Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

133,152,759

Max blood points amount spent on one character

11,544,000

Highest prestige level

15

Mystery boxes opened

507

Time played

931h 56m

Time played in last two weeks

18h 23m

Blood points per hour

2,381

Estimated playtime per role

Survivor 97%
Killer 3%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

199

Survivor rank

Gold IV, 1 pipes

Survivor full load-out matches

698

Ultra rare addon warded without a protection ward

135

Items depleted

840

Survivor Adepts

Adepts got 38
Adepts left 13
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

28

Killer rank

Ash IV, 2 pipes

Killer full load-out matches

12

Ultra rare offering burned

0

Killer Adepts

Adepts got 4
Adepts left 38
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,082

Obsessions healed

566

Survivors healed while you are injured

511

Survivors healed while rest are injured

830

Survivors unhooked

4,165

Survivors saved (from dying state/hook) in endgame

187

Knocked (In dying state) survivors healed

481

Survivors healed that come to you first

200

Protection hits for unhooked survivors

370

Protection hits for carried survivors

183

Survivors saved using pallet

10

Survivors affected with boon totems

2,743

Survivors affected with speed boost

18

Recovered from dying state

177

Take a hit with the Endurance status effect

238

Survivors healed in the Basement

10

Heals completed after all generators have been completed

62

Safe unhooks while broken

8

Protection hits during End Game

40

Objective actions

Objective actions

Repaired generators

5,486

Repaired damaged generators

1,855

Successful skill checks

48,145

Exit gates opened

692

Hex totems cleansed

250

Hex totems blessed

0

Chests opened

561

Chests opened in basement

37

Escapes when playing without any perk and repaired generator(s)

20

Matches with 300+ seconds of repairing generators

1,208

Matches in that picked up and used special item

218

Great skill checks while injured

1,301

Swap held Survivor items for new ones from chests (counts once per chest)

53

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

2,989

Finished repairs of generators while injured

101

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,894

Hits dodged by vaults

464

Basic attacks and projectiles dodged

5,865

Escapes after stunning killer using pallet

808

Escapes from killer gasp

58

Hooks sabotaged

136

Chases escaped after being injured in this chase

1,489

Chases lost by hiding in locker

13

Revealed killer aura

336

Unhooked yourself

39

Amount of screams

6,834

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,240

Blind killer using flashlight

73

Perform a fast vault within 3 seconds of getting hit

349

Pallet stun the Killer while holding a rare, common, or uncommon item

393

Trials where you've revealed or seen the Killer's aura 11+ times

13

Escapes

Escapes

Total escapes

1,325

Escapes crawling (In dying state) through exit gates

125

Escapes through hatch

119

Escapes through hatch crawling (In dying state)

17

Escapes with new item

220

Escapes with somebody else item

23

Escapes being injured with for over half a match

141

Escapes while being downed at most once

691

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

10

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,081

Escapes healthy or injured through hatch

102

Escaped by

Exit Gates 91%
Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

16

Campbell's Chapel (Upstairs Main Building)

17

Family Residence (Main Building)

14

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

10

Temple of Purgation (Main Building Basement)

15

The Pale Rose (Steamboat)

14

The Game (Bathroom)

17

Mount Ormond Resort (Chalet/Main Building)

16

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

16

Midwich Elementary School

11

Raccoon City Police Station (1st Floor Main Hall)

15

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

18

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

151

Obsessions sacrificed

34

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

32

All survivors sacrificed or killed (Memento Mori) before the last generator

23

Hooks

Hooks

Different survivors hooked in basement

38

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

16

Survivors hooked before single generator was repaired

60

Survivors hooked in endgame

16

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

94

Generators damaged with Undetectable effect

44

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

0

Generators protection

Protected 74%
Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

40

Oblivious effect applied

117

Survivors with Exposed effect downed

52

Survivors downed while carrying another survivor

4

Make unique survivors scream

147

Survivors hit with haste effect

10

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

15

Survivors downed next to a raised pallet

135

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

14

Survivors hit after they drop a pallet during chase

61

Survivors hit while carrying another survivor

14

Survivors detected using killer instinct

52

Killer vaults in chase

42

Survivors grabbed while performing a vault

2

Meters fallen

83

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

295

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

45

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

98

Survivors put to sleep (The Nightmare)

4

Reverse bear-traps put on survivors (The Pig)

13

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

8

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

26

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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