Total blood points earned

168,557,953

Max blood points amount spent on one character

22,804,554

Time played

2462h 4m

Time played in last two weeks

0m

Blood points per hour

68,462

Estimated playtime per role

97% Survivor

Killer 3%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

413

Survivor full load-out matches

2,403

Ultra rare addon warded without a protection ward

780

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

15

Killer full load-out matches

29

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
53 656 Mafu 168 570 559 2 257 766 3 473
53 657 externerloeffel 168 569 474 1 336 507 2 295
53 658 TheBenPro 168 560 332 543 787 3 413
53 659 willOw 168 557 953 219 2 957 10 471
53 660 T1tanW4ff3l 168 551 453 1 668 367 1 595
53 661 Cherry 168 548 661 2 453 396 1 852
53 662 私密马赛又把中翻气红温了 168 542 335 1 546 747 3 162

Currently at

53 659 place

willOw needs another

2 379 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

7,368

Obsessions healed

1,171

Survivors healed while you are injured

1,798

Survivors healed while rest are injured

1,476

Survivors unhooked

10,586

Survivors saved (from dying state/hook) in endgame

579

Knocked (In dying state) survivors healed

1,093

Survivors healed that come to you first

189

Protection hits for unhooked survivors

1,088

Protection hits for carried survivors

547

Survivors saved using pallet

143

Survivors affected with boon totems

8,304

Survivors affected with speed boost

1

Recovered from dying state

110

Take a hit with the Endurance status effect

130

Survivors healed in the Basement

7

Heals completed after all generators have been completed

0

Safe unhooks while broken

2

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

29

Mystery boxes opened

1,614

Items depleted

903

Repaired generators

10,471

Repaired damaged generators

4,908

Successful skill checks

72,789

Exit gates opened

1,211

Hex totems cleansed

789

Hex totems blessed

24

Chests opened

4,018

Chests opened in basement

846

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

21

Matches in that picked up and used special item

107

Great skill checks while injured

225

Swap held Survivor items for new ones from chests (counts once per chest)

2

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

15,090

Hits dodged by vaults

1,583

Basic attacks and projectiles dodged

8,551

Escapes after stunning killer using pallet

1,316

Escapes from killer gasp

191

Hooks sabotaged

145

Chases escaped after being injured in this chase

2,014

Chases lost by hiding in locker

29

Revealed killer aura

111

Unhooked yourself

93

Amount of screams

3,605

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

67

Perform a fast vault within 3 seconds of getting hit

9

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

2,957

Escapes crawling (In dying state) through exit gates

216

Escapes through hatch

467

Escapes through hatch crawling (In dying state)

56

Escapes with new item

847

Escapes with somebody else item

101

Escapes being injured with for over half a match

305

Escapes while being downed at most once

1,132

Escapes after unhooked yourself

71

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

55

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

2,274

Escapes healthy or injured through hatch

411

Escaped by

84% Exit Gates

Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

25

Campbell's Chapel (Upstairs Main Building)

24

Family Residence (Main Building)

30

Sanctum of Wrath (Upstairs on Shrine)

12

Mother's Dwelling (Upstairs Cottage)

26

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

37

The Game (Bathroom)

43

Mount Ormond Resort (Chalet/Main Building)

20

Dead Dawg Saloon (Upstairs Saloon)

26

Treatment Theatre (Operation Theatre)

23

Midwich Elementary School

14

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

219

Obsessions sacrificed

20

Kills (Memento mories)

12

Kills (Memento mories) or sacrifices after last generator

34

All survivors sacrificed or killed (Memento Mori) before the last generator

18

Hooks

Hooks

Different survivors hooked in basement

16

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

6

Survivors hooked before single generator was repaired

3

Survivors hooked in endgame

0

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

70

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

7

Survivors downed while carrying another survivor

0

Make unique survivors scream

0

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

13

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

4

Survivors hit after they drop a pallet during chase

73

Survivors hit while carrying another survivor

8

Survivors detected using killer instinct

0

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

3

Blink attacks (The Nurse)

81

Survivors grabbed after triple blink (The Nurse)

2

Obsessions hooked

31

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

388

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

143

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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