Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

28,517,694

Max blood points amount spent on one character

2,580,000

Highest prestige level

23

Mystery boxes opened

0

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

Survivor 94%
Killer 6%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

30

Survivor rank

Iridescent IV, 3 pipes

Survivor full load-out matches

222

Ultra rare addon warded without a protection ward

71

Items depleted

137

Survivor Adepts

Adepts got 0
Adepts left 51
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

9

Killer rank

Bronze II, 2 pipes

Killer full load-out matches

17

Ultra rare offering burned

8

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

679

Obsessions healed

125

Survivors healed while you are injured

124

Survivors healed while rest are injured

225

Survivors unhooked

673

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

59

Survivors healed that come to you first

93

Protection hits for unhooked survivors

40

Protection hits for carried survivors

6

Survivors saved using pallet

1

Survivors affected with boon totems

496

Survivors affected with speed boost

0

Recovered from dying state

71

Take a hit with the Endurance status effect

48

Survivors healed in the Basement

6

Heals completed after all generators have been completed

58

Safe unhooks while broken

1

Protection hits during End Game

45

Objective actions

Objective actions

Repaired generators

998

Repaired damaged generators

289

Successful skill checks

12,077

Exit gates opened

73

Hex totems cleansed

15

Hex totems blessed

0

Chests opened

16

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

1,200

Matches in that picked up and used special item

41

Great skill checks while injured

140

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,044

Finished repairs of generators while injured

119

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

492

Hits dodged by vaults

30

Basic attacks and projectiles dodged

943

Escapes after stunning killer using pallet

56

Escapes from killer gasp

22

Hooks sabotaged

3

Chases escaped after being injured in this chase

388

Chases lost by hiding in locker

2

Revealed killer aura

726

Unhooked yourself

3

Amount of screams

3,061

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,700

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

125

Pallet stun the Killer while holding a rare, common, or uncommon item

62

Trials where you've revealed or seen the Killer's aura 11+ times

254

Escapes

Escapes

Total escapes

187

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

5

Escapes with new item

7

Escapes with somebody else item

0

Escapes being injured with for over half a match

13

Escapes while being downed at most once

129

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

164

Escapes healthy or injured through hatch

3

Escaped by

Exit Gates 96%
Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

53

Obsessions sacrificed

11

Kills (Memento mories)

12

Kills (Memento mories) or sacrifices after last generator

8

All survivors sacrificed or killed (Memento Mori) before the last generator

9

Hooks

Hooks

Different survivors hooked in basement

4

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

9

Survivors hooked before single generator was repaired

34

Survivors hooked in endgame

6

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

24

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

1

Generators protection

Protected 82%
Unprotected 18%

Hit survivors with a basic attack while you are Undetectable

4

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

12

Oblivious effect applied

23

Survivors with Exposed effect downed

16

Survivors downed while carrying another survivor

1

Make unique survivors scream

105

Survivors hit with haste effect

12

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

11

Survivors downed next to a raised pallet

82

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

37

Preventing escape

Preventing escape

Survivors grabbed from locker

14

Hatches closed

2

Survivors hit after they drop a pallet during chase

40

Survivors hit while carrying another survivor

3

Survivors detected using killer instinct

35

Killer vaults in chase

25

Survivors grabbed while performing a vault

3

Meters fallen

115

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

45

Matches finished with one or more Hex totems remaining

14

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

2

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

14

Survivors put to sleep (The Nightmare)

13

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

16

Deep wounded survivors downed (The Legion)

5

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!