultra rare addon warded without a protection ward

220

Survivor rank
Silver IV

Silver IV

3 / 5 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

585

Killer full load-out matches

667

Ultra rare offering burned

17

Killer rank
Bronze I

Bronze I

2 / 4 pips
Adept progress 19%

8 / 42

Killer
Got 8 Left 34

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
50 154 nine 180 087 547 1 112 603 2 765
50 155 ψLated 180 070 449 1 900 1 234 3 662
50 156 Chesus Jrist 180 063 097 1 404 1 673 7 049
50 157 JOHO 180 062 546 4 082 1 634 5 517
50 158 Sivannybunny 180 058 742 1 610 1 354 5 092
50 159 青衫 180 051 059 417 1 166 5 008
50 160 yandoll 180 049 367 1 511 921 2 927

Currently at

50 157 place

JOHO needs another

551 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,629

Obsessions healed

190

Survivors healed while you are injured

454

Survivors healed while rest are injured

442

Survivors unhooked

3,664

Survivors saved (from dying state/hook) in endgame

404

Knocked (In dying state) survivors healed

307

Survivors healed that come to you first

81

Protection hits for unhooked survivors

407

Protection hits for carried survivors

46

Survivors saved using pallet

23

Survivors affected with boon totems

2,473

Survivors affected with speed boost

3

Recovered from dying state

153

Take a hit with the Endurance status effect

207

Survivors healed in the Basement

3

Heals completed after all generators have been completed

76

Safe unhooks while broken

9

Protection hits during End Game

61

Objective actions

Objective actions

Highest prestige level

22

Mystery boxes opened

1,412

Items depleted

370

Repaired generators

5,517

Repaired damaged generators

3,678

Successful skill checks

29,332

Exit gates opened

827

Hex totems cleansed

456

Hex totems blessed

0

Chests opened

915

Chests opened in basement

36

Escapes when playing without any perk and repaired generator(s)

30

Matches with 300+ seconds of repairing generators

1,530

Matches in that picked up and used special item

192

Great skill checks while injured

1,317

Swap held Survivor items for new ones from chests (counts once per chest)

91

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

1,825

Finished repairs of generators while injured

264

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

9,391

Hits dodged by vaults

747

Basic attacks and projectiles dodged

4,783

Escapes after stunning killer using pallet

735

Escapes from killer gasp

43

Hooks sabotaged

11

Chases escaped after being injured in this chase

1,344

Chases lost by hiding in locker

16

Revealed killer aura

245

Unhooked yourself

33

Amount of screams

7,527

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,860

Blind killer using flashlight

233

Perform a fast vault within 3 seconds of getting hit

303

Pallet stun the Killer while holding a rare, common, or uncommon item

321

Trials where you've revealed or seen the Killer's aura 11+ times

1,251

Escapes

Escapes

Total escapes

1,634

Escapes crawling (In dying state) through exit gates

217

Escapes through hatch

116

Escapes through hatch crawling (In dying state)

4

Escapes with new item

296

Escapes with somebody else item

45

Escapes being injured with for over half a match

345

Escapes while being downed at most once

625

Escapes after unhooked yourself

24

Escapes as obsession without getting a hit as last survivor

22

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,301

Escapes healthy or injured through hatch

112

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

23

Campbell's Chapel (Upstairs Main Building)

19

Family Residence (Main Building)

12

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

31

Temple of Purgation (Main Building Basement)

23

The Pale Rose (Steamboat)

24

The Game (Bathroom)

17

Mount Ormond Resort (Chalet/Main Building)

35

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

25

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

16

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

12

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,082

Obsessions sacrificed

786

Kills (Memento mories)

452

Kills (Memento mories) or sacrifices after last generator

711

All survivors sacrificed or killed (Memento Mori) before the last generator

325

Hooks

Hooks

Different survivors hooked in basement

538

Basement trees (3 or 4 survivors hooked in basement in this same time)

36

Survivors hooked while all remaining were injured

394

Survivors hooked before single generator was repaired

785

Survivors hooked in endgame

246

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,316

Generators damaged with Undetectable effect

253

Survivors grabbed while repairing a generator

51

Survivors grabbed while cleansing a totem

12

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

542

Survivors injured while in the basement

26

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

105

Oblivious effect applied

317

Survivors with Exposed effect downed

234

Survivors downed while carrying another survivor

24

Make unique survivors scream

2,746

Survivors hit with haste effect

579

Injure or down survivors who are Hindered

175

Survivors that holding Special Item hit

699

Survivors downed next to a raised pallet

3,012

Survivors downed in Exit Gate

31

Survivors downed withit 30 seconds of breaking pallet or wall

219

Preventing escape

Preventing escape

Survivors grabbed from locker

223

Hatches closed

234

Survivors hit after they drop a pallet during chase

1,830

Survivors hit while carrying another survivor

151

Survivors detected using killer instinct

2,725

Killer vaults in chase

905

Survivors grabbed while performing a vault

42

Meters fallen

3,437

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

78

Uncloak attacks (The Wraith)

135

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

685

Matches finished with one or more Hex totems remaining

63

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

576

Trials where all survivors suffered from madness 3 (The Doctor)

184

Hatchets thrown (The Huntress)

100

Survivors put to sleep (The Nightmare)

480

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

21

Survivors hit with Lethal Rush (The Blight)

433

Max Lacerations dealt (The Trickster)

686

Survivors with Broken effect downed

124

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

25

Damage Survivor pursued by a Guard (The Knight)

22

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

140

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

5

Hit a Survivor using Hellfire (The Dark Lord)

48

Damage Survivor pursued by a Guard (The First)

304

Perfectly times grab attacks (The Ghoul)

64

Survivors immobilized to a wall (The Slasher)

52

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2,853

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

295

Intoxicated survivors downed (The Clown)

56

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

91

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

62

Survivors downed with Demon Fury (The Oni)

251

Survivors downed while speared (The Deathslinger)

188

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

136

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

28

Down survivor you recently teleported to (The Singularity)

97

Down survivor using UVX (The Unknown)

10

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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