Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

248,744,713

Max blood points amount spent on one character

12,281,087

Highest prestige level

54

Mystery boxes opened

1,511

Time played

1579h 52m

Time played in last two weeks

22h 35m

Blood points per hour

157,447

Estimated playtime per role

92% Survivor

Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

113

Survivor full load-out matches

129

Ultra rare addon warded without a protection ward

10

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

24

Killer full load-out matches

7

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
70 881 James Sunderland 85 448 405 137 443 2 391
70 882 GICK RRIMES 85 447 182 1 002 245 856
70 883 losolkos 85 442 762 2 075 372 1 708
70 884 Sir Fartington 85 440 649 155 455 2 527
70 885 ToastyVox 85 439 086 2 428 592 2 557
70 886 comredery 85 437 335 1 104 294 1 327
70 887 SuperCat 85 434 294 1 482 267 1 009

Currently at

70 884 place

Sir Fartington needs another

2 113 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,225

Obsessions healed

708

Survivors healed while you are injured

733

Survivors healed while rest are injured

1,341

Survivors unhooked

3,607

Survivors saved (from dying state/hook) in endgame

67

Knocked (In dying state) survivors healed

308

Survivors healed that come to you first

331

Protection hits for unhooked survivors

488

Protection hits for carried survivors

33

Survivors saved using pallet

2

Survivors affected with boon totems

19,004

Survivors affected with speed boost

53

Recovered from dying state

230

Take a hit with the Endurance status effect

235

Survivors healed in the Basement

3

Heals completed after all generators have been completed

86

Safe unhooks while broken

10

Protection hits during End Game

44

Objective actions

Objective actions

Items depleted

874

Repaired generators

6,441

Repaired damaged generators

2,600

Successful skill checks

85,207

Exit gates opened

587

Hex totems cleansed

100

Hex totems blessed

29

Chests opened

391

Chests opened in basement

29

Escapes when playing without any perk and repaired generator(s)

144

Matches with 300+ seconds of repairing generators

906

Matches in that picked up and used special item

191

Great skill checks while injured

835

Swap held Survivor items for new ones from chests (counts once per chest)

17

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

3

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,868

Finished repairs of generators while injured

172

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,460

Hits dodged by vaults

238

Basic attacks and projectiles dodged

6,601

Escapes after stunning killer using pallet

558

Escapes from killer gasp

238

Hooks sabotaged

122

Chases escaped after being injured in this chase

2,426

Chases lost by hiding in locker

12

Revealed killer aura

13,425

Unhooked yourself

27

Amount of screams

11,657

Reveal the Killer's aura for a total of 60 seconds in a single trial

10,260

Blind killer using flashlight

22

Perform a fast vault within 3 seconds of getting hit

303

Pallet stun the Killer while holding a rare, common, or uncommon item

83

Trials where you've revealed or seen the Killer's aura 11+ times

1,235

Escapes

Escapes

Total escapes

1,082

Escapes crawling (In dying state) through exit gates

78

Escapes through hatch

27

Escapes through hatch crawling (In dying state)

10

Escapes with new item

100

Escapes with somebody else item

11

Escapes being injured with for over half a match

123

Escapes while being downed at most once

613

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

977

Escapes healthy or injured through hatch

17

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

11

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

12

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

3

The Game (Bathroom)

14

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

12

Treatment Theatre (Operation Theatre)

16

Midwich Elementary School

19

Raccoon City Police Station (1st Floor Main Hall)

16

Eyrie of Crows (Inside Eyrie)

12

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

25

Killer statistics

Killer statistics

Kills

Kills

Hooks

453

Obsessions sacrificed

94

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

162

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

71

Basement trees (3 or 4 survivors hooked in basement in this same time)

17

Survivors hooked while all remaining were injured

89

Survivors hooked before single generator was repaired

375

Survivors hooked in endgame

99

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

177

Generators damaged with Undetectable effect

97

Survivors grabbed while repairing a generator

97

Survivors grabbed while cleansing a totem

3

Generators protection

32% Protected

Unprotected 68%

Hit survivors with a basic attack while you are Undetectable

64

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

199

Oblivious effect applied

1,056

Survivors with Exposed effect downed

220

Survivors downed while carrying another survivor

61

Make unique survivors scream

1,365

Survivors hit with haste effect

437

Injure or down survivors who are Hindered

64

Survivors that holding Special Item hit

160

Survivors downed next to a raised pallet

1,142

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

10

Preventing escape

Preventing escape

Survivors grabbed from locker

174

Hatches closed

40

Survivors hit after they drop a pallet during chase

494

Survivors hit while carrying another survivor

145

Survivors detected using killer instinct

913

Killer vaults in chase

673

Survivors grabbed while performing a vault

6

Meters fallen

550

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

20

Uncloak attacks (The Wraith)

227

Blink attacks (The Nurse)

18

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

223

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

166

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

648

Survivors put to sleep (The Nightmare)

936

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

58

Survivors with Broken effect downed

16

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

16

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8,222

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

44

Intoxicated survivors downed (The Clown)

44

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

15

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

18

Survivors downed with Demon Fury (The Oni)

20

Survivors downed while speared (The Deathslinger)

29

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

30

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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