Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

3,665,988

Max blood points amount spent on one character

320,000

Highest prestige level

100

Mystery boxes opened

100

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

12% Survivor

Killer 88%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

8

Survivor full load-out matches

37

Ultra rare addon warded without a protection ward

30

Survivor rank
Silver III

Silver III

4 / 5 pips
Adept progress 84%

43 / 51

Survivor
Got 43 Left 8
Killer

Killer

Killer perfect matches (5 000 points each category)

6

Killer full load-out matches

13

Ultra rare offering burned

3

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 88%

37 / 42

Killer
Got 37 Left 5

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 362 Fenik 3 071 978 13 25 173
111 363 + 3 071 254 0 21 161
111 364 ang3l 3 071 112 149 2 19
111 365 lll 3 070 791 1 006 116 156
111 366 Velocity 3 069 728 11 22 117
111 367 Lux 3 069 664 146 0 4
111 368 Kili 3 065 429 2 48 222

Currently at

111 365 place

lll needs another

321 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

155

Obsessions healed

20

Survivors healed while you are injured

66

Survivors healed while rest are injured

34

Survivors unhooked

131

Survivors saved (from dying state/hook) in endgame

2

Knocked (In dying state) survivors healed

39

Survivors healed that come to you first

33

Protection hits for unhooked survivors

256

Protection hits for carried survivors

31

Survivors saved using pallet

5

Survivors affected with boon totems

237

Survivors affected with speed boost

50

Recovered from dying state

16

Take a hit with the Endurance status effect

11

Survivors healed in the Basement

27

Heals completed after all generators have been completed

0

Safe unhooks while broken

10

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

48

Repaired generators

175

Repaired damaged generators

77

Successful skill checks

1,622

Exit gates opened

48

Hex totems cleansed

101

Hex totems blessed

20

Chests opened

109

Chests opened in basement

32

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

44

Great skill checks while injured

74

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

265

Hits dodged by vaults

52

Basic attacks and projectiles dodged

182

Escapes after stunning killer using pallet

68

Escapes from killer gasp

13

Hooks sabotaged

58

Chases escaped after being injured in this chase

83

Chases lost by hiding in locker

36

Revealed killer aura

79

Unhooked yourself

53

Amount of screams

324

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

54

Perform a fast vault within 3 seconds of getting hit

32

Pallet stun the Killer while holding a rare, common, or uncommon item

11

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

120

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

1

Escapes with new item

2

Escapes with somebody else item

1

Escapes being injured with for over half a match

2

Escapes while being downed at most once

34

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

114

Escapes healthy or injured through hatch

3

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

21

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,007

Obsessions sacrificed

31

Kills (Memento mories)

29

Kills (Memento mories) or sacrifices after last generator

31

All survivors sacrificed or killed (Memento Mori) before the last generator

16

Hooks

Hooks

Different survivors hooked in basement

25

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

11

Survivors hooked before single generator was repaired

23

Survivors hooked in endgame

16

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

109

Generators damaged with Undetectable effect

52

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

10

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

52

Survivors injured while in the basement

25

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

28

Oblivious effect applied

39

Survivors with Exposed effect downed

30

Survivors downed while carrying another survivor

30

Make unique survivors scream

76

Survivors hit with haste effect

9

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

50

Survivors downed next to a raised pallet

71

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

27

Hatches closed

31

Survivors hit after they drop a pallet during chase

102

Survivors hit while carrying another survivor

26

Survivors detected using killer instinct

109

Killer vaults in chase

50

Survivors grabbed while performing a vault

11

Meters fallen

1,040

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

300

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,000

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

32

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

25

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

20

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

32

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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