Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

198,559,408

Max blood points amount spent on one character

15,062,500

Highest prestige level

21

Mystery boxes opened

1,722

Time played

1287h 47m

Time played in last two weeks

17h 25m

Blood points per hour

154,187

Estimated playtime per role

91% Survivor

Killer 9%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

215

Survivor full load-out matches

862

Ultra rare addon warded without a protection ward

74

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

62

Killer full load-out matches

208

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
45 371 Kasey 147 496 362 1 279 618 2 922
45 372 RudE 147 495 971 1 373 867 3 850
45 373 Dwighty Allmighty 147 493 927 1 985 1 059 3 873
45 374 DutchmaN 147 481 459 533 1 311 5 978
45 375 Jingwei 147 479 209 1 516 696 2 911
45 376 𝕽𝖔𝖈𝖐𝖊𝖙 147 472 238 1 342 636 3 002
45 377 Uh Oh Spadoodios 147 469 288 2 623 172 662

Currently at

45 374 place

DutchmaN needs another

12 468 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,536

Obsessions healed

698

Survivors healed while you are injured

478

Survivors healed while rest are injured

709

Survivors unhooked

5,396

Survivors saved (from dying state/hook) in endgame

209

Knocked (In dying state) survivors healed

399

Survivors healed that come to you first

123

Protection hits for unhooked survivors

589

Protection hits for carried survivors

228

Survivors saved using pallet

7

Survivors affected with boon totems

3,418

Survivors affected with speed boost

108

Recovered from dying state

210

Take a hit with the Endurance status effect

98

Survivors healed in the Basement

10

Heals completed after all generators have been completed

22

Safe unhooks while broken

3

Protection hits during End Game

15

Objective actions

Objective actions

Items depleted

771

Repaired generators

6,728

Repaired damaged generators

2,823

Successful skill checks

54,523

Exit gates opened

809

Hex totems cleansed

482

Hex totems blessed

1

Chests opened

2,476

Chests opened in basement

596

Escapes when playing without any perk and repaired generator(s)

24

Matches with 300+ seconds of repairing generators

909

Matches in that picked up and used special item

246

Great skill checks while injured

575

Swap held Survivor items for new ones from chests (counts once per chest)

96

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

618

Finished repairs of generators while injured

31

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,079

Hits dodged by vaults

449

Basic attacks and projectiles dodged

4,097

Escapes after stunning killer using pallet

662

Escapes from killer gasp

51

Hooks sabotaged

313

Chases escaped after being injured in this chase

1,041

Chases lost by hiding in locker

3

Revealed killer aura

1,413

Unhooked yourself

101

Amount of screams

5,477

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,500

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

150

Pallet stun the Killer while holding a rare, common, or uncommon item

54

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,484

Escapes crawling (In dying state) through exit gates

183

Escapes through hatch

149

Escapes through hatch crawling (In dying state)

4

Escapes with new item

729

Escapes with somebody else item

36

Escapes being injured with for over half a match

89

Escapes while being downed at most once

628

Escapes after unhooked yourself

37

Escapes as obsession without getting a hit as last survivor

10

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,152

Escapes healthy or injured through hatch

145

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

12

Campbell's Chapel (Upstairs Main Building)

20

Family Residence (Main Building)

15

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

19

The Game (Bathroom)

18

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

540

Obsessions sacrificed

68

Kills (Memento mories)

7

Kills (Memento mories) or sacrifices after last generator

67

All survivors sacrificed or killed (Memento Mori) before the last generator

9

Hooks

Hooks

Different survivors hooked in basement

105

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

20

Survivors hooked before single generator was repaired

42

Survivors hooked in endgame

7

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

328

Generators damaged with Undetectable effect

12

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

3

Generators protection

35% Protected

Unprotected 65%

Hit survivors with a basic attack while you are Undetectable

2

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

28

Oblivious effect applied

11

Survivors with Exposed effect downed

55

Survivors downed while carrying another survivor

4

Make unique survivors scream

84

Survivors hit with haste effect

23

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

7

Survivors downed next to a raised pallet

71

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

9

Hatches closed

9

Survivors hit after they drop a pallet during chase

326

Survivors hit while carrying another survivor

33

Survivors detected using killer instinct

43

Killer vaults in chase

58

Survivors grabbed while performing a vault

0

Meters fallen

85

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

72

Uncloak attacks (The Wraith)

290

Blink attacks (The Nurse)

5

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

71

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

674

Trials where each survivor was hit after teleport (The Hag)

14

Shocks (The Doctor)

221

Trials where all survivors suffered from madness 3 (The Doctor)

38

Hatchets thrown (The Huntress)

333

Survivors put to sleep (The Nightmare)

42

Reverse bear-traps put on survivors (The Pig)

106

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

8

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

74

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

161

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

11

Marked survivors downed (The Ghostface)

24

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

6

Survivors downed while contaminated (The Nemesis)

41

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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