Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

153,089,051

Max blood points amount spent on one character

19,070,000

Highest prestige level

100

Mystery boxes opened

4

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

Survivor 97%
Killer 3%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

315

Survivor rank

Gold III, 4 pipes

Survivor full load-out matches

972

Ultra rare addon warded without a protection ward

124

Items depleted

1,482

Survivor Adepts

Adepts got 0
Adepts left 51
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

6

Killer rank

Ash IV

Killer full load-out matches

58

Ultra rare offering burned

42

Killer Adepts

Adepts got 1
Adepts left 41
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,293

Obsessions healed

747

Survivors healed while you are injured

577

Survivors healed while rest are injured

1,090

Survivors unhooked

3,384

Survivors saved (from dying state/hook) in endgame

39

Knocked (In dying state) survivors healed

281

Survivors healed that come to you first

301

Protection hits for unhooked survivors

251

Protection hits for carried survivors

104

Survivors saved using pallet

34

Survivors affected with boon totems

5,310

Survivors affected with speed boost

3

Recovered from dying state

350

Take a hit with the Endurance status effect

256

Survivors healed in the Basement

44

Heals completed after all generators have been completed

196

Safe unhooks while broken

23

Protection hits during End Game

96

Objective actions

Objective actions

Repaired generators

3,296

Repaired damaged generators

1,287

Successful skill checks

52,551

Exit gates opened

376

Hex totems cleansed

239

Hex totems blessed

0

Chests opened

808

Chests opened in basement

112

Escapes when playing without any perk and repaired generator(s)

102

Matches with 300+ seconds of repairing generators

2,102

Matches in that picked up and used special item

429

Great skill checks while injured

1,052

Swap held Survivor items for new ones from chests (counts once per chest)

283

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

14,309

Finished repairs of generators while injured

448

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,326

Hits dodged by vaults

433

Basic attacks and projectiles dodged

6,215

Escapes after stunning killer using pallet

3,230

Escapes from killer gasp

107

Hooks sabotaged

413

Chases escaped after being injured in this chase

2,268

Chases lost by hiding in locker

28

Revealed killer aura

10,493

Unhooked yourself

25

Amount of screams

16,294

Reveal the Killer's aura for a total of 60 seconds in a single trial

29,760

Blind killer using flashlight

912

Perform a fast vault within 3 seconds of getting hit

992

Pallet stun the Killer while holding a rare, common, or uncommon item

2,759

Trials where you've revealed or seen the Killer's aura 11+ times

2,572

Escapes

Escapes

Total escapes

892

Escapes crawling (In dying state) through exit gates

114

Escapes through hatch

102

Escapes through hatch crawling (In dying state)

15

Escapes with new item

215

Escapes with somebody else item

24

Escapes being injured with for over half a match

97

Escapes while being downed at most once

573

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

10

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

676

Escapes healthy or injured through hatch

87

Escaped by

Exit Gates 89%
Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

12

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

80

Obsessions sacrificed

22

Kills (Memento mories)

39

Kills (Memento mories) or sacrifices after last generator

28

All survivors sacrificed or killed (Memento Mori) before the last generator

13

Hooks

Hooks

Different survivors hooked in basement

14

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

2

Survivors hooked before single generator was repaired

50

Survivors hooked in endgame

15

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

66

Generators damaged with Undetectable effect

8

Survivors grabbed while repairing a generator

1

Survivors grabbed while cleansing a totem

1

Generators protection

Protected 65%
Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

25

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

15

Survivors downed while carrying another survivor

2

Make unique survivors scream

165

Survivors hit with haste effect

27

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

156

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

2

Survivors hit after they drop a pallet during chase

85

Survivors hit while carrying another survivor

10

Survivors detected using killer instinct

0

Killer vaults in chase

18

Survivors grabbed while performing a vault

4

Meters fallen

266

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

467

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

2

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

6

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

41

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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