Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

934,653,424

Max blood points amount spent on one character

88,778,762

Highest prestige level

100

Mystery boxes opened

4,320

Time played

4360h 51m

Time played in last two weeks

1h 4m

Blood points per hour

3,572

Estimated playtime per role

Survivor 96%
Killer 4%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

1,556

Survivor rank

Ash IV, 2 pipes

Survivor full load-out matches

11,191

Ultra rare addon warded without a protection ward

1,077

Items depleted

2,526

Survivor Adepts

Adepts got 50
Adepts left 1
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

178

Killer rank

Ash IV

Killer full load-out matches

165

Ultra rare offering burned

109

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

17,601

Obsessions healed

4,131

Survivors healed while you are injured

4,342

Survivors healed while rest are injured

6,175

Survivors unhooked

20,390

Survivors saved (from dying state/hook) in endgame

883

Knocked (In dying state) survivors healed

3,030

Survivors healed that come to you first

1,731

Protection hits for unhooked survivors

2,357

Protection hits for carried survivors

954

Survivors saved using pallet

121

Survivors affected with boon totems

60,559

Survivors affected with speed boost

99

Recovered from dying state

1,876

Take a hit with the Endurance status effect

1,124

Survivors healed in the Basement

708

Heals completed after all generators have been completed

460

Safe unhooks while broken

28

Protection hits during End Game

164

Objective actions

Objective actions

Repaired generators

24,602

Repaired damaged generators

21,732

Successful skill checks

306,577

Exit gates opened

2,316

Hex totems cleansed

1,292

Hex totems blessed

30

Chests opened

2,334

Chests opened in basement

94

Escapes when playing without any perk and repaired generator(s)

245

Matches with 300+ seconds of repairing generators

2,457

Matches in that picked up and used special item

1,203

Great skill checks while injured

9,030

Swap held Survivor items for new ones from chests (counts once per chest)

399

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

8,500

Finished repairs of generators while injured

378

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

35,004

Hits dodged by vaults

2,721

Basic attacks and projectiles dodged

34,347

Escapes after stunning killer using pallet

7,569

Escapes from killer gasp

642

Hooks sabotaged

232

Chases escaped after being injured in this chase

14,883

Chases lost by hiding in locker

67

Revealed killer aura

6,650

Unhooked yourself

143

Amount of screams

54,506

Reveal the Killer's aura for a total of 60 seconds in a single trial

18,300

Blind killer using flashlight

3,655

Perform a fast vault within 3 seconds of getting hit

1,967

Pallet stun the Killer while holding a rare, common, or uncommon item

2,066

Trials where you've revealed or seen the Killer's aura 11+ times

2,396

Escapes

Escapes

Total escapes

5,025

Escapes crawling (In dying state) through exit gates

483

Escapes through hatch

410

Escapes through hatch crawling (In dying state)

91

Escapes with new item

532

Escapes with somebody else item

85

Escapes being injured with for over half a match

611

Escapes while being downed at most once

3,056

Escapes after unhooked yourself

64

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

9

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

5

Escapes through exit gates

4,132

Escapes healthy or injured through hatch

319

Escaped by

Exit Gates 92%
Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

13

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

32

Campbell's Chapel (Upstairs Main Building)

45

Family Residence (Main Building)

34

Sanctum of Wrath (Upstairs on Shrine)

24

Mother's Dwelling (Upstairs Cottage)

38

Temple of Purgation (Main Building Basement)

19

The Pale Rose (Steamboat)

21

The Game (Bathroom)

55

Mount Ormond Resort (Chalet/Main Building)

84

Dead Dawg Saloon (Upstairs Saloon)

46

Treatment Theatre (Operation Theatre)

53

Midwich Elementary School

44

Raccoon City Police Station (1st Floor Main Hall)

82

Eyrie of Crows (Inside Eyrie)

45

Garden of Joy (Upstairs Main Building)

37

Shattered Square (Upstairs Main Building)

19

Shelter Woods (by Command Centre)

20

Toba Landing repair (Upstairs Main Building)

18

Nostromo Wreckage (Mess Hall)

27

Greenville Square (Movie theatre)

10

Forgotten Ruins (Torture Room)

13

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

90

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

808

Obsessions sacrificed

171

Kills (Memento mories)

31

Kills (Memento mories) or sacrifices after last generator

157

All survivors sacrificed or killed (Memento Mori) before the last generator

69

Hooks

Hooks

Different survivors hooked in basement

90

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

85

Survivors hooked before single generator was repaired

391

Survivors hooked in endgame

69

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

288

Generators damaged with Undetectable effect

79

Survivors grabbed while repairing a generator

31

Survivors grabbed while cleansing a totem

1

Generators protection

Protected 64%
Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

48

Survivors injured while in the basement

19

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

20

Oblivious effect applied

67

Survivors with Exposed effect downed

98

Survivors downed while carrying another survivor

21

Make unique survivors scream

1,160

Survivors hit with haste effect

247

Injure or down survivors who are Hindered

23

Survivors that holding Special Item hit

95

Survivors downed next to a raised pallet

1,069

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

96

Hatches closed

56

Survivors hit after they drop a pallet during chase

402

Survivors hit while carrying another survivor

53

Survivors detected using killer instinct

204

Killer vaults in chase

218

Survivors grabbed while performing a vault

5

Meters fallen

274

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

62

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

42

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

28

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

177

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

11

Survivors downed after phase walk (The Spirit)

556

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

52

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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