Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

187,878,483

Max blood points amount spent on one character

13,590,000

Highest prestige level

100

Mystery boxes opened

208

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

Survivor 88%
Killer 12%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

6

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

206

Survivor rank

Iridescent I

Survivor full load-out matches

1,358

Ultra rare addon warded without a protection ward

315

Items depleted

1,442

Survivor Adepts

Adepts got 51
Adepts left 0
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

51

Killer rank

Ash II, 4 pipes

Killer full load-out matches

38

Ultra rare offering burned

12

Killer Adepts

Adepts got 41
Adepts left 1
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,711

Obsessions healed

812

Survivors healed while you are injured

410

Survivors healed while rest are injured

1,321

Survivors unhooked

3,567

Survivors saved (from dying state/hook) in endgame

56

Knocked (In dying state) survivors healed

312

Survivors healed that come to you first

400

Protection hits for unhooked survivors

270

Protection hits for carried survivors

42

Survivors saved using pallet

6

Survivors affected with boon totems

4,068

Survivors affected with speed boost

55

Recovered from dying state

320

Take a hit with the Endurance status effect

237

Survivors healed in the Basement

42

Heals completed after all generators have been completed

276

Safe unhooks while broken

30

Protection hits during End Game

67

Objective actions

Objective actions

Repaired generators

3,889

Repaired damaged generators

1,329

Successful skill checks

50,450

Exit gates opened

556

Hex totems cleansed

217

Hex totems blessed

20

Chests opened

926

Chests opened in basement

45

Escapes when playing without any perk and repaired generator(s)

131

Matches with 300+ seconds of repairing generators

1,203

Matches in that picked up and used special item

290

Great skill checks while injured

706

Swap held Survivor items for new ones from chests (counts once per chest)

361

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

19,677

Finished repairs of generators while injured

408

Chests opened with a key

7

Boldness actions

Boldness actions

Vaults in chase

1,644

Hits dodged by vaults

72

Basic attacks and projectiles dodged

3,443

Escapes after stunning killer using pallet

320

Escapes from killer gasp

93

Hooks sabotaged

81

Chases escaped after being injured in this chase

1,964

Chases lost by hiding in locker

1

Revealed killer aura

1,478

Unhooked yourself

52

Amount of screams

12,483

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,420

Blind killer using flashlight

37

Perform a fast vault within 3 seconds of getting hit

337

Pallet stun the Killer while holding a rare, common, or uncommon item

322

Trials where you've revealed or seen the Killer's aura 11+ times

4,251

Escapes

Escapes

Total escapes

1,000

Escapes crawling (In dying state) through exit gates

33

Escapes through hatch

150

Escapes through hatch crawling (In dying state)

10

Escapes with new item

270

Escapes with somebody else item

19

Escapes being injured with for over half a match

60

Escapes while being downed at most once

629

Escapes after unhooked yourself

20

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

817

Escapes healthy or injured through hatch

140

Escaped by

Exit Gates 85%
Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

6

Escapes while broken

16

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

10

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

9

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

12

Nostromo Wreckage (Mess Hall)

9

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

5

Raccoon City Police Exit Opened and Escaped

28

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

414

Obsessions sacrificed

93

Kills (Memento mories)

95

Kills (Memento mories) or sacrifices after last generator

129

All survivors sacrificed or killed (Memento Mori) before the last generator

24

Hooks

Hooks

Different survivors hooked in basement

41

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

35

Survivors hooked before single generator was repaired

218

Survivors hooked in endgame

55

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

251

Generators damaged with Undetectable effect

23

Survivors grabbed while repairing a generator

22

Survivors grabbed while cleansing a totem

2

Generators protection

Protected 43%
Unprotected 57%

Hit survivors with a basic attack while you are Undetectable

111

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

83

Oblivious effect applied

159

Survivors with Exposed effect downed

53

Survivors downed while carrying another survivor

14

Make unique survivors scream

738

Survivors hit with haste effect

99

Injure or down survivors who are Hindered

90

Survivors that holding Special Item hit

146

Survivors downed next to a raised pallet

658

Survivors downed in Exit Gate

19

Survivors downed withit 30 seconds of breaking pallet or wall

16

Preventing escape

Preventing escape

Survivors grabbed from locker

56

Hatches closed

42

Survivors hit after they drop a pallet during chase

344

Survivors hit while carrying another survivor

43

Survivors detected using killer instinct

488

Killer vaults in chase

141

Survivors grabbed while performing a vault

15

Meters fallen

1,194

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

2

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

232

Matches finished with one or more Hex totems remaining

33

Traps triggered (The Hag)

6

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

20

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

65

Survivors put to sleep (The Nightmare)

30

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

85

Survivors with Broken effect downed

39

Condemned survivors (The Onryō)

7

Slams of one Survivor into another (The Mastermind)

7

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

18

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

8

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

24

Damage Survivor pursued by a Guard (The First)

12

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

10

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

8

Intoxicated survivors downed (The Clown)

9

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

4

Survivors downed while contaminated (The Nemesis)

17

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

2

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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