Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

15,035,990

Max blood points amount spent on one character

2,384,000

Highest prestige level

7

Mystery boxes opened

215

Time played

208h 2m

Time played in last two weeks

0m

Blood points per hour

72,277

Estimated playtime per role

55% Survivor

Killer 45%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

30

Survivor full load-out matches

120

Ultra rare addon warded without a protection ward

65

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

68

Killer full load-out matches

19

Ultra rare offering burned

2

Killer rank
Gold I

Gold I

1 / 5 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
101 691 bhuripat.rosablu 15 037 681 150 52 225
101 692 Opezdal 15 037 348 340 199 678
101 693 John F. Kennedy 15 036 641 649 59 290
101 694 Git gud kek 15 035 990 390 143 632
101 695 Gaycocks5.56 15 035 303 490 47 153
101 696 Yurusu 15 035 250 174 25 229
101 697 15 034 622 277 50 264

Currently at

101 694 place

Git gud kek needs another

651 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

466

Obsessions healed

122

Survivors healed while you are injured

83

Survivors healed while rest are injured

113

Survivors unhooked

488

Survivors saved (from dying state/hook) in endgame

15

Knocked (In dying state) survivors healed

73

Survivors healed that come to you first

27

Protection hits for unhooked survivors

37

Protection hits for carried survivors

14

Survivors saved using pallet

3

Survivors affected with boon totems

637

Survivors affected with speed boost

0

Recovered from dying state

13

Take a hit with the Endurance status effect

10

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

185

Repaired generators

632

Repaired damaged generators

247

Successful skill checks

3,753

Exit gates opened

59

Hex totems cleansed

29

Hex totems blessed

0

Chests opened

105

Chests opened in basement

34

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

10

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

404

Hits dodged by vaults

59

Basic attacks and projectiles dodged

961

Escapes after stunning killer using pallet

113

Escapes from killer gasp

8

Hooks sabotaged

25

Chases escaped after being injured in this chase

136

Chases lost by hiding in locker

2

Revealed killer aura

36

Unhooked yourself

1

Amount of screams

485

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

143

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

2

Escapes with new item

29

Escapes with somebody else item

3

Escapes being injured with for over half a match

4

Escapes while being downed at most once

93

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

109

Escapes healthy or injured through hatch

23

Escaped by

83% Exit Gates

Hatch 17%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

3

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

412

Obsessions sacrificed

89

Kills (Memento mories)

29

Kills (Memento mories) or sacrifices after last generator

88

All survivors sacrificed or killed (Memento Mori) before the last generator

52

Hooks

Hooks

Different survivors hooked in basement

76

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

19

Survivors hooked before single generator was repaired

160

Survivors hooked in endgame

54

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

235

Generators damaged with Undetectable effect

7

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

1

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

15

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

16

Oblivious effect applied

0

Survivors with Exposed effect downed

37

Survivors downed while carrying another survivor

11

Make unique survivors scream

274

Survivors hit with haste effect

24

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

5

Survivors downed next to a raised pallet

271

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

16

Hatches closed

31

Survivors hit after they drop a pallet during chase

213

Survivors hit while carrying another survivor

44

Survivors detected using killer instinct

43

Killer vaults in chase

142

Survivors grabbed while performing a vault

9

Meters fallen

605

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

24

Blink attacks (The Nurse)

10

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

154

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

129

Survivors put to sleep (The Nightmare)

42

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

7

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

57

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

48

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

14

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

38

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

199

Deep wounded survivors downed (The Legion)

12

Survivors downed while having max Sickness (The Plague)

10

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

7

Survivors downed with Victor clinging (The Twins)

6

Survivors downed while contaminated (The Nemesis)

4

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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